Ravenfield
178 lượt đánh giá
Bot Loadout Manager
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Content Type: Mutators
Kích cỡ file
Đã đăng
Đã cập nhật
634.388 KB
3 Thg11, 2024 @ 4:16am
14 Thg05 @ 11:43pm
9 ghi chú thay đổi ( xem )

Đăng ký để tải xuống
Bot Loadout Manager

Trong 1 bộ sưu tập tạo bởi Panchuet
QOL and Realism Mutators
43 vật phẩm
Mô tả
You can reach me on Discord[discordapp.com] for questions, commissions, or other inquiries. If you’d like to support my work, consider buying me a coffee on Ko-fi[ko-fi.com] — thank you!


Mod Overview
This mutator lets you customize bot loadouts by configuring probabilities for weapons and gear. It also improves gear distribution by allowing bots to carry three small gears or one large and one small gear—fixing the base game’s two-gear limit for bots. Finally, it uses true randomization logic to generate loadouts, eliminating the base game's weird, unreliable loadout strategies.

Guide
  • Bot Only Has One Weapon - This limits bots to either a primary or a secondary weapon, but not both. Ideal for scenarios like gang wars, police vs. gangs, or historical settings with flintlock pistols, etc.
  • No Duplicate Gear - Option to prevent multiple sabers, multiple grenades, and all others.
  • Randomize Player Loadout - Option to enable random loadouts for the player as well.
  • At Least One Weapon - Option as a fallback mechanism to ensure bots still have either a primary or a secondary weapon, despite chances.
39 bình luận
Highlander_Red 11 Thg09 @ 3:46am 
I wouldn't say it's obsolete Lemon caro, in the new update if used it just ignores the rarity system and still works as designed. I assume you use this to randomise the bots, whilst still using a player loadout. In my opinion it shines best when used to randomise the player loadout as well, and paired with a weapon pickup mutator. The satisfaction of getting a weapon from a killed enemy bot, after spawning in with two grenades and a dream is immense.
Lemon caro 10 Thg09 @ 7:44pm 
this mutator has done well while it has lasted before becoming obsolete :steamthumbsup:
Panchuet  [tác giả] 9 Thg09 @ 3:45pm 
this mod still works, but weapon rarities are overwritten. it picks one weapon at random, so every weapon is equally likely and rarity weightings are ignored. a fix isn’t possible yet because steel hasn’t exposed weapon rarity data
BenjySS 8 Thg09 @ 4:06pm 
Love this mod, but can you find out if this conflicts with the new Rarity System in the EA32 update? And fix that if it does?
Panchuet  [tác giả] 25 Thg05 @ 2:39am 
cannot answer yet as that is still in testing
Highlander_Red 24 Thg05 @ 9:17am 
So how is this affected, or affects the new weapon rarity system in the Test branch?
snippyasitgoes1930 13 Thg05 @ 8:22pm 
Apparently, this is the best mod to bypass certain maps that is scripted to use weapons that the creator either suggested or scripted into said map...
Panchuet  [tác giả] 18 Thg04 @ 9:24pm 
no. they're two entirely different mods...
KRAN 18 Thg04 @ 9:17pm 
Could you add to this mutator your Better Bot Targeting mod?
TheVeritasAlliance 1 Thg04 @ 9:45pm 
Ahh understood, I’ll create separate configs for each mutator then. Thank you for the work!