Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem













Well, I doubt that a flickering texture alone is enough to justify the statement “very buggy.” Feel free to leave me screenshots or a video on Discord so I can follow the context.
Known issue with the pristine doors at the vehicle UI, but the door by it self should be normaly damaged..
@kiaraleona
Since 1.28 I have noticed this on both UAZ, need to make an update. If u overrides my config, so u can override the brake intensity also.
There no category in the 'types.xml' that's in the mod folder, so if you need to have that you must add this line '<category name="lootdispatch"/>' to every entry in the 'types.xml' or if you use a custom xml just for the mod you use. witch I would recommend to not need to re-edit after any updates.