Conquest of Elysium 5

Conquest of Elysium 5

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Realm of Khorne
   
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1.024 MB
11 jan @ 15:15
22 mar @ 11:36
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Realm of Khorne

I 4 samlingar av Vorochi
Vorochi Warhammer 40k Mods
17 artiklar
Vorochi Warhammer Mods (Music versions)
11 artiklar
Vorochi Multiplayer 40k Mods
11 artiklar
Vorochi Conquest of Elysium Mods
32 artiklar
Beskrivning
Search Tags: Warhammer 40k, Warhammer Fantasy, Age of Sigmar, Daemons, Khorne, Chaos, Inferno

The Realm of Khorne

This mod swaps the denizens of Inferno for the daemonic hordes of Khorne, as well as exchanging Mad Cultists for khornate ritualists- still perfectly capable of releasing daemonic armies into Elysium. The daemons retain all apocalypse-related abilities, and may prove far more deadly- or perhaps an easier challenge, depending upon one's forces.

Unlike the Realm of Tzeentch and Realm of Nurgle, this mod does not have any requirements.

Credits

The Khorne Daemon sprites were created by Sombre, who can be found at their Dominions 6 Warhammer Fantasy modpack: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3082462648&searchtext=warhammer

Community and Support

If you want to make a donation towards my continued work, or wish to commission any sprites, you can contact me via my Ko-Fi or my discord server:
https://ko-fi.com/vorochi

Discord server for this mod pack, intended for community discussion, multiplayer game hosting, as well as general news updates about the mods:
https://discord.gg/fE6sF89n44
8 kommentarer
Vorochi  [skapare] 28 jan @ 16:30 
Yes, they are. They swap entirely different planes, so they shouldn’t cause any direct conflicts.
Pandemonium 28 jan @ 15:03 
Are your different chaos realm mods compatible with eachother?
Lostxenomorfo 26 jan @ 15:57 
Ahh I see, all good, thanks for answering!
Vorochi  [skapare] 26 jan @ 9:38 
No particular estimate, I’m afraid. I’m currently working on a fairly major update to Death Guard, and Tyranids will likely be updated afterwards.
Lostxenomorfo 26 jan @ 8:21 
Sorry to annoy, Any estimated time till the World Eaters mod? I'm really hyped up for them
Vorochi  [skapare] 11 jan @ 17:45 
The only effect it will have on Demonologist is preventing them from summoning Demon Lords, as they have been replaced with Bloodthirsters.
Vorochi  [skapare] 11 jan @ 17:44 
There aren't any classes in this mod, it exclusively swaps out neutrals.
Doppelganger 11 jan @ 17:43 
thanks. so I have activated the mod but when I start the game there is no new class. am I supposed to be the "demonologist"?