食用系少女 Food Girls

食用系少女 Food Girls

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Complete Walkthrough
By CountBubbleRat
Schedule for the game, guide for Perfect Ending, and relevant information. It's not perfect, but I hope it helps.
   
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Special Notes and Glitches
Name translations:
Lulu = Ruru = Pork Bowl Girl
Bubbles = Madoka = Bubble Tea Girl = Tapioca Girl
Aurora = Hikari = Chicken Cutlet Girl

  • Certain items can only be obtained through multiple playthroughs, and will carry over to every game. Make sure to "buy" these at the start of the game, even though they cost no money. Some need to be equipped to have an effect, others do not.
  • Completing Lulu's level 24 event will increase her laziness, so it is recommended not to complete it until you have reached level 27 friendship with her, and can complete both events. There is also a glitch involving this, which is listed in the "Warnings" section below.

Warnings
  • Regarding Film Crew movie; if you refuse their initial offer to film a movie, you may end up with the Negative Outcome. Uncertain whether this is intended.
  • Regarding Lulu's lazy glitch: If you complete Lulu's level 27 Relationship Event, but later complete Aurora's level 27 Relationship Event, it will glitch and bring back Lulu's "ultra lazy" mode. However, if you complete Lulu's level 24 Relationship Event, and then do Aurora's level 24 and level 27 Relationship Events, and THEN do Lulu's level 27 Relationship Event, it will fix this.
    But there's another layer to this glitch - if you then complete Bubbles' level 27 Relationship Event it will bring back Lulu's "ultra lazy" mode. There appears to be no combination or order which will avoid or resolve this glitch. So simply; complete Lulu's and Bubbles' relationship events, and do not complete Aurora's level 27 Relationship Event until the last day of the game.

    Rewards/Special Items that carry over.

    • Completing the game once gives you access to "Inherited Skills" +1 to all training (does not need to be equipped).
    • Completing each girls' route gives you access to "Inherited Experience" +3 to all training (does not need to be equipped).
    • Each of the girls has a unique item which you can obtain by completing their route while also obtaining a level S on your final evaluation.
    • Reaching Information Level 70 and watching that event will allow you to choose either the Devil's Ring or the Angel's Necklace. I recommend doing it twice so that you obtain both.

    Starting Stats.
    Popularity: 93
    Quality: 1175
    Money: 100,000g on Normal Mode
    Friendship: 0 with all girls
Schedule
  • Day 3 - Sakura appears and asks you to spend 3,000g treating her. If you accept, you will receive "Sakura's Gift" on Day 5, which gives a +20 boost to popularity.

  • Day 4 - Shady Merchant calls to offer you discounted supplies. Saying yes will decrease your Consultant Reputation but also decrease your costs by approx. 3 points. Saying no will increase your Consultant Reputation but have no effect on costs.

  • Day 5 - Recieve "Sakura's Gift" if you treated her on Day 3.

  • Day 7 - First week's rent is due. 50,000g.

  • Day 10 - Coco offers an opportunity to gain some money. High Reputation: gain 30,000g. Good reputation: gain 3,000g. Terrible Reputation: Scandal!!! Popularity decreased by -10 points.

  • Day 12 - Shady Merchant calls to offer you discounted supplies. Saying yes will decrease your Consultant Reputation but also decrease your costs by approx. 3 points. Saying no will increase your Consultant Reputation but have no effect on costs.

  • Day 14 - "Combined Point Event". Choose a shop to visit. Whoever's shop you visit, your relationship with that girl will increase by 5 points. You will only have time to visit 2 shops.
  • Day 14 - Second week's rent is due. 50,000g.

  • Day 16 - Angry customers are fighting. High Reputation: Convince them to leave peacefully successful. Bad Reputation: Convince them to leave peacefully unsuccessful, -5 Popularity. Spend 4,000g to get them to leave peacefully. Ignore it: Popularity decreases -5 points.

  • Day 21 - Third week's rent is due. 50,000g.

  • Day 25 - Suspicious man in an alley. No effect.

  • Day 27 - The last day you have before the First Evaluation. Your score at the end of this day is what will be judged tomorrow.

  • Day 28 - FIRST EVALUATION. You need a C to pass.
  • Day 28 - Fourth week's rent is due. 50,000g. There will be a rent increase in future.

  • Day 30 - Sakura offers discounted supplies. If accepted your costs will decrease by 10 points, and your Consultant Reputation will significantly decrease.

  • Day 35 - Meet to discuss health and safety inspection. "Think of a way to deal with this" results in a decrease in Consultant Reputation. Or you can increase you Consultant Reputation by choosing to Pay 20% of current funds to pass the inspection (Note: Does not prevent/affect future "Inspection" special events).
  • Day 35 - Fifth week's rent is due. 60,000g + popularity*100g. You can find the exact amount by viewing the newspaper in your game.

  • *Day 38 - Film Production Company calls asking for 150,000g to make a film. If you want the Special Item "Ascar Award" you MUST say yes to this. There will be another phone call on Day 52 asking for 300,000g so keep an eye on your funds.

  • Day 42 - Sixth week's rent is due. 60,000g + popularity*100g. You can find the exact amount by viewing the newspaper in your game.

  • Day 45 - Shady guy in alleyway. Have a neutral or worse Reputation (you can equip "Devil's Ring") in order to hear about "monthly meeting". This is the start for obtaining "Dirt on Committee Members".

  • Day 48 - Bubbletea contest. Have Bubbles' quality higher than 1205 in order to win "Gold Plated Medal" which increases your evaluation score.
  • Day 48 - Seventh week's rent is due. 60,000g + popularity*100g. You can find the exact amount by viewing the newspaper in your game.

  • *Day 52 - Film Production Company calls asking for 300,000g. If you want the "Ascar Award" you should agree to pay the 300,000g. On Day 66 they will call again, but you do NOT need to pay them again.
    *Event should not appear if you did not pay 150,000 on Day 38.

  • Day 55 - The last day you have before the Second Evaluation. Your score at the end of this day is what will be judged tomorrow.

  • Day 56 - SECOND EVALUATION. You need a B to pass.
  • Day 56 - Eighth week's rent is due. 60,000g + popularity*100g. You can find the exact amount by viewing the newspaper in your game. There will be a rent increase in future.

  • Day 59 - Sakura asks you to pay 1,000g for information on monthly meeting. She tells you nothing, but this is crucial for obtaining "Dirt on Committee Members".

  • Day 63 - Daytrip to another town. Day is wasted, you gain nothing except some story.
  • Day 63 - Nineth week's rent is due. 60,000g + popularity*200g. You can find the exact amount by viewing the newspaper in your game.

  • *Day 66 - Film Production Company calls asking for 50% of your current funds. DO NOT PAY if you want the "Ascar Award". Refusing will result in the "Good Outcome" (the "Ascar Award" and some other bonuses). However if you do pay, you will receive the "Bad Outcome" which will give 500,000g, +10 popularity, and a massive -20 to ALL friendships with the girls.
    *Event should not appear if you did not pay 150,000 on Day 38.

  • Day 70 - Tenth week's rent is due. 60,000g + popularity*200g. You can find the exact amount by viewing the newspaper in your game.

  • Day 71 - Run into Papu Ice on the street. Nothing really happens, but the "monthly meeting" is mentioned again.

  • *Day 73 - Film Crew Calls to tell you the outcome of their film. If you refused to pay the 50%, you will now receive the "Ascar Award" which will help you in the Final Evaluation, as well as +30 Popularity, improved Consultant Reputation, +10 friendship points with each girl. If you did pay, you will receive the Bad Outcome: They're shooting an adult film in your market. Gain 500,000g, +10 popularity, significant decrease in Consultant Reputation, -20 friendship points with each girl.

  • Day 77 - Cutscene with the girls.
  • Day 77 - Eleventh week's rent is due. 60,000g + popularity*200g. You can find the exact amount by viewing the newspaper in your game.

  • Day 80 - Night of monthly meeting. Have low reputation in order to obtain "Dirt on Committee Members" which increases your evaluation score.

  • Day 83 - The last day you have before the Final Evaluation. Your score at the end of this day is what will be judged tomorrow. You will have no more chances to watch Relationship Events after performing your fourth action today.

  • Day 84 - FINAL EVALUATION. You need an A to pass. In order to get the bonus from a girl's route you need S rank (or higher). In order to get Perfect Ending you need to get SSS rank, as well as all 3 girls friendship at level 27.
Special Events
*Special Events will vary based on difficulty settings and I believe they are also randomised.*
*I have only listed ones that have a choice or a way to affect their outcome. Other Special Events such as "Sudden Rain" or "Construction Work" are not listed.

  • Feed Cats (Month 1): Cost: 1,000g. Reward: Increased Consultant Reputation. Refuse: Decreased Consultant Reputation.
  • Feed Cats (Month 2): Cost: 15,000g. Reward: Increased Consultant Reputation. Refuse: Decreased Consultant Reputation. (It does not matter if you have fed the cats in the past or not.)
  • Feed Cats (Month 3): Cost: 50,000g. Reward: Popularity increases approx 4 points + Increased Consultant Reputation. Refuse: Decreased Consultant Reputation. (It does not matter if you have fed the cats in the past or not.)

  • Large Influx of Customers gives you a chance to Publicize: Spend 1,000g: Increased Popularity (approx 5 points). Refuse: No effect.

  • Papu Ice tells you about her shop: Say you'll buy something later = no effect. Refuse to buy anything ever = Increased Popularity (2 points). Implies a downside, but not sure what.

  • Wallet on street: Keep: Receive small amount of gold (approx 5,000g), and decrease Consultant Reputation. Give back: Receive 1,000g, and Increased Consultant Reputation.

  • Inflation of Oil Prices: Increases costs by a small amount. If you have a good reputation (or have the Angel's Necklace equipped), the price will NOT increase.

  • Shady Merchant calls to offer you discounted supplies. Saying yes will decrease your Consultant Reputation but also decrease your costs by approx. 3 points. Saying no will increase your Consultant Reputation but have no effect on costs.

  • Angry customers are fighting. High Reputation: Convince them to leave peacefully successful. Bad Reputation: Convince them to leave peacefully unsuccessful, -5 Popularity. Spend 4,000g to get them to leave peacefully. Ignore it: Popularity decreases -5 points.

  • Mysterious Cook: High Reputation: +5 Quality to all stores. Low/Bad Reputation: No effect.

  • Mysterious Investigator: High Reputation: Gain 50,000g. Bad Reputation: Lose percentage of money. Terrible Reputation.... I forget.

  • Drunk Customer: Pay 2,000g to resolve peacefully and increase Consultant Reputation. Ignore Him: Decrease in customers that day, but no permanent effect.

  • Received a gift from a neighbour. Share it with a girl for a small friendship boost (approx. +3).

  • Spare Time after work. Spend time with a girl for a small friendship boost (approx. +2).

  • Community building exercise. Spend 30,000g to gain a +2 friendship boost for all girls. Only available if you have a positive Consultant Reputation.

  • Fund-raising Campaign: Donate 25% of total funds = Significant increase in Consultant Reputation. Donate 10% of total funds = Increase in Consultant Reputation. Sincere Blessings = No effect.

  • Residents Complain about smoke & oil: Spend 10% of total funds = Increase in Consultant Reputation, lose 10% of total funds. Bribe = Lose 10,000g, no other effects. Threaten = Significant decrease in Consultant Reputation.

  • Newspaper calls for an interview: Accept with High Reputation = Popularity increases significantly (approx. 8 points). Accept with medium Reputation = Minor increase in popularity (approx. 1-2 points). Accept with Bad Reputation = Major decrease in popularity (approx. 10 points).

  • Strange Package on Desk: High Reputation = 50,000g. Low Reputation = No effect. Bad Reputation = Popularity decreases by approx. 10 points.

  • Catch a Thief: Turn over to police = Increase in Consultant Reputation. Deal with privately = Decrease in Consultant Reputation.

  • Sakura offers to sell you information. "Information" has no impact on anything except your investigation into the market.

  • Funding Proposal: Spend 100,000g = +1 Popularity. Turn it down = No effect. (?)
Relationship Events
As you increase your relationship with the girls, you will unlock a new relationship event every 3 levels. These events will give you a story as well as rewards such as gold or increased quality/popularity.

Total rewards for relationship events up to (and including) level 27 are:
ALL GIRLS TOTAL:
296,000g
91 Quality
151 Popularity

Lulu:
110,000g
33 Quality
53 Popularity

Bubbles:
103,000g
35 Quality
50 Popularity

Aurora:
83,000g
23 Quality
48 Popularity


Total rewards for relationship events up to (and including) level 30 are:
ALL GIRLS TOTAL:
296,000g
101 Quality
256 Popularity

Lulu:
110,000g
38 Quality
58 Popularity

Bubbles:
103,000g
40 Quality
50 Popularity

Aurora:
83,000g
23 Quality
148 Popularity

Detailed List of Event Rewards

Lulu Event Rewards:
Lvl 3 - 5,000g 5 Quality
Lvl 6 - 5,000g 5 Popularity
Lvl 9 - 5 Quality 5 Popularity
Lvl 12 - 5 Quality 5 Popularity
Lvl 15 - 3 Quality 3 Popularity
Lvl 18 - 100,000g 10 Quality
Lvl 21 - 5 Popularity
Lvl 24 - 5 Quality + INCREASED SLOTHFULNESS
Lvl 27 - 30 Popularity + REMOVAL OF BAD TRAIT (will no longer lose quality by staying up all night playing video games)
Lvl 30 - 5 Quality 5 Popularity

Bubbles Event Rewards:
Lvl 3 - 8,000g 10 Quality
Lvl 6 - 15,000g 5 Quality 5 Popularity
Lvl 9 - 30,000g 5 Quality 5 Popularity
Lvl 12 - 50,000g 5 Quality
Lvl 15 - 10 Popularity
Lvl 18 - 10 Quality 10 Popularity
Lvl 21 - 10 Popularity
Lvl 24 - 5 Popularity
Lvl 27 - 5 Popularity + REMOVAL OF BAD TRAIT (will no longer lose quality/popularity by arguing with customers)
Lvl 30 - 5 Quality

Aurora Event Rewards:
Lvl 3 - 3,000g 3 Quality 3 Popularity
Lvl 6 - 10,000g 10 Quality
Lvl 9 - 5 Popularity
Lvl 12 - 20,000g 10 Popularity
Lvl 15 - 10 Popularity
Lvl 18 - 5 Quality
Lvl 21 - 5 Quality
Lvl 24 - 50,000g
Lvl 27 - 20 Popularity + REMOVAL OF BAD TRAIT (will no longer reduce prices by being too kind) + GLITCH (Increases Lulu's slothfulness)
Lvl 30 - 100 Popularity
Scoring Criteria
SSS: 11-12 points
S: 8-10 points
A: 6-7 points
B: 3-5 points
C: 1-2 points

Quality:
  • 1600 (3 points)
  • 1450 (2 points)
  • 1300 (1 point)
*Note: Game says you need 1450 points for the first evaluation. Uncertain whether this is accurate.

Popularity:
  • 600 (3 points)
  • 420 (2 points)
  • 250 (1 point)
*Note: Game says you need 300 points for the first evaluation. Uncertain whether this is accurate.

Money:
  • 2,000,000g (3 points)
  • 800,000g (2 points)
  • 300,000g (1 point)
*Note: Having less than 0g will deduct 1 point from your score.

Extra/Special Items:
  • Gold Plated Medal.
  • Ascar Award.
  • Dirt on Evaluation Committee Members.

Special Items for Evaluations
There are 3 special items which provide a bonus during the Final Evaluation. These are particularly useful when you're focusing on relationships rather than skill building.

  • For "Gold Plated Medal" make sure to pay attention to Bubbles early on in the game. You need to increase Bubble's quality to more than 1205 by Day 48. You may also need friendship level 9 with Bubbles by that day.

  • For "Ascar Award" keep an eye on the schedule and your total funds. You will need to have 150,000g on Day 38 and 300,000g on Day 52. On Day 66 they will call again but you must REJECT them. Do NOT pay the extra 50%.

  • For "Dirt on Evaluation Committee Members" keep an eye on the schedule to make sure that you have a Bad Reputation on Day 45, pay Sakura 1,000g on Day 59, and have an evil reputation on Day 80. This can easily be achieved by equipping the Devil's Ring before the end of the day.

*I do not know how many points each one is worth, but I suspect 1-2 Points each.*
Plan of Action
You will want/need to complete the game at least three times (once for each girl) before you try for the Perfect Ending.


First Playthrough
  • Feel free to play on easy difficulty.
  • You need to achieve relationship level 30 with one girl. Choose one to focus on.
  • You must not lose the game by failing to pay rent, or failing to pass an evaluation.
  • You need to pass the final evaluation with S rank (or higher).
  • If you've already completed any girl's S route, be sure to "buy" and equip their unique item.
  • Optional: Increase your information to level 70 and watch the level 70 event in order to obtain either the Angel's Necklace or the Devil's Ring. I actually recommend the Devil's Ring, as it will help you lower your reputation at key times, which makes it easy to obtain special item "Dirt on Committee Members" which gives a higher grade in the final evaluation (see the schedule for information).

Second Playthrough
  • Feel free to play on easy difficulty.
  • Go to the Items shop and "buy" the free items you unlocked in the previous playthrough.
  • Make sure to equip items that need to be equipped.
  • Select a different girl and repeat the process; pay rent, pass evaluations, gain 30 friendship with your chosen girl, and pass the final evaluation with S rank (or higher).
  • Optional: Increase your information to level 70 and watch the level 70 event in order to obtain the other item which you did not choose the first time.

Third Playthrough
  • Feel free to play on easy difficulty.
  • Go to the Items shop and "buy" the free items you unlocked in the previous playthroughs.
  • Make sure to equip items that need to be equipped.
  • Select the last girl and repeat the process; pay rent, pass evaluations, gain 30 friendship with your chosen girl, and pass the final evaluation with S rank (or higher).

Fourth Playthrough
  • You may need to play on normal or hard difficulty in order to unlock the Perfect achievement.
  • Go to the Items shop and "buy" the free items you unlocked in the previous playthroughs.
  • Make sure to equip items that need to be equipped.

This is your SSS run. You need to:
  • Achieve Level 27 friendship with all 3 girls.
  • Pay rent and pass evaluations.
  • Pass Final Evaluation with SSS rank.

For SSS rank you need at least 11 points. Remember that items which give bonuses DO NOT count in the evaluations.

There are 3 special items, I do not know how many points each one is worth but I suspect 1-2 Points each. Here are the items:
*Gold Plated Medal.
*Ascar Award.
*Dirt on Evaluation Committee Members.

So our goals are:
2,000,000g for 3 points.
3 Special Items for 4-5 points. (I do not know how many points each item gives, so it may be higher than I think.)

That's 7-8 points, but you need at least 11.
Money and Special Items are the two easiest categories, so I have assumed you will reach the best level in both.
The remaining categories are Quality and Popularity. Assuming the lowest number of "4" for the special items, you will need to gain 4 more points from Quality and Popularity.

You can reach 3 points in one, and 1 point in the other, or 2 points in each:
1600 Quality + 250 Popularity = 4 Points
1300 Quality + 600 Popularity = 4 points
1450 Quality + 420 Popularity = 4 points

1600 Quality for 3 points, or 1450 Quality for 2 points, or 1300 for 1 point.
600 Popularity for 3 points, or 420 Popularity for 2 points, or 250 for 1 point.

Additional Playthrough: Secret Ending

To obtain the secret ending you must increase your "information" to 100%, and reach friendship level 12 with each girl.

This will take a while, so make sure you can pass the first two evaluations. The best way to do this is to start each day by requesting information on the newspaper screen, then spend your remaining 3 hearts training Bubbles in Quality. Once you have over 1450 Quality, you can ignore all stats and just focus on seeking information and befriending the girls.

I recommend NOT viewing the Information Events until you have them all, so that you can read the story in one sitting. But whatever way you choose to do it, you must make sure that you don't view the 95% Information Event until AFTER you have 12 friendship levels with all girls.

Don't bother paying for information. It only takes 50 days to get to 100% information, and you should be at level 12 friendship with the girls around that stage in the game too. I kept going til I was friendship level 15 with them all, just to be safe.

Once you've met the requirements, go to the "interview" section and select the bottom option with the picture of a notebook. Now simply view all of the Information Events and unravel the story!

Detailed Playthrough: Bubbles
Bubbles starts off with a negative income, so make sure to increase her Quality BEFORE increasing her Popularity or she will lose more money.

If you've already completed any girl's S route, be sure to "buy" and equip their unique item.
If you have already received "Angel's Necklace" and "Devil's Ring", you do not need to waste any time on investigations for this playthrough.

For the first month focus only on increasing her Quality, until the total Quality for all girls (without item bonuses) is 1450. After this you will pass the first evaluation. Remember that getting Bubbles' Quality to at least 1205 before Day 48 will also get you a Special Item which will help with the last two evaluations.

Once her Quality is high enough, begin focusing on her Popularity. Raise it to at least 400 in order to get the Achievement for her. Finally, make sure to max out her Friendship (level 30).

If you are gathering information on this playthrough, I recommend clicking "request information" on the newspaper once each day, before visiting Bubbles and training/befriending her with your remaining 3 hearts. You will gain 2% information each day, so it will take 35 days to reach information level 70. You can purchase information from Sakura, but this is extremely expensive and shouldn't be necessary.

Don't forget to view the information & relationship events.

There are two possible rewards for finishing the Information Level 70 Event; the "Angel's Necklace" which makes your reputation perfect when equipped, or the "Devil's Ring" which makes your reputation evil when equipped. I recommend getting the "Devil's Ring" first so that it is easier to obtain Special Item "Dirt on Evaluation Committee Members".

You can also gain one or both of the remaining Special Items;
"Ascar Award": Accept the Film Crew's 150,000g request on Day 38, and pay them an additional 300,000g on Day 52 - but refuse to pay more when they ask on Day 66.
"Dirt on Evaluation Committee Members": Have a bad reputation on Day 45, pay Sakura 1,000g on Day 59, and have a terrible reputation on Day 80.
Detailed Playthrough: Lulu
Lulu starts of with the best training boost, but training her will become less effective as you progress.

If you've already completed any girl's S route, be sure to "buy" and equip their unique item.
If you have already received "Angel's Necklace" and "Devil's Ring", you do not need to waste any time on investigations for this playthrough.

To pass the first evaluation you'll need either 1450 Quality or 300 Popularity (according to the game - although these don't reflect the evaluation criteria listed in the game).

For the first month focus only on Lulu, increasing either Quality or Popularity until the total Quality/Popularity for all girls (without item bonuses) is 1450 Quality or 300 Popularity. After this you will pass the first evaluation.

To get Lulu's Achievement, you should raise her Quality to at least level 300 (without item bonuses).
Keep an eye on your total Quality and Popularity across all girls, because you need to get S rank on the Final Evaluation (at least 11 points).

You can also gain some of the Special Items to help reach S rank;
"Ascar Award": Accept the Film Crew's 150,000g request on Day 38, and pay them an additional 300,000g on Day 52 - but refuse to pay more when they ask on Day 66.
"Dirt on Evaluation Committee Members": Have a bad reputation on Day 45, pay Sakura 1,000g on Day 59, and have a terrible reputation on Day 80.
"Gold Plated Medal": Increase Bubbles' Quality to at least 1205 before Day 48.


If you are gathering information on this playthrough, I recommend clicking "request information" on the newspaper once each day, before visiting Lulu and training/befriending her with your remaining 3 hearts. You will gain 2% information each day, so it will take 35 days to reach information level 70. You can purchase information from Sakura, but this is extremely expensive and shouldn't be necessary.

There are two possible rewards for finishing the Information Level 70 Event; the "Angel's Necklace" which makes your reputation perfect when equipped, or the "Devil's Ring" which makes your reputation evil when equipped. I recommend getting the "Devil's Ring" first so that it is easier to obtain Special Item "Dirt on Evaluation Committee Members".

Finally, make sure to max out Lulu's Friendship (level 30). Don't forget to view the Information and Relationship events as you unlock them - however, it is recommended NOT to view Lulu's level 24 Event until you are level 27 friendship with her, as she will become extremely lazy and will not be "cured" until you have watched her level 27 Event.
Detailed Playthrough: Aurora
Aurora starts off with the highest profit margin of all the girls, so you should equip the best items on her to get the quickest increase in profits.

She will also gain a lot of Popularity from her Relationship Events - a total of 148 Popularity after completing all Relationship Events. This will make it very easy to reach a high level of Popularity for the Final Evaluation.

If you've already completed any girl's S route, be sure to "buy" and equip their unique item.
If you have already received "Angel's Necklace" and "Devil's Ring", you do not need to waste any time on investigations for this playthrough.

To pass the first evaluation you'll need either 1450 Quality or 300 Popularity (according to the game - although these don't reflect the evaluation criteria listed in the game).

For the first month focus only on Aurora, increasing either Quality or Popularity until the total Quality/Popularity for all girls (without item bonuses) is 1450 Quality or 300 Popularity. After this you will pass the first evaluation.

To get Aurora's Achievement, you should raise her Popularity to at least level 300 (without item bonuses).
Keep an eye on your total Quality and Popularity across all girls, because you need to get S rank on the Final Evaluation (at least 11 points).

You can also gain some of the Special Items to help reach S rank;
"Ascar Award": Accept the Film Crew's 150,000g request on Day 38, and pay them an additional 300,000g on Day 52 - but refuse to pay more when they ask on Day 66.
"Dirt on Evaluation Committee Members": Have a bad reputation on Day 45, pay Sakura 1,000g on Day 59, and have a terrible reputation on Day 80.
"Gold Plated Medal": Increase Bubbles' Quality to at least 1205 before Day 48.


If you are gathering information on this playthrough, I recommend clicking "request information" on the newspaper once each day, before visiting Aurora and training/befriending her with your remaining 3 hearts. You will gain 2% information each day, so it will take 35 days to reach information level 70. You can purchase information from Sakura, but this is extremely expensive and shouldn't be necessary.

There are two possible rewards for finishing the Information Level 70 Event; the "Angel's Necklace" which makes your reputation perfect when equipped, or the "Devil's Ring" which makes your reputation evil when equipped. I recommend getting the "Devil's Ring" first so that it is easier to obtain Special Item "Dirt on Evaluation Committee Members".

Finally, make sure to max out Aurora's Friendship (level 30). Don't forget to view the Relationship events as you unlock them.
Detailed Playthrough Tips: Perfect Ending
As you play, try not to spend any money. Having "Angel's Necklace" equipped will allow you to avoid fines and the negative repercussions of "evil" decisions. You need at least 2,000,000g on Day 84 - The Final Evaluation.

Aurora starts off with the highest profit margin of all the girls, so you should equip the best items on her to get the quickest increase in profits. Remember to change the items as other stores become more profitable.

Don't forget to "buy" the items you've unlocked, and equip those that need to be equipped. Many people like to equip the "Angel's Necklace" in order to avoid negative outcomes from Special Events. This is probably the safest way to go, but you don't have to. Pay attention to the Schedule section above, and be sure to equip "Angel's Necklace" or "Devil's Ring" before finishing the day if there is an event which requires a certain reputation.


You begin with 1175 Quality, and will gain an additional 91 Quality points from completing all Relationship Events up to (and including) level 27. So you only actually need to train 334 Quality points to reach the maximum rank for Quality.

I recommend focusing on Lulu's and Bubbles' Quality for the first month. Lulu gives the best training results early in the game. I usually start by increasing her Quality until I lose the training boost (approx. quality level 154).

Bubbles' Quality needs to be at least 1205 before Day 48 in order for you to receive Special Item "Gold Plated Medal" which will help on the Second Evaluation and the Final Evaluation. Bubbles' training will become extra effective as you progress. (I'm not sure if it's related to the month or to her skill/relationship level. I saw an increase around Relationship Level 3/ Quality level 1032.)


From here it should be quite easy to increase Quality to the 1600 needed for 3 points in the Final Evaluation.

Keep in mind that Lulu will occasionally lose Quality points until you have completed her level 27 Relationship Event (unless you encounter the glitch listed at the top of this guide).


You begin with 93 Popularity, and you will gain 151 Popularity just from the Friendship Events. You will also gain 30 Popularity when you obtain the "Ascar Award". That's a total of 274 Popularity without training. You need 250-300 Popularity to gain 1 point in the Evaluations, and 420 for 2 points.


Keep an eye on your funds and the schedule in order to get all three Special Items:
  • "Gold Plated Medal": Increase Bubbles' Quality to at least 1205 before Day 48.
  • "Ascar Award": Accept the Film Crew's 150,000g request on Day 38, and pay them an additional 300,000g on Day 52 - but refuse to pay more when they ask on Day 66.
  • "Dirt on Evaluation Committee Members": Have a bad reputation on Day 45, pay Sakura 1,000g on Day 59, and have a terrible reputation on Day 80.

***I don't know the value of the items, but I suspect that "Ascar Award" and "Dirt on Evaluation Committee Members" are both worth 2 points each.



So let's check our progress; you should be on track to receive 5-6 points from the 3 Special Items, 3 points from Quality level 1600, 3 points for 2,000,000g, and 1 point from 250-300 Popularity.

That's easy. The tricky part is making sure you meet these goals AND have all girls friendships at level 27 by the Final Evaluation.


You begin the game with 0 friendship with all girls. You gain 1 Friendship point when you train a girl, and 3 Friendship points when you "chat" with her. Spending too much time training will mean you won't have time to befriend all the girls.

In the first month you cannot chat with a girl that you already have level 10 Friendship with. So it might be best to begin by chatting to Bubbles until her friendship is level 10 (approx 8 days), and THEN work on training her Quality. But in the long run it may not matter which order you do it in.

Obtaining the "Ascar Award" (Day 73) will give you 10 Friendship points with each girl (1 level of friendship). There are also Special Events which can increase your friendship levels.

It is vital that you do not receive the "Bad Outcome" from the Film Crew/"Ascar Award" opportunity as it will deduct -20 friendship points from all girls, as well as making you miss out on the Special Item "Ascar Award".

Some Special Events that raise friendship:
- Received a gift from a neighbour. Share it with a girl for a small friendship boost (approx. +3 points).
- Community building exercise. Spend 30,000g to gain a +2 friendship boost for all girls. Only available if you have a positive Consultant Reputation.
- Spare Time after work. Spend time with a girl for a small friendship boost (approx. +2). If you choose "other", you will receive +1 friendship with all three girls.
- Day 14 - "Combined Point Event". Choose a shop to visit. Whoever's shop you visit, your relationship with that girl will increase by 5 points. You will only have time to visit 2 shops.

Keep an eye on your friendship levels with all girls, and use that to decide who to pick for Special Events.

As you can see below, I didn't manage to get as many points as I expected in some categories, but was still able to achieve SSS rank. For this reason I believe that having all 3 Special Items must give a minimum of 5 points, in order to explain my results.

Hold my hand and walk me through it.
Ok this is going to be a really tight squeeze, and I'm sure there are definitely better ways of doing it. But this was my fourth attempt at the perfect SSS ending, and the only one that I succeeded in.

So right from the start you want to do nothing except train Bubbles in Quality.

By day 13 you should have 1450 Quality, including above 1205 quality for bubbles, which sets you up for the "Gold Plated Medal". Although your quality might occasionally decrease due to Lulu's laziness, the rewards you get from befriending the girls should keep it above 1450. Now you are ready for the First Evaluation and it's only Day 13!

Switch to chatting to Bubbles, until you reach level 10 friendship with her and open up her second item slot. You will then be able to equip either the "Angel's Necklace" while still being able to use the girls' Unique Items, or you can forgo the Reputation modifier and instead equip "Sakura's Gift" gaining popularity which will boost bubbletea sales.


It's approximately Day 17, you have 10-11 days before the first evaluation.
Your Quality score is approx. 1450.
You have watched Bubbles' first 9 friendship events.

Train Bubbles in Quality again until you have at least level 1535 Quality total (without item bonuses). At this point you should be around friendship level 11-12 with Bubbles.

Spend the rest of the month chatting to either Bubbles or Lulu. Remember to view all friendship events that you have available to you.

Day 27 is the final day you can play before the First Evaluation.

We passed the First Evaluation!

Our friendship with Bubbles should be around level 11, and our Friendship with Lulu should be around level 8. This means you should have watched Bubbles' level 9 Relationship Event, and Lulu's level 6 Relationship Event. - This is important because my calculations will not be correct for you if you have watched other friendship level events.

If you've only watched the same events I have, you still have +136 Popularity to gain from Relationship Events. You will also gain +30 Popularity when you obtain the "Ascar Award".


We still need to pass the Second Evaluation, which means we need 3-5 points. We have 1-2 Points already, and we should be on track to receive "Gold Plated Medal" which will help us in both the remaining Evaluations.

In theory that should be enough for us to get by, and you can spend your second month befriending the girls. Start with Bubbles and Lulu. Remember to equip items as you open up their additional item slots - at this point Bubbles will be making most of our money for us.


Once you get Bubbles to Friendship level 21, view her events and switch to befriending Lulu until she also reaches Friendship level 21. Once both of them are at level 21, start befriending Aurora.

Keep an eye on your funds as you approach Day 38, as you will need 150,000g to accept the Film Crew's offer. This is vital for receiving Special Item "Ascar Award" for the Final Evaluation.

On Day 45, be sure to have a neutral or worse Reputation (you can equip "Devil's Ring") so that you can hear about the "Monthly Meeting" - this is the first step towards obtaining Special Item "Dirt on Evaluation Committee Members".

On Day 48 be sure to convince Bubbles to take part in the competition, to receive Special Item "Gold Plated Medal".

Now it's approx. Day 50. You're at level 21 friendship with both Bubbles and Lulu, and in the process of befriending Aurora. We have 5-6 days left until the Second Evaluation and we're on track to pass it with over 1450 Quality points, and the Special Item "Gold Plated Medal".

Looking forward in time, there's a lot that we still need to do, and at this stage you're probably feeling the pressure of the time limit. But keep it up, there's still enough time!

Take a moment to check your progress. We still have +38 Quality and +178 Popularity coming from future Relationship events, plus +30 Popularity from the "Ascar Award".

So check that your total Quality score is at least 1562, and your total Popularity is at least 42 (without item bonuses). If either of these scores is too low, keep that in mind for the future but there isn't a need to act on it right now.

On Day 52 you will need to pay an additional 300,000g to the Film Crew in order to stay on track for "Ascar Award". Don't worry, this is the last time you'll have to pay them - next time they ask (Day 66) you MUST refuse to pay more.

On Day 59 you will need to pay 1,000g to Sakura for "information" about the Monthly Meeting.

Continue chatting to Aurora - don't waste time on training, no matter how tempting it might be. It's harder to reach level 27 friendship with all 3 girls than it is to pass the evaluations.

Once all girls are at level 21, begin increasing their friendships up to level 25-26. Do NOT view their level 24 Relationship Events. Do NOT go to level 27 - we'll take advantage of that +10 Friendship (+1 Friendship Level) from the "Ascar Award".

On Day 66 you must REFUSE the Film Crew's request for 50% of your income.

On Day 73 you will recieve the "Ascar Award", with +30 Popularity and +1 entire heart level for each girl.

Continue increasing their friendships, but don't view their level 24 Relationship Events until you have Lulu and Bubbles at level 27. View Lulu's level 24 Relationship Event. Then view Bubbles' level 24 and 27 Relationship Events. THEN view Lulu's level 27 Event. This avoids a glitch.

Do NOT view Aurora's level 27 Relationship Event until Day 83.

Once all girls are at level 27, use your remaining time to train either Quality or Popularity - especially if your levels dropped. Remember the goal is 1600 Quality and 250 (or 300) Popularity.

It's a tight squeeze, and there's got to be a better way to do it, but at least I got that dang achievement!!!
Earning 9,999,999g
To buy the "Upstarts collection" you will need 9,999,999g.

Now I'm not great with maths, so there might be a better way to do this, but what I did was focus on one girl, increasing her Quality and Popularity to earn the highest amount possible from the one store.

The girls all have their pros and cons.

  • Lulu has the lowest supply costs, so she should be the easiest one to make money with. However, her training slows down dramatically very early on in the game, so eventually her training will come down to only 3 points per training session.

  • Bubbles has the highest supply costs which means she has the lowest profit margin at the start of the game. She's earning negative money at the start. But her training stats become much better with time, so it's quite easy to boost her numbers quickly. In addition, if her Quality is higher than 1205 by Day 48, she can win the bubble tea competition which will earn a free unique item that gives +50 Popularity to her store when equipped.

  • Aurora starts off with the highest profit margin (barely), and her training seems to remain fairly consistent throughout the game. However, the more she earns, the more she can slash her prices.

Whichever girl you choose, equip her unique item that you earned from her S playthrough. Even if you don't choose Bubbles, make sure that you equip Bubbles' unique item which you earned from her S playthrough so that she doesn't lose money. Then equip the "Angel's Necklace" on the other girl so that you can choose the evil cost-lowering options in Special Events.

You have approximately 26 days before the First Evaluation. That equates to 104 hearts/actions.

The quickest way to increase your income is to train both Quality and Popularity. But you can't only focus on making a profit - you need to make sure you have a high enough score to pass the First and Second Evaluations. The Final Evaluation isn't important in this playthrough, as our only goal is to earn enough money to buy the "Upstarts Collection".

When it comes to Special Events, sometimes it's worth spending money. For instance Sakura asks you to spend 3,000g and in exchange, a few days later, she gives you "Sakura's Gift" which gives a +20 Popularity boost. That is a great deal and always worthwhile.


I spent the first month only training Quality - which enabled me to reach 1600 Quality points & earn enough to pass the two Evaluations easily. Although when I got my girl's friendship up to level 8, I took a break from training and just chatted with her to quickly get to level 10 so I could equip a Popularity item for a quicker boost in sales.

But I think a better plan would have been to train Quality 3 times a day, and Popularity once per day. That way your income will increase faster than only training Quality, while still giving you enough points to pass the Evaluations (and keeping your 2nd month's rent fairly low).

Either way, I managed to buy it with 4 days left in the game. So my way still worked, even though I probably picked the wrong girl and left Popularity training later than I should have.


As you're focusing on Quality training, at some point it may be worthwhile to switch out your girl's unique item (which gives a +60 Quality boost) for "Sakura's Gift" which gives a +20 Popularity boost (and isn't counted in the rent calculations). Do the maths in your game to check.


During the second month your rent will increase by Popularity*100g (based on the Popularity points you have at the time of the First Evaluation. The third month is even more expensive, with Popularity*200g (based on the Popularity points you have at the time of the Second Evaluation).

So it's tempting to avoid increasing your popularity until later in the game, however you won't make as much money if you don't increase your chosen girl's Popularity. See here:
40 Popularity X 100 profit (Quality - Cost) = 4,000
50 Popularity X 90 profit (Quality - Cost) = 4,500

For the same amount of training, the value is vastly different. So make sure to alternate between Quality and Popularity training.

Because you receive income every day of the week, and only pay rent 4 times per month, you won't be losing all that much.

I tried to do the maths to figure out a number, but I'm really really bad at maths, so... I guess I'll leave it up to you to find a better way!
Walk me through earning 9,999,999g
  • Start the game on easy mode.

  • "Buy" the items you unlocked in previous playthroughs.

  • Pick a girl to work on. Any of them will do, although they have different pros and cons. This is the only girl that you will be working with.

  • Equip your chosen girl with her +60 Quality boosting item.

  • Whether you chose her or not, equip Bubbles with her +60 Quality boosting item.

  • Equip the remaining girl with the "Angel's Necklace". (If you picked Bubbles, pick one of the girls to get the "Angel's Necklace" and equip the other girl with her +60 Quality boosting item.)

  • For the entire first month; every day train your chosen girl in Quality 3 times and Popularity 1 time.

  • You have the "Angel's Necklace" equipped, so you can take all cost-cutting opportunities without any negative effects. Take the shady deals, steal the wallets, etc. Don't feed the cats, don't donate to the fund raisers, don't buy information etc.

  • On Day 3, pay 3,000g to treat Sakura, which will unlock "Sakura's Gift" on Day 5.

  • Remember to view all Relationship Events as they become unlocked with your chosen girl - except if you chose Lulu. For her, don't view her level 24 Event until you're at level 27 with her, so that you can skip her "extreme sloth" stage.

  • Remember to equip more point boosting items as you unlock extra item slots for your chosen girl (at friendship level 10, and friendship level 20).

  • Keep an eye on your profit, so that you can switch to a Popularity boosting item if it becomes more profitable.
  • Low Popularity X high profit margin (Quality - costs) is less profitable than medium Popularity X medium profit margin (Quality - costs).
  • Eg. 50 Popularity X 100 profit margin (Quality - costs) = 5,000g
  • but 75 Popularity X 75 profit margin = 5,626g.

  • Once you've passed the First Evaluation (by having a high Quality score), you should begin training Quality 2 times and Popularity 2 times each day. Still with the same girl as before.

  • Once you've passed the Second Evaluation, you can begin increasing your Popularity training to catch that stat up to the Quality stat.

  • Continue until you have enough money to buy the "Upstart's Collection". Don't forget to view the cutscene for it from the Acheivements option on the title screen, in order to unlock the steam achievement.
Feedback Needed
Please give feedback:
  • If these playthrough guides worked for you or not.
  • If you find an error, or find something I've missed.
  • If you have details of a Special Event that I've missed, or have an outcome that isn't listed.
  • Please feel free to request further information on an aspect of the game, and if it's practical I will try to find an answer for you. (Frankly I don't want to play the game several times just to check tiny details.)
  • If you know whether "save scumming" works or not. The game says it won't work, but I haven't tested it for small outcomes. It definitely works for big events like making sure you're evil enough to go to the Monthly Meetings.

If you wish to translate this guide, you are welcome to do so. You do not need special permission from me. Just go ahead and translate it as you wish.