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RP_APERTURE_V1_DAVE [APPROVE]
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
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356.493 MB
15 jan @ 1:06
15 jan @ 3:01
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RP_APERTURE_V1_DAVE [APPROVE]

I 1 samling av NotDaveorDaniel
Dave's Aperture Collection
5 artiklar
Beskrivning
[NO CUBEMAPS AT THIS STAGE]

Aperture as seen in my Portal 2 map series: Approve. Now with your newly grown legs you can explore the entire Aperture Robotics facility! Discover brand new areas, listen intensely to the sounds of a boring workplace and enjoy the small amount of outdoor scenary included with the map!

"rp_aperture_v1_dave" is a medium sized map intending to show off Portal 2's scenic office environments from the modern era of Aperture. The map includes 2 test chambers of diffirent types, test subject holding cells and lots of stairs [handrailing not included]

All assets come packed into the map though if errors occur, make sure you have the CSS sounds and the Portal 2, Alien Swarm, l4d2 and CSS models/materials. All of which are readily available via Steam.

Thanks to the Contributors for playtesting the map
19 kommentarer
Josedito123 6 jul @ 15:17 
bruh red bedroom? xd
The Dark-Angel 17 jun @ 20:24 
I'm glad this is made. I love the portal games
dustbowlgaming2007 23 apr @ 21:12 
in a v2 version of the map, add the animated arms in the turret production area that construct the turrets, make the walkways in the turret production line room grate hanging walkways, use the actual portal 2 bed prop in the staff bedroom areas, etc
Mebeth 25 jan @ 5:21 
Ah, I understand. Thank you ! :D
NotDaveorDaniel  [skapare] 25 jan @ 3:13 
@Mebeth Hey mate. the map in my portal 2 series was originally set in Clevelend ohio. And the street was actually based off of an actual clevelend street. But I had to use Louisiana signage because it was from Left 4 Dead
Have Mercy 24 jan @ 19:28 
honestly, i just want more test chambers. Even just two blank ones to play around with portal entities with. Plus any server that uses said map will thank you with their use. Portal without substantial test chambers? what are we the HR department?! I am meant to make science
Praisemantas 18 jan @ 7:04 
Really neat. It even has the patented Aperture Science 1970's Sleazy Love Hotel Room™
Mebeth 18 jan @ 5:43 
Could you, by any chance, give an exact location for this enrichment center ? I see that the road outside leads to a Naval Shipyard in Louisiana, but I can't find an exact street that could fit.

It's for a little project of mine, nothing too important. If you can't, it's perfectly fine.

Great map, nonetheless ! :D
NotDaveorDaniel  [skapare] 17 jan @ 14:36 
I see where you're coming from. The empty spaces act as properties for RP servers much like an empty home and yeah I will admit I mixed up the themes in the whole map. I just love the 70s assets and couldn't resist putting them to use
1968 Senate Hearings. 17 jan @ 14:30 
Texturing/panning comes to mind, edges and surfaces remain low poly in few places. I also have mixed feelings on the empty spaces within the map, as I feel as those spaces could be occupied. (Also confused on what time period it is, as modern Aperture barely has anything from the underground sections, this includes props.) Overall, I like the execution, but as stated, I think it could use some refining here and there.

I believe this map hereinby sets a good example on refining Aperture/Portal maps. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3376822715&searchtext=aperture

(P.S Love the approach with the 70's spaces within the facility)