Total War: WARHAMMER III

Total War: WARHAMMER III

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Uniforms & Heraldry of the Dark Elves
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graphical
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66.567 MB
4 okt, 2024 @ 4:46
14 okt, 2024 @ 0:01
6 ändringsnotiser ( visa )

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Uniforms & Heraldry of the Dark Elves

Beskrivning
Hello everyone,
welcome to this mod page.


Formal information
Please make sure to read the following mod description and the informations below before you ask questions or request updates etc.
If you like the mod you are welcome to press the "thumbs up" button or leave your feedback in the comments.
Even if you don't like the mod you are welcome to give your constructive feedback.


Description
This mod is for the most part purely cosmetical.
It's a port of the "Uniforms and Heraldry of the Dark Elves" mod from Warhammer 2, which can be found here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1561633441
The port includes the shields only, no other bodyparts or assets are edited - so only the Bleaksword, Dreadspear and Darkshard units are edited.

As said this mod is more or less purely graphical so there should be no issues of compatibility.


Credits
Mighty Mollusk - for the original mod
Gigiauz - Lore and Art for original mod
Moloch - for porting the textures over to WH3 and creating new versions and variations
xoudad - for The Thousand Maw shields
28 kommentarer
Hawk 21 aug @ 16:27 
i just re-ordered and tested again and for some reason Malekiths bleaksword shields are different from the rest of his stuff lol thats weird. im gonna try the mod on its own next to see if that fixes it
RedDragon0908  [skapare] 20 aug @ 4:15 
Hmm, have to look.
But in general both Bleakswords and Dreadspears should share the same shield set.
Hawk 19 aug @ 18:47 
are malekiths bleakswords supposed to have a reddish shield color with a red dragon on them? the spears shields look normal. maybe i have a conflict or something
RedDragon0908  [skapare] 27 maj @ 20:57 
No, not planning to do so.
But I think Moloch is working on something like that.
hamletsdead 27 maj @ 13:42 
Are you by any chance going to do the banners as well? They definitely need some love. Great mod, BTW!
Reichspepe 30 mar @ 4:29 
I misunderstood you then.
However there is definetely a separation for the units of Naggarond.
And I didn't mean for you to create new stuff, mainly I just wanted to confirm if the mod is working as intended, concerning the things I mentioned.
RedDragon0908  [skapare] 30 mar @ 4:03 
My info about the patch was meant in general and not about the "issue" stated by you.
There is no separation for the units, all use the same variants (general speaking for this mod).

I have not the time to create or re-create potential missing textures/shields.
Reichspepe 30 mar @ 3:46 
(Had to split the comment)
The difference in shields between Darkshards, Dreadspears and Bleakswords that Naggarond has is also completely missing in other DE factions. You said there are a different amount of variants, but it seems strange that there is no variance at all for the other factions, so I'm not sure that's intended.
I'd appreciate it if you could check if the way it is now is actually the way the mod is supposed to work, when you have the time of course.
Reichspepe 30 mar @ 3:46 
Sorry to bother you again, but even after CA's fix the shield variations within and across units feel "off". As an example from the WH2 version for Har Ganeth:
https://images.steamusercontent.com/ugc/793110129244197929/D3CB64D6AE23C5044F6F7C4A8F23961C9F2159AB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Here there are many different variants of shields, however in this mod currently there is only the "hand grabbing heart" variant in 2 slightly different forms present. The red shield, "candle" or skull emblem ones are completely missing.
Reichspepe 27 mar @ 2:23 
Thanks for the info!