SWORN
36 ratings
Anvil
By 6inu6
Sworn all weapons augmentation.
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Vigilante
Sword
Acceleration
You move +10% faster and your [LIGHT ATTACK] is +30% faster.
Blade Wave
The first two swings of your [LIGHT ATTACK] combo fire projectile waves.
Magnesis
Your [HEAVY ATTACK] deals +30% damage and pulls enemies toward you.
Honed Echo
Your [HEAVY ATTACK] now releases a damaging wave.
Hurricane
Your [HEAVY ATTACK] shoots a vortex that deals damage over time to enemies inside it.
Cursed Blade
All of your sword attacks deal up to 90% increased damage, based on how much [CURSE] you have.
Bow
Rapid Fire
Your [LIGHT ATTACK] charges +80% faster.
Heavy Draw
Your [LIGHT ATTACK] charges -25% slower but deals +50% damage.
Triple Shot
Your [LIGHT ATTACK] fires 3 arrows in a spread but deals -40% damage.
Sniper
Your [LIGHT ATTACK] deals +5% damage for every consecutive Perfect Shot (Max of 10 Perfect Shots).
Rain Of Arrows
Your [HEAVY ATTACK] fires 2 additional arrows.
Focus Fire
Your [HEAVY ATTACK] deals +10 additional damage for each arrow it fires.
Skylall
Your [HEAVY ATTACK] fires arrows 30% faster and deals 30% more damage.
Bo Staff
Unending Torrent
After using your Spell , your [LIGHT ATTACK] gains 40% attack speed for 3 seconds.
Fivefold Strike
If the first 4 swings of your [LIGHT ATTACK] combo hit enemies, the last hit deals double damage.
Helm Splitter
Your [HEAVY ATTACK] deals +40% damage in center of its impact.
Above it All
You are briefly invulnerable during your [HEAVY ATTACK].
Chakrams
Razor Dance
You move 50% faster and spin an extra time while using your [HEAVY ATTACK].
Razor Vortex
Your [HEAVY ATTACK] is +50% larger and deals +30% more damage.
Whirling Steel
When you [HEAVY ATTACK], spin an additional time for each Chakram you are holding.
Streamline
You throw your Chakrams +40% further and they travel +40% faster.
Spare Blade
Gain an extra Chakram to throw.
Great Razors
Your Chakrams are +50% larger and deal +30% more damage.
Vigilante Spells
Assassin Dagger
Ricochet Blade
    Your Spell deals bonus damage and ricochets between foes.
  • Damage Increase: +25%
  • Bonus Hits: +3
Vigilante's Mark
    Your Spell now marks foes, causing them to take bonus damage.
  • Damage Increase: +25%
  • Duration (s): 3
Veteran's Blade
    Your Spell gains permanent bonus damage with each kill.
  • Damage per Stack: +1
  • Maximum Bonus Damage: +150
Blade Rush
Triple Slash
    Your Spell now performs three quick dashes with reduced damage.
  • Damage Reduction: 20%
Cutpurse Dash
    Your Spell grants gold when killing a foe.
  • Per Kill: +5
Vampire Dash
    Your Spell now restores health for each foe it passes through.
  • Health Per Hit: 0.5
Dagger Flurry
Splintering Blades
Your Spell now splinters into smaller knives on impact.
Fan of Knives
    Your Spell now throws additional blades.
  • Projectiles: 5
Killing Throw
    Your Spell instantly kills and restores health from minor foes that are near death.
  • Enemy Health Threshold: 20%
  • Health per Kill: +3
Shadow Strike
Omnislash
    Your Spell deals extra damage and now targets an area, striking all foes within it.
  • Damage Increase: +25%
Shadow Dancer
    After using your Spell, briefly gain massive Evasion.
  • Evasion Chance: +50%
  • Duration (s): 3
Marked For Death
    Your Spell marks foes causing them to take extra damage and restore health to you when killed.
  • Damage Increase: +20%
  • Healing: +2
  • Duration (s): 3
Monk
Mace
Holy Fervor
You take 40% less damage while attacking with your Light Attack.
Thunderous Call
Any time you fire Bolts, fire an additional Bolt.
Morningstar
Your Light Attack deals +40% damage when you hit foes with the tip of your weapon.
Greater Smite
Your Bolts are +20% larger and deal +20% more damage.
Discharge
Your Light Dash Attack creates a Bolt.
Magic Staff
Shaping Slam
Your Heavy Attack now also fires 4 of your staff projectiles.
Magic Guard
Gain massive damage reduction while casting your Heavy Attack. If you are hit while attacking, the attack gains +50% damage.
Cubic Spread
Your Light Attack now fires 3 projectiles in a cone, but each projectile does 40% less damage.
Tome
Anticipation
Your Heavy Attack constantly shoots small projectiles while you aim it.
Scholarly Focus
Your Light Attack deals +20% damage and fires +20% further.
Ancient Enchantment
Hitting yourself with your Heavy Attack temporarily makes your Light Attack +25% stronger.
Lengthy Text
Your Light Attack fires an extra projectile.
Paper Storm
Your Heavy Attack deals -40% damage but fires 3 projectiles.
Reading Backwards
Your Heavy Attack starts narrow and widens as you charge it.
Leaden Pages
Your Heavy Attack deals +25% more damage and affects a +40% larger area.
Chimes
Echoing Notes
After a short delay, your Light Notes explode a second time for reduced damage.
  • Damage Reduction: -35%
Jitterbug
Your Heavy Attack fires 3 Light Notes in random directions when it explodes.
Coda
Replace the final hit of your Light Attack with a powerful finisher.
Grazioso
Your Heavy Attack homes in on the nearest foe.
  • Damage Increase: +50%
Caporiccio
Your Light Attacks launch an additional Note at a random nearby foe.
Reverberate
Your Heavy Attack bounces and explodes a second time.
Monk Spells
Pursuing Storm
Your Spell now slowly tracks the nearest foe.
Storm Surge
Each strike of your Spell is faster and deals more damage than the last.
  • Flat Damage: +3
Maelstrom
Your Spell deals bonus damage and strikes in a larger area.
  • Damage Increase: +20%
  • Bonus Area: +50%
Rapid Fire
Your Spell deals less damage, but attacks dramatically faster.
  • Attack Speed: +250%
  • Damage Reduction: 45%
Dual Core
Your Spell lasts longer and fires more
  • Bonus Duration: +50%
Piercing Shards
Your Spell now deals bonus damage and pierces
  • Damage Bonus: +25%
Event Horizon
Your Spell now triggers a second time for reduced damage after a short delay.
  • Damage Reduction: 20%
Supermassive
Your Spell now has an increased area and damage.
  • Bonus Area: +25%
  • Damage Increase: +15%
Collapse
Your Spell now deals bonus damage for each foe caught within it.
  • Damage Bonus: +20
Midnight Pulse
While your Spell's shield holds, it pulses every 1.5 seconds, dealing damage to nearby enemies.
  • Damage: 18
Arcane Power
Your Spell grants affected players bonus damage.
  • Damage Bonus: +15%
Divine Shielding
Your Spell now fully blocks an instance of damage.
Rock
Great Hammer
Top Heavy
Your Light Attack deals +40% more damage if you strike with the head of your hammer.
Bludgeon
Your Light Attack knocks back Minor Enemies further and can Wall Slam them for bonus damage.
Spring Loaded
Your Heavy Attack charges faster and causes you to spin +1 times when fully charged.
Let It Rip
Your Heavy Attack can be charged twice as long to spin twice as many times.
Inertial Strength
Your Heavy Attack spins faster.
Hand Cannon
Direct Hit
Your Light Attack deals +40% damage if it hits an enemy directly.
Triple Barrage
Your Light Attack fires 3 smaller projectiles in a spread.
Hot Barrel
Your Heavy Attack has a sweet spot at its maximum range that deals +40% damage.
Splash Damage
The explosion from your Light Attack is +50% larger and deals +20% damage.
Halberd
Hefty Momentum
You deal +5 damage for every fully charged Light Attack or Heavy Attack you land in sequence (Max of 10).
Stinger
Your Heavy Attack deals +20% damage and causes you to travel further.
Focus
Your Light Attack charges 30% faster.
Lock In
If you Dodge after fully charging a Light Attack or Heavy Attack, your charge is stored for your next attack.
Gauntlets
Furious Fists
Your Light Attack is +50% faster.
Haymaker
Your Heavy Dash Attack now deals massive knockback and can Wall Slam for bonus damage.
Heavy Hitter
Your Heavy Attack now has knockback and deals 30% more damage.
Soften Them Up
Your Light Attack causes enemies to take 30% more damage for 1 second.
Rock Spells
Bull Rush
The Horns
Your Spell deals bonus damage and can wall slam.
  • Damage Bonus: 100
Finale
Perform a damaging slam at the end of your Spell.
  • Damage: 75
Raging Bull
Your Spell deals bonus damage for each consecutive hit.
  • Bonus Damage Per Hit: +30
Counter
Bloodlust
After countering with your Spell, gain lifesteal on hit for a short duration.
  • Health Per Hit: +0.5
  • Duration (s): 2.5
Revenge
When you counter a foe's attack with your Spell, they take increased damage from all sources.
  • Damage Increase: +35%
  • Duration (s): 3
Adrenaline
After countering with your Spell, gain bonus attack speed and damage for a short duration.
  • Attack Speed: +30%
  • Duration (s): 3.5
Commanders Shield
Feared Aegis
Foes within the area of your Spell take increased damage from all sources.
  • Damage Increase: +25%
Righteous Iron
Your Spell has increased area and provides damage resistance to players in its area.
  • Damage Increase: +20%
  • New! Bonus Area: +30%
Healing Crest
When a foe is killed in the area, your Spell restores health to all players.
  • Health per Kill: +1
Sky Drop
Massive Impact
Your Spell has increased damage and area of effect.
  • Damage Increase: +25%
  • Bonus Area: +45%
Debris Launcher
Your Spell launches damaging debris where you jump and land.
  • Damage: 45
Bullseye
Your Spell gains a sweet spot in its center that deals bonus damage.
  • Damage Increase: +125%
Specter
Armillary Sphere
Overflowing Bolts
Your Light Attack fires 2 additional bolts.
Spread Bolts
In a larger spread.
Arcane Bombardment
Your Heavy Attack fires 3 bolts that deal bonus damage.
Scythe
Serrated Edge
Your Light Attack deals bonus damage and applies on-hit effects twice.
Swift Death
Your Light Attack deals +20% more damage, and you can move more while using it.
Razor's Edge
Your Light Attack has a sweet spot at its max range that deals +40% damage.
Malice
If your Heavy Attack kills an enemy, increase your attack speed by 40% for 3 seconds.
Energy Drain
Killing an enemy with your Heavy Attack fills 1 charge of your Spell.
Arcane Blade
Embedding Strikes
Your Light Attack deals bonus damage but no longer pierces foes.
  • Damage Bonus: +100%
Mystic Smash
Your Heavy Attack now conjures a hammer that deals massive damage.
  • Flat Damage: 120
Spell Weaver
Gain a stacking damage bonus on your Heavy Attack every time you cast your Spell.
  • Damage Increase: +20%
  • Max Stacks: 5
Arcane Recall
When your Arcane Blades replenish all of your Light Attacks return to you.
Weaving Slashes
Your Heavy Attacks deal reduced damage but slash an additional time.
  • Damage Reduction: -25%
Triple Finale
The final blade of your Light Attack fires three times.
Deadly Duo
Gain damage and extra blades for your Light Attack.
  • Flat Damage: +2
  • Extra Arcane Blades: +2
Claws
Berserker
Your Heavy Attack deals +100% damage but costs 1 ❤️ if it hits an enemy.
Air Slash
Your Light Attack is 50% bigger and deals 20% more damage.
Through Pain
Deal up to +100% damage, based on how much ❤️ you are missing.
Killing Spree
Killing an enemy with your Light Attack increases your Movement Speed and Attack Speed by 40% for 5 seconds (Stacks up to 3 times).
Specter Spells
Mystic Beam
Piercing Beam
Your [Spell] pierces foes and deals bonus damage.
  • Damage Increase: +15%
Life Drain
Permanently reduce your max HP but your [Spell] now provides lifesteal.
  • Health Per Hit: +1
  • Max Health: -60%
Focusing Crystal
Your [Spell] deals bonus damage for each consecutive hit on the same target.
  • Damage Increase: +10
Blink
Blink Strike
After using your [Spell], your next Weapon Attack deals double damage.
  • Damage Increase: +100%
Phantom Rush
Your [Spell] has increased damage and hits foes you pass through.
  • Damage Increase: +20%
  • Passthrough Impact Damage: 50
Shadow Dancer
After using your [Spell], briefly gain massive Evasion.
  • Evasion Chance: +50%
  • Duration (s): 2.5
Spirit Guardians
Open The Floodgates
Your [Spell] becomes a toggle. While active, Mana is automatically spent to summon Spirit Guardians. Gain +1 max Mana.
Primed Power
Gain two permanent instances of your [Spell] but lose one max Mana.
Deadly Orbit
The Spirits from your [Spell] no longer shoot. Instead, they deal damage on contact with foes. Damage, Orbital Range, and Spin speed are increased.
  • Damage Increase: +200%
Dragon Dive
Deft Dive
Your [Spell] has improved turning and now passes through foes.
Purifying Flames
Your [Spell] restores health when killing foes.
  • Health per Kill: 1
Gathering Flames
Your [Spell] deals increased damage the farther it travels.
  • Maximum Bonus Damage: +100
5 Comments
Cafusensei 24 Apr @ 2:34pm 
Thanks for this guide. Why is it named "Anvil" ? It is a bit confusing.
ultrapearl14 6 Apr @ 10:48am 
really
ultrapearl14 6 Apr @ 10:48am 
He's practically a rock though
ToKaSmOkA 20 Mar @ 5:38pm 
The class name is Rook not rock....lmao
evcastello 19 Feb @ 12:49pm 
Arcane Bombardment Your Heavy Attack fires 3 bolts that deal bonus damage.

Iirc they do slightly reduced damage, more of course if 2+ pops hit.