安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Keep up the good work!
I do believe I've found the root cause and I'll be pushing out an update to address it as soon as I'm able to. shouldn't be too long.
Now vanilla burnt car textures are sometimes shown instead of intended ones
this is the snippet you're looking for:
Compatibilities/Recommendations
- Project Seasons
But use one of the 'No Rust' or 'Vanilla Rust' submods instead of the main one, it can cause vehicles to look darker and less identifiable. If you're on Build 41, enable my mod after Project Seasons or change the load order using Mod Manager
Out of curiosity, what's the rough percentage of PZK cars done so far?
anyhoo, KEEP UP THE GREAT WORK!
So basically, you know the civilian cars? The ones that use RGB for their color?
I'm essentially asking for texture files using that RGB-based format, for the PZK emergency vehicles that don't have a civilian model (i.e. firetrucks). If possible.