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Currently in BASPM 1.6.0, I never could pull off enough funds to launch Biosat in 58Q4, usually being $700-$1000 short. I suspect the budget is too tight and increased cost random events can push funds too low. Got a small amount of savings by delaying initial VAB construction to 57Q2 to save 1 quarter's maintenance. Then a run with OFO as the 2nd mission worked out with over $1000 left at the end of 58Q4.
I'm planning on adding a whole introductory section for launches (done), procurement (how to select what rockets / programs to peruse), astronaut management, mission controller management, and scientists management.
Confusing matters is flight directors (FD) -- for these controllers, the only thing that matters is their average rating, and the best way to boost the average rating is to improve their worst skill at each training opportunity.
What you are doing is trying to train up a crew of all flight directors, which (as you've discovered) doesn't work out too well. :)