Arma 3
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Arma 3 Vanilla & Aegis OCP Retextures
   
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Data Type: Mod
Mod Type: Equipment
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100.099 MB
27 ноя в 12:45
4 дек в 15:20
Обновлений: 7 (просмотреть)
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Arma 3 Vanilla & Aegis OCP Retextures

Описание
What does this do?
This mod replaces Vanilla/Aegis uniform, vest, backpack, and helmet mtp textures with Operational Camouflage Pattern (OCP) camo textures used by the U.S. Army.

There are additional soft dependencies for:
-Reaction Forces CDLC
-Arma 3 Atlas
-Arma 3 ADDUS
-Arma 3 Elite Forces
-JCA MCRP
-IHWCU 2035
-BDU 2035
-Covered Basic Helmets
-Tactical Carrier Vests

if you have them installed. Aegis is the only required mod. (With Western Sahara of course)

I made a separate mod for vanilla here: Vanilla Mod

Credits:
Seb for the camo textures
João for the cover NM and AAV Template
Jamie for the IHWCU and NCU textures

APL-SA

(I will be switching requirements to the main Aegis branch when the new update comes to stable.)
Комментариев: 12
Axle  [создатель] 5 дек в 21:43 
You could just wait until the Aegis mod updates to use this. It's all retextures anyway.
Żegociarz 5 дек в 10:13 
Would it be possible for a version with stable? It's for dedi server ;///
Axle  [создатель] 4 дек в 15:56 
@Żegociarz

You can use stable Aegis I suppose. There's a couple new vests and uniforms that I edited the textures of, so you'll probably get errors.
Żegociarz 4 дек в 15:41 
Do I actually need Aegis Dev branch? Can I use stable Aegis version?
Axle  [создатель] 1 дек в 7:14 
@Rogeriforloki

It replaces the Fully Covered combat helmet, the combat shirt, and the light fatigues with OCP. I also did some renaming to make the assets make more sense. The Universal-MTP pattern was also replaced with actual UCP since it wouldn't make much sense for ADDUS to still be using a fictional UCP pattern.
Rogeriforloki 1 дек в 0:40 
I see. One last question, in what way does this mod affect ADDUS?
Axle  [создатель] 30 ноя в 14:02 
Well, don't want to say too much. But I found out recently that someone else was working on a MTP replacer that is more accurate to the pattern in real life. So I would not work on a MTP version even if I had more time.
Rogeriforloki 30 ноя в 9:10 
Understandable. However, if in the future, you would happen to have more free time, could you revisit the MTP mod, or are you uninterested in that for reasons other than lack of free time?
Axle  [создатель] 30 ноя в 6:39 
@Rogeriforloki
Nope. Don't have the time to sorry.
Rogeriforloki 30 ноя в 2:03 
Will you make a new british MTP retexture mod?