Gothic Murder: Adventure That Changes Destiny

Gothic Murder: Adventure That Changes Destiny

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Gothic Murder: Walkthrough
By ★ Chi ★
This guide shall contain simple instructions on what to do, and hopefully will help those who may be stuck on a certain part or puzzle in this game.
   
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Overview
Just to clear some things up, if I put (Ewen's Route) next to an action, that does not mean you will end up with Ewen just from doing that action. You can do some actions that contribute to his route, but still end up with Irving.

These choices are what I made to get the ending with Irving, but I will include the choices you must make to get the ending with Ewen too.

Some additional info is that to select an item in your Memory (top left of your screen in-game), you have to click "BOK" on that item.

There is also a scroll arrow that sometimes fades in and on while you're on options, keep an eye peeled for it! For example, if for an action I've written "12" but the options on your screen only go up to 4, then there should be a scroll arrow fading in and out below the option 4.

Regarding achievements, the ones for Irving's route and Ewin's route only pop once the credits are done rolling at the end of the game.

If anyone reads this guide and still needs help, please leave a comment and I will try my best to help you :)
Chapter 1 - The Beginning Of A Nightmare
Go to the Hall.

Choose "Who are you?" (Ewen's Route)

Go to the Lord's Room.

Search Start - Examine all items. Go to Memory (top left) and select Duster (click the BOK button on-screen to select it). Choose "Feather" in the multiple choice question.

Question Start - Select Duster. Choose "It was already cracked". Select the Candle. Select the Candle again.

Select Small Key.

Choose "You can leave it to me!"

Take William to the Green Room.

Choose "Leave the room"

Take Grace and Lelia to the White Room.

Take Ewen to the Red Room.

Select the Will

Choose "What is it?"

Take Ms. Maahi to the Blue Room.

Choose "Offer to help"

Search Start - Examine everything.

Choose "Ask"

Select the Will

Choose "Ewen"

Choose "Sit next to Ewen" (Ewen's Route)

Choose "Something other than a spirit"

Choose "The paper was prepared in advance"

Choose "Illuminated by the candle"

Choose "Assess the situation first"

Examine everything, including Natalie when she shows up.

Go to the Lord's Room.

Question Start - Select Cork. Choose "The hole on the bottom of the cork". Select Syringe. Choose "He didn't drink any of the wine". Select Handkerchief.

Choose "Talk to him"
Chapter 2 - Lord, the Hunted
Go to the Hall.

Go to the Dining Room.

Choose "Arbitrate" (Ewen's Route)

Go to the Kitchen.

Choose "Warn him to be careful"

Go to the Blue Room.

Choose "Seance"

Choose "Her past"

Go to the Red Room.

Search Start - Examine the bed, then choose "Investigate". Examine everything else, then examine the wardrobe and choose "Look inside".

Choose "Who is in the locket?"

Choose "Why did you get called to the manor?"

Go to the Green Room.

Go to the White Room.

Choose "Investigate the situation"

Search Start - Examine everything, including the third and final option that pops up once you've examined the first two things.

Choose "During the walk"

Choose "Opening"

Go to the Kitchen.

Choose "Ask Others"

Choose "About William"

Choose "About Grace"

Go to the Terrace.

Choose "Eavesdrop"

Choose "Talk to him" (Choose "Leave silently" for Ewen's Route)

Go to the Lord's Room.

Choose "Go with her"

Choose "Run toward him"

Examine everything, then go to Memory and select String Pouch. Go back to Memory and select Pheasant.

Choose "Ask Irving"

Choose "William"

Question Start - Select Lottery. Choose "He manipulated the drawing order". Choose "Dangerous?". Select Pheasant. Choose "Oliver". Select The Predecessor's Rifle. Select String Pouch.

Choose "About the attempted poisoning"

Choose "The plan"
Chapter 3 - The Ghost Of Roses
Go to the Lord's Room.

Go to the Kitchen.

Go to the Dining Room.

Choose "Survey the situation" (Ewen Route)

Go to the White Room.

Go to the Predecessor's Room.

Choose "About the Predecessor"

Choose "About the room key"

Search Start - Examine everything. When examining the drawers, when you find the Knife Handle choose "There is another space in the back". When examining the upper door, choose "Use item" and select Cuff Links, then choose "Hexagonal cuff link". Examine the upper door again.

Go to the Hall.

Choose "About the Predecessor"

Choose "About the seance"

Go to Memory, and select Knife Case.

Go back to Memory, and select Pendant.

Go to the Kitchen.

Go to the Blue Room.

Go to the Red Room.

Select Pendant.

Choose "I wouldn't like it, no." (Choose "I wouldn't say that..." for Ewen's Route)

Choose "Stop them"

Go to the Terrace.

Select Mask.

Go to the Red Room.

Choose "Irving" (Choose "Ewen" for Ewen's Route)

Go to the Lord's Room.

Go to the Predecessor's Room.

Search Start - Examine the upper door.

Choose "About Keith"

Choose "About the writing"

Examine the bookshelf.

Examine the safe, and choose "Turn".

Upper Left - Left - 13

Upper Right - Right - 32

Bottom - Right - 6

Examine the bookshelf.

Go to the Dining Room.

Select Rose Garden.

Go to the Terrace.

Right Path, Proceed.

Right Path, Proceed.

Left Path, Proceed.

Examine the pink roses, then examine the golden rose that appears next to them.

Choose "Not now"

Choose "Ewen"

Question Start - Choose "To put the blame on someone else". Choose "Heard from someone other than Lelia". Choose "Show the evidence". Select Diary. Choose "Keith". Choose "Impersonate the Predecessor". Select the Will. Select the Paper In The Key.

Choose "Reasons for turning Ewen away"

Choose "About seance"
Chapter 4 - The Forbidden Fruit
Go to the Hall.

Go to the Dining Room.

Choose "I'll stop it." (Choose "I'm sure..." for Ewen's Route)

Choose "Agree" (Ewen's Route)

Go to the Blue Room.

Choose "Explain"

Select the Will Paper.

Choose "She was told by the culprit"

Select the Letter from Oliver.

Go to the White Room.

Choose "The letter from the culprit"

Choose "Lelia's motive"

Choose "The black dog"

Select Promise with Lelia.

Select Pocket Watch.

Go to the Predecessor's Room.

Select Paper in the Key.

Choose "Key: 0"

Choose "Move the watch hands"

(If you are blind like me lol, there is a icon that will fade in and out under the option "4". Hover your cursor over it and hold to scroll down to 12.)

Choose "12"

Go to the Reception Room.

Examine the apple tree on the far right, then examine fruit 5.

Select Key.

Examine everything.

Examine rusty box.

Choose "Remove rust"

Choose "Press 3 times"

Choose "Press 2 times"

Choose "Press 6 times"

Go to the Hall.

Choose "Exorcism"

Go to the Lord's Room.

Choose "Ask Irving"

Choose "Ask Noel"

Examine everything.

Choose "This tea has been replaced"

Go to the Kitchen.

Go to the Dining Room.

Go to the Hall.

Choose "I can count on him" (Ewen's Route)

Go to the Terrace.

Select Cup Fragment.

Select Rusty Knife.

Select Cup Fragment.

Select Tea Cozy.

Select Black Dog.

Go to the Lord's Room.

Choose "Search"

Choose "Check the room"

Examine the wardrobe, then examine the curtains.

Choose "Look for other ways"

Examine chest.

Choose "Throw it at Ewen"

Choose "Don't jump"

Examine the bed.

Choose "Want to be close to Mr. Irving" (Choose "Want to follow Mr. Ewen" for Ewen's Route)

Select Picture Of Boys.

Select Exorcism.
Chapter 5 - The End Of The Nightmare
Choose "Search the room"

Examine everything.

Go to Memory, select Memo In The Box.

Choose "The same letters are used"

Examine the bookshelf.

Choose "F"

Choose "Because it's the letter before G"

Choose "Take out the screw"

Select Coin.

Examine everything.

Go to Memory, select Coin.

Choose "Insert in the gap of the incense burner"

Examine Irving.

Choose "Exorcism"

Choose "About his older brother"

Choose "Reason for his anger"

Choose "Replacement between Keith and his father"

Scroll down, and choose "About an idea"

Choose "About Irving"

Choose "Reasons for being in the kitchen"

Choose "Before coming here"

Go to the Lord's Room.

Go to the Reception Room.

Go to the Dining Room.

Go to the Kitchen.

Go to the Blue Room.

Go to the White Room.

Choose "Examine the room"

Examine everything.

Examine the floor, and choose "Lift the carpet"

Select Oil Pot.

Examine cuckoo clock.

Choose "Cuckoo"

Choose "To drop the flame onto the floor"

Go to the Reception Room.

Choose "About letters"

Choose "About the intrusion"

Choose "About Keith"

Choose "About his objective"

Choose "I think he is"

Choose "Residence fire"

Select Cuckoo Clock.

Select Caramelized Onions.

Choose "Lelia"

Select Silk Thread.

Choose "To stop the fire"

Choose "Relationship with Jack"

Choose "About the poison in the wine"

Choose "The incident in the rose garden"

In Ewen's Route, choose "Follow Him" to finally finish his route :)
Achievements
1/6 - The Beginning of a Nightmare
This achievement is awarded when you complete Chapter 1.

2/6 - Lord, the Hunted
This achievement is awarded when you complete Chapter 2.

3/6 - The Ghost of Roses
This achievement is awarded when you complete Chapter 3.

4/6 - The Forbidden Fruit
This achievement is awarded when you complete Chapter 4.

5/6 - ROAD TO HAPPINESS
You have completed Irving's Route.

6/6 - ROAD TO FREEDOM
You have completed Ewen's Route.