Frostpunk 2

Frostpunk 2

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Political Overhaul
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85.920 MB
27 dec, 2024 @ 17:15
7 okt @ 3:44
20 ändringsnotiser ( visa )

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Political Overhaul

Beskrivning
New Tales:
Extreme Voices: Essentially, a 4 faction mode
Expanded democracy: 3 new modded communities join the council, with 2 zeitgeist.


New Communities with 2 zeitgeist:
- Adaptation + Reason - Experimentours
- Adaptation + Tradition - Inheritors
- Progress + Equaltiy - Automites
- Progress + Merit - Industrialists
- Equality + Reason - Idealists
- Merit + Tradition - Gentrists


New Statistics:
Strain:
The overall well-being of the City’s workforce. It can be affected by overwork, unhealthy living conditions, and hazardous workplace environments

Corruption:
The overall integrity of the City’s administration. It can be influenced by bribery, and the centralisation of power.


New Laws:
Existing Law Category add:
- Burials:
Cadaver Repurposing
- Children:
Parental Choice
- Community Service:
Communal Debates / Neighbourhood Watch
- Work Compensation: 
Elders' Contribution

Survival:
- Goods design:
Essential Goods / Luxury Goods
- Prosthetics design:
Optimised / Resorative
- Public Transport: 
Optimised transit/ Mass transit
Work Safety:
Safety Equipment / Safety measures

Economy:
- Automaton Navigation
Optimized / deprioritized
- Retirement:
Public Pension Trust, / Defined Contribution / Care Homes / Domiciliary Care
- Taxes:
Progressive Tax / Tax Exemptions
- Tobacco:
Productivity Incentive / City-Owned Tobacco Shops / Scientific Use / Approved Areas
- Tool Ownership:
Shared Ownership / Worker Accountabiltiy
- Transport Access: 
Compact Transport / Dual-Class Transport
- Worker Competence:
Training Programme / Employment Exams

Society:
- Freetime:
Leisure Optimization / Traditional Holidays
- Heathcare Model:
Free Healthcare / Paid Healthcare
- Language:
Technical Speech / Sanctioned Vocabulary

Rule:
- Public Enemies
- Bureaucratic Accountability
- Regulated Press
- Whiteout Protocol



Events:
- Both tool ownership laws have follow up decision event
- Cadaver repurposing has a decision event,
- Work safety laws have a force event arc (you will need to pass a law after some time)

Law synergies / Problems:
- Essential + Mass Produced Goods (synergy),
- Luxury + Durable Goods (synergy),

- Equal Pay + Progressive Taxation (problematic combo)





Lead developer - Hevi007

Code contributors:
- InsertaNameHere
- Qaday123

Writers:
- Shrekistshrek
- PraetOreo
- Qaday123
- ShadyOaks

Artists:
- Slump (Artist)
- Henry Joestar (Photoshop, ** modeller)
- PraetOreo (Photoshop, Icon designer)
- The Leo ****** (Artist, Icon designer)


Contact us:
If you have any ideas that you would like to share with us or report a bug you can do it here: https://discord.gg/m3EAK5quSQ
343 kommentarer
hevi007  [skapare] 10 okt @ 4:26 
yup, that is the rule law tab modification to show the additional rule laws, since no one in our team had issues with that while testing, i assume a simple steam file verification should solve the problem:

In steam:
right click on fp2 / properties / installed files / verify integrity of the game files.

after that, if it still doesnt work, try to reinstall the mod again
conmkchar 9 okt @ 18:27 
I tried playing with this mod and it kept crashing, I resubscribed, removed all other mods and nothing seems to be working. Here's the error code if that helps:

LoginId:059ca3074b8b0ce9740b1a81819331d7

LowLevelFatalError [File:E:\BuildAgent\work\hotfix\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 3485] Could not find SuperStruct PXBaseUserWidget to create WBP_LawListCharterPage_C

Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
Frostpunk2_Win64_Shipping!AK::WriteBytesMem::Size()
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()
daffysaturn2 9 okt @ 14:33 
hey man, love the mod, can't wait for more content of this. keep up the great work.
hevi007  [skapare] 24 sep @ 11:37 
Huge thanks
MaximuS_42 24 sep @ 11:04 
Congrats pal on your well deserved mod win! Enormously incredible work.
Politics is the best aspect of our beloved game, and you made it even better!

My *cold* thanks (but still heartwarming, I hope), it's Freezingly AWESOME!
hevi007  [skapare] 19 sep @ 10:41 
Ahw. thanks. A hotfix incoming soon. (for game ver 1.3.1)
I'll wait for the new hotfix, to update the mod for that version. Since its probably coming soon, and it would break everything again.
mechphoenix 19 sep @ 10:38 
Congratulations on your win! Well deserved, love the political nuance. My fave mod :) Thanks for all your hard work.
hevi007  [skapare] 18 sep @ 14:19 
Oh, thanks, appreciated.
LangustaM 18 sep @ 14:16 
I get that, just wanted to give info or whatever. Keep up the good work man
hevi007  [skapare] 18 sep @ 14:01 
Yup, read 11bit's update log,
It says if you want to play with mods, you will need to change the game version to the previous one.

I'm already working on it.