Left 4 Dead 2

Left 4 Dead 2

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multoman's RNG Skins Seperated: Warpig M60
   
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Game Content: Weapons, Textures
Weapons: M60
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6.118 MB
2024 年 11 月 17 日 下午 12:43
1 月 23 日 上午 11:57
3 項更新註記 (檢視)

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multoman's RNG Skins Seperated: Warpig M60

在 screaking reploid 1440p 的 1 個收藏中
multoman's RNG Skins Seperated
242 個項目
描述
Compatible with reanimations; L4D1 Anims as a example.

This replaces the default M60 skin from multoman's M60 6 Skin RNG mod: Warpig on the default model

CREDITS:
multoman's mod: M60 6 Skin RNG
5 則留言
LucasJoestar 5 月 27 日 上午 7:17 
What animation is used on the 2nd screenshot?
screaking reploid 1440p  [作者] 2024 年 11 月 19 日 上午 2:14 
@AnjingMarah Pretty simple. I extracted the rng .VPK file, and went through the .vtf. Use any painting software, I use paint.net , and then you have different frames overriden, and then you can seperate them one by one saving the .vtf by overwriting it. That way it worked. There's a guide on how to do so IIRC.
KeniStudioIND 2024 年 11 月 18 日 下午 6:09 
How'd you can separate a RNG texture?
Sharkzilla 2024 年 11 月 17 日 下午 6:30 
oorah