Left 4 Dead 2

Left 4 Dead 2

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Concept M4-like on L4D1 Animations (SG552 VERSION)
   
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Game Content: Models, Textures
Weapons: Rifle
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25.326 MB
7 feb @ 11:53
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Concept M4-like on L4D1 Animations (SG552 VERSION)

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Alternatively, this replaces the CS:S SG552 with a CS:GO model adding a scope on L4D1 Animations. It uses Beta-Style animations version instead considering default one has broken sequences and this one works flawlessly. Note that the charging handle does not work so it may look a bit awkward.

Thanks to Semi-Automatic Assault Shotgun (or spas12gauge) for the suggestion.
M16/Rifle version: Concept M4-like on M16

Uncompatible with retextures, but compatible with sounds and UIs.
Definitely promotional art esque.

Credits:
Valve (CS:GO M4A4 Model)
Cuba (Scoped M4, mostly the scope model)
Gary [www.gamemaps.com] (CS:GO M4A4 Self Port)
Vanyarin (Beta-style M16 Rifle Animations (Left 4 Dead 1 Model))
8 kommentarer
LeSuperFishe 12 mar @ 15:27 
the animation conflicts with the m16a2, cause i got the same anim for my m16 would love to use this without that complication
Pie 9 feb @ 22:25 
We need more SG552 models from you.
Bonkguy 9 feb @ 22:16 
Can you do aks 47u on L4d1?
Bob 8 feb @ 16:09 
yippieeeeeeee
igames  [skapare] 8 feb @ 10:33 
the charging handle is not connected and not animated on this model. about the whole one shot only, i'm real sure this does not have any scripts.
oh btw, idk if its only on my end but everytime i use it, it forces me to give 1 shot only, wait a few seconds, then i can fire more... i really don't know why that happens lmao
why the charging handle doesn't work btw? its not connected to the rest of the model?
yaaaay!!!!