RimWorld

RimWorld

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Auto Conduits
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Mod, 1.5, 1.6
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816.610 KB
8 feb @ 5:18
31 aug @ 9:18
18 ändringsnotiser ( visa )

Abonnera för att ladda ner
Auto Conduits

Beskrivning
Select conduit.
Hold Shift.
Click on walls.
Flood fill.


Options:
Door Behavior:
• Default: Doors are treated as walls and the selected conduits are placed.
• Skip Doors: Doors are treated as walls, but no conduits are placed on door cells.
• Hidden Conduits Under Doors: Hidden conduits are placed on door cells instead of the selected conduits.
• Exclude Doors: Door cells are not considered adjacent.
Allow Mixed Wall Types: When enabled, adjacent walls of different types are also selected.
Populära diskussioner Visa alla (1)
2
31 aug @ 9:21
please post bug reports here
Rabiosus
68 kommentarer
aef8234 2 aug @ 22:03 
Yeah it helps a lot with ships, but it was kinda an issue with pipe networks, thanks!
Rabiosus  [skapare] 2 aug @ 21:40 
Having Treat Conduits as Walls always enabled was inconvenient, so it can now be toggled using a key combination.
When the option is ON, Shift + Click will fill walls (and doors) as before, while Shift + Ctrl + Click will also include conduits.
Rabiosus  [skapare] 28 jul @ 23:57 
@aef8234 done:3
aef8234 16 jul @ 2:55 
Hello can I make a suggestion? Make conduits and modded pipes count as "walls" for filling, since odyssey ships don't have corners, I still have to fill things multiple times - I'd prefer if the mod considers the conduits I put to close the gap as "walls."
Rabiosus  [skapare] 14 jul @ 14:32 
I’ve rewritten the entire patch to make conflicts less likely.
From now on, I’ll ignore or delete similar reports unless a unicorn shows up with logs or clear reproduction steps.
Rabiosus  [skapare] 14 jul @ 13:12 
idk
If a kind user were to provide an error log, we might be able to figure it out…but such users are rarer than unicorns.
demondust6 14 jul @ 12:39 
Curious, when it go to use this mod (before today) it would make my UI vanish. Is it perhaps a mod conflict?
Rabiosus  [skapare] 14 jul @ 5:32 
Update: Modified the wall detection logic to also cover modded walls that don’t use the isWall flag
Rabiosus  [skapare] 13 jul @ 6:55 
It's probably a bug. I'll look into it when I get back from Odyssey
Towarzysz Ujma 12 jul @ 8:48 
Does this mod support modded walls like ones in ReBuild mod? Because I have issue with using that on walls especially from Rebuild. And when i click shift + conduit on wall there only one builded.