Arma 3
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QAV - Ripsaw
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Data Type: Mod
Mod Type: Equipment, Tracked, Weapon
ファイルサイズ
投稿日
418.520 MB
2024年12月21日 1時11分
1 項目の変更履歴 ( 表示 )

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QAV - Ripsaw

解説
Quiggs's Addon Vehicles - Ripsaw

Like Military vehicles? Want to see more? Report a bug? Request a vehicle or feature? Head over to my Discord where you can see the rest of the fleet and whats getting worked on


The Ripsaw is a series of developmental unmanned ground combat vehicles designed by Howe & Howe Technologies (now part of Textron Systems) for evaluation by the United States Army.

Fast forward to 2035, where the M6A is the latest vadaptation, fitted better suspension for multi-terrain handling and a Mk44 Bushmaster II for offensive capability fed by a twin bin system supporting APFSDS-T and HEI-T Ammunition.

The standard armor package can withstand 12.7×108mm rounds with optional add-on armor increasing weight providing reduced damage from calibers up to 20mm.

The Ripsaw is intended to perform various missions including convoy protection, perimeter defense, surveillance, rescue, border patrol, crowd control, and explosive ordnance disposal, Sensors provide 360-degree coverage capable of detecting both ground and air vehicles including new close proximity motion sensors, aiding in situational awareness for the operator,


By pressing your slow vehicle button, (Default is ctrl), the UGV will hold first or second gear and travel at about 10kmph, use this to climb steep gradients, because of its power its regular speed is capped at 50-60kmph, however with boost it will easily reach 100kmph, be prepared to slide if you do.

This is also the first vehicle that had my modular armor package system, with only one selection at the moment, more to come later, the grade of the armor is at the start of the garage selection (A,B,C & D), with the last being the extra weight it adds overall affecting its handling.

No other variants are planned at this stage.

Features
  • - 30mm autocannon capable of firing APFSDS-T and HEI-T ammunition.
  • - VIV capable for the E1 UGV series, capable of carrying one unit within its hull.
  • - Can also be VIV loaded in vehicles such as the HEMTT & Blackfish.
  • - Custom textures made by me from scratch.
  • - Realistic weapon names and ammo types.
  • - Soft compat with Western Sahara DLC (ION)
  • - Animated suspension.
  • - Tank PhysX integration.
  • - Vanilla & realistic themed camo.

Planned Features
  • - More garage selections.
  • - More camos.
  • - More armor options.

    Credits
    • Bones & the Dev Team over at ADFRC, for teaching me everything about Arma modding.
    • Author of the vehicle: TurboCG on edExport ( modified and optimised for Arma by me)
    • My Patrons for their ongoing support as well as donations.

    Check out my other work over at Australian Defence Force Re-Cut
    Australian Defence Force Re-Cut:
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2971219389

    [discord.gg]


    License / Usage:
    Re-uploads, re-packing, modifying, distributing any QAV content in any part or in full is PROHIBITED.
    If you wish to use assets they must be listed as a dependency on the workshop unless permission in writing is granted by myself.
    Refer to my Discord for the full details of licence usage.
人気スレッド 全て表示 (1)
1
1月3日 14時59分
Bugs and Fixes
XxwhirlwindxX
39 件のコメント
RIzer xd 1月7日 14時56分 
Hello, greetings, do you have plans to make a mod of the KF-41 LYNX armored vehicle?
2D[UK] 1月5日 9時57分 
Love it. I'd love it even more if it had a machine gun.
BERSERKER 2024年12月28日 12時17分 
Hope to see more UGVs UAVs etc. stuff :steamhappy::steamthumbsup:
pdvellucci 2024年12月28日 3時56分 
CTD when placed in editor using a macbook
elpedrochicoraulalfonsotejada 2024年12月27日 16時13分 
It's not possible to access the gunner seat via the UAV terminal map
Horseshoe Crab Orgy 2024年12月25日 23時36分 
Any chance that external seating to the vehicle could be added? I'm interested in using this as fire support for light infantry operations, and having the option to let infantry sit on top of the hull could add even more utility
thegamecracks 2024年12月25日 19時59分 
Could you add the publishedid to meta.cpp? The arma launcher can't auto-install this mod when joining a server without it. Happy Holidays!
XxwhirlwindxX 2024年12月25日 8時07分 
Also, the Turret Gunner position can only be accessed by entering the driver position from the vanilla tablet system.
XxwhirlwindxX 2024年12月25日 8時06分 
Could I suggest enabling Datalink Send, Receive, Position?
King game 2024年12月24日 14時40分 
pls make more