Fireboy & Watergirl: Elements

Fireboy & Watergirl: Elements

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Forest speed stages restoration
By GillianMC
Felt like the two speed forest stages felt wrong? Well, that's cuz it had no appropiate music!
   
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Well, there's two fast stages in the game set in the Forest Temple, but they don't have their type set as such. Let's fix that.

Open 'Fireboy & Watergirl Elements\resources\app\www\data\elements\forest\temple.json' with a text editor and replace the file with the following:

{"color":"#5B4610","edges":[],"id":"forest","index":0,"label":"Forest Temple","levels":[{"_id":0,"elements":["forest"],"filename":"tutorials/levels/tutorial_forest.json","id":0,"mobileTime":600,"required":0,"time":300,"unlock_key":"free","x":0.485,"y":0},{"_id":1,"filename":"elements/forest/levels/the-first.json","id":1,"mobileTime":80,"required":1,"time":60,"unlock_key":"free","x":0.3637,"y":0.21},{"_id":2,"filename":"elements/forest/levels/1.json","id":2,"mobileTime":80,"required":2,"time":60,"unlock_key":"free","x":0.6062,"y":0.21},{"_id":3,"elements":["fire","water"],"filename":"elements/forest/levels/Vainilla_8.json","id":3,"mobileTime":43,"required":3,"time":25,"unlock_key":"free","type":"speed","x":0.2425,"y":0.42},{"_id":4,"elements":["ice"],"filename":"elements/forest/levels/ez-2.json","id":4,"mobileTime":110,"required":4,"time":80,"type":"puzzle","unlock_key":"elements_full","x":0.485,"y":0.42},{"_id":6,"extra":"EXTRA","filename":"elements/forest/levels/Vainilla_6.json","id":5,"mobileTime":40,"required":6,"time":30,"unlock_key":"elements_full","type":"speed","x":0.7275,"y":0.42},{"_id":6,"elements":["crystal"],"filename":"elements/forest/levels/2.json","id":6,"mobileTime":90,"required":4,"time":55,"unlock_key":"free","x":0.1212,"y":0.63},{"_id":7,"extra":"EXTRA","filename":"elements/forest/levels/Vainilla_3.json","id":7,"mobileTime":80,"required":7,"time":60,"unlock_key":"elements_full","x":0.3637,"y":0.63},{"_id":8,"extra":"EXTRA","filename":"elements/forest/levels/hangs-1.json","id":8,"mobileTime":85,"required":8,"time":65,"unlock_key":"elements_full","x":0.6062,"y":0.63},{"_id":9,"extra":"EXTRA","filename":"elements/forest/levels/pulleys.json","id":9,"mobileTime":150,"required":9,"time":90,"unlock_key":"elements_full","x":0.8487,"y":0.63}],"type":"rows"}

Done, the stages are of speed type now (I also shifted two levels places for visual consistency). I have nothing else to add here.