Ann
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Ann - 100% walkthrough nd achievements
By kesshuu
This guide contains step-by-step instruction on how to complete the game and obtain all achievements //+ solutions to the puzzles.
   
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CHAPTER ONE
GAME OVER - You will get this achievement when you die. Trust, you will have plenty of opportunities for that.

1. Go right and up the stairs to the top floor of the building. Go left and walk through the last door. While inside, head forward and walk to the arrow. You will obtain USB.
2. After waking up, interact with the clock at the back of the classroom. You should get the achievement even if you die here. If not, keep doing it till u manage to succesfully leave the room.
3. Keep going left and avoid the holes.
4. Follow the path through which the hallway leads you.
5. Go to the first room you see and at the end there will be a piano key. Pick it up. (The moment you interact with the bloody note, you will die. The piano will fall into you). Leave.
6. Go to the middle room. Pick up the key at the right. The moment piano starts chasing you, press ' Shift ' to run.
7. Go to the last room. It's an invisible maze. Familarize yourself with it, and go get the last key. Again, when the piano starts chasing you, run away.
8. Go down. To solve this puzzle, you need to press the piano located at the top and repeat the melody on those below. After doing it, press the top piano again and the path to the hallway will open. SOLUTION; 1. Top left , 2. Bottom right, 3. Top right, 4. Bottom left.
9. Go down. Interact with the top piano. Go up and try to leave. Go back down and interact with Myra —> " Hello "
Good luck with the running part!!
You will also get an achievement after beating it.
10. Go left and talk with the security guy. When he’s done, keep going left.

CHAPTER TWO
1. You will see many statues in the hallway. Approach the brown one and interact with it. Then go left to the last, black one - it will break. Return to the beginning of the hall and a door will appear. Interact with it and walk past the first, black statue. Go back to interact with the door and walk away.
2. Go left, and then down. To solve this puzzle, you need to push the white pawn to the upper left corner and the black one - from there - to the lower one.
3. Go down again. Now, you need to push the pawns in a way, where u wont get stuck. SAVE THE GAME HERE and if u get blocked, restart it from the files. Unfortunately, i wont be able to attach the photo, but here u can see how to do it -> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2580167222
4. Take the key and go back to open the door. Approach the pawn and try to solve the puzzle. CODE; 1604
5. Talk to the bird’s head and leave. Now, save the game again. You need to walk around and look for cley. All’s needed. Avoid the moving pawn and dont step into the blood on the floor.
6. If you are done, go left and fix the broken statue.
Good luck with the running part again!!
Like the last time, after beating it you will get an achievement.
CHAPTER THREE
1. The mannequin in the first room will move when you walk away from him. Then come closer and interact. Walk away, and when he moves - interact with him again. Go to the last mannequin stan - you will be able to hear him moving around. Turn back and go to the plants.
2. Exit the room. Go farthest to the right and approach the last box. Interact with it. You will obtain a SCARF.
3. Go up to the mannequin in a shirt. Interact and take it away from him. You will obtain a SHIRT.
4. Go farthest to the left and then up to the plants. Now is the time to solve the puzzle. Your goal is to light them all. SOLUTION; 2, 3, 1, 4
5. Interact with the plant at the top and go up to obtain a COAT. Return to the room with the table and go up again. Put all the collected items on the mannequins. Then, interact with the blue one.
6. Next, follow the path the hallway leads you until you see the door - check the notes on some of the mannequins and avoid the ones that move.
7. While inside, you need to solve the puzzles. They are based on the notes you checked. You know you are progressing when more doors appear. SOLUTION; first, third, second and fourth.
8. Make a save here and go play with Charley. Initially, he will be located at the beginning of the hallway. Go there and when he dissapears look for him again. Do it until he appears in the blocked part of the hallway.
9. Go as the hallway leads you.
This is basically the last part of the chapter, so at this point you should get the achievement for surviving the ' Fashion Department '
CHAPTER FOUR
(You can walk into NPCs at the beginning of the chapter. They wont kill you - you will kill them)
1. As a guard go left and activate the button. The gate at the top will open. You have a few seconds before it closes. Go through it.
2. Go around to reach the room with the piano and press the button. It will open the right gate.
3. Go right through the gate and press the button. This will open the room from the beginning.
4. Go there and activate the button.
5. Now, go to the corridor with two buttons (one left, one up) and activate the top one. The moment u do it, you will have 8 seconds to go through the room with the piano and run farthest right.
6. Go through the door and go to the right, then down to see the note with the numbers written on it.
7. Return to the room with a large number of buttons and activate them in order; 2, 6, 1, 5, 4, 3. Go up.
8. Without activating the button go up, right, then down to activate the button located here. Go up and activate the second button. Return to the beginning and activate the timing button. Again, you will have some seconds (10) to run from here as far as possible to the right. Press the last button on the way and go through the gate. Try to open the last door.
9. As Ann, go inside and go straight. Interact with Myra’s picture from the back. (If you want to know the story of ghosts, interact with pictures from the front). Go to the next room.
10. Interact with the back of Charles painting and then go right and interact with the back of Ann’s picture (two times).

11. Go up and enter the Principal’s office.
12. When the door open , walk through them.
CHAPTER FIVE ND ENDINGS
1. Keep going forward to obtain a MASTER KEY - You will need it for endings.
2. Get down a bit and make a save here.
ENDING 2 - Take the key and return as Hana tells you.
(Doing this will not get you an achievement ' surviving the wrath of Hana '. For this, you must open the locker and succeed in the running part).

ENDING 3 - Open the locker. Do the running part. To get this ending you must leave the guard and exit through the door at the bottom.







Make a save after running part if you plan to go for ending 4 and 5.

ENDING 4 - Go up the way you came. The hallway will leads you. When the guard tries to catch you - don’t run away. Let him.


ENDING 5 - Same steps as in ending 4 but don’t let yourself get caught. Look for Principal’s office (not gonna tell you where it is cause honestly dont know myself, walk around and eventually you will find it). Next, go the way the hallway leads you. Go through the door and interact with the right shelf. Walk up to the phone and dial Principal’s number.
Go down and to the left to reach campus 2
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2 Comments
kittycat 14 Jul @ 8:43am 
thank you!!
MR.Civilizer 21 Apr @ 12:12am 
Thanks bro :steamthumbsup: