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Zgłoś problem z tłumaczeniem
As long as an implant hediff uses the "base implant" parent def, or whatever it's called, then it'll work.
Tho I defintiely should focus on updating to 1.6 first once I have the time hah
I'm assuming it installs a ton of bionics into a pawn at once, so it would cause the biostability bar to drop by a lot instantly.
Tho, if you meant to ask whether or not it would bypass this mod then no need to worry
The bar gets lowered regardless of how an implant was applied, so it doesn't have to be installed via a normal surgery for it to have an effect. It even works with implants applied via dev mode.
This extends to regaining stability too. Getting a bionic arm shot off "helps" the same way surgical removal would.
Also I haven't tried it yet but something tells me that "Bionix Automator" would be.. problematic(?) with this mod, I thought about it just now when making the comment above.
Body modder is already one of the best traits in the game [and body purist's already one of the worst], so I didn't wanna go too overboard.