Suzerain

Suzerain

77 ratings
Save Editing for Suzerain - All in One 3.1
By Arayrin
Save editing for Suzerain Sordland and Rizia, in the 3.1 version some command lines have been slighly changed if you encounter any inform me in the comments
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Where to find the files
Windows
1: Use windows+r then paste %appdata% and then go to the location below

2: C:\Users\<your user name>\AppData\LocalLow\Torpor Games\Suzerain

3: Open the save file you wish to edit - you should check inside the game for the correct save file name -- there are active, autosave and turn save files, choose one and load correctly

4: Use Ctr+F and paste the thing you wish to edit - always save the file after you edit anything

5: After you are done with save editing make sure to exit the game and launch it again. The save edits will not work if you do not restart the game!!!

IOS/Mac

1: /Users/<your user name>/Library/Application Support/Torpor Games/Suzerain.

2: Enable hidden files with cmd+shift+.

If you find anything useful in the files uploud it to the comments and I will add it to the guide

Disclaimer

This guide is updated for 3.1 update. Some lines in the previous versions were worded completely differently. Therefore if you are on a older version of the game you may encounter slight changes
SORDLAND
Money & Opinion
BaseGame.GovernmentBudget
BaseGame.PersonalWealth

Now you can use HUDStat to edit the max. amount of budget and personal wealth

BaseGame.Sordland_HUDStat_GovernmentBudget_Min
BaseGame.Sordland_HUDStat_GovernmentBudget_Max
BaseGame.Sordland_HUDStat_PersonalWealth_Min
BaseGame.Sordland_HUDStat_PersonalWealth_Max

BaseGame.Public_Opinion
BaseGame.Bludish_Opinion
BaseGame.Country_Unrest
BaseGame.Relations_Franc_Opinion
BaseGame.Relations_Monica_Opinion
BaseGame.Relations_Lucian_Opinion

BaseGame.Relations_Deana_Loved
BaseGame.Relations_Deana_Opinion

BaseGame.Relations_Ewald_Discontent
BaseGame.Relations_Ewald_Neutral
BaseGame.Relations_Ewald_Friendly

BaseGame.AgnoliaTradeDeal_Negotiation
BaseGame.WehlenTradeDeal_Negotiation

BaseGameIsolated.Turn10_A_NumberOfResignations
Assembly & Court vote & USP
BaseGame.Faction_USP_AgainstProposal -- article 6&7

BaseGame.Faction_USP_Obstructionist

BaseGame.Reform_Albin_Convinced
BaseGame.Reform_Gloria_Convinced
GameCondition.Turn04_A_Convince_Gloria
GameCondition.Turn04_A_Convince_Albin
BaseGame.Reform_Assembly_Vote - 166/179 or more you have to use one of the preset values

GameCondition.Turn07_A_ConvinceIsabel
BaseGame.Reform_Reform_Isabel_Convinced
BaseGameIsolated.Turn07_A_Isabel_Opinion

GameCondition.Turn07_A_ConvinceHeron

BaseGame.Reform_Court_Vote - 6/8

BaseGame.Enable_Congress -- will need more information on how exactly this works
GameCondition.Turn10_A_Congress
BaseGame.Turn10_PartyCongress_Won
BaseGame.Turn10_PartyCongress_Lost
BaseGame.Turn10_PartyCongress_FormNewParty

Presidential Decrees
BaseGame.Reform_PresiPower_Default_AmnestyForPoliticalPrisoners
BaseGame.Reform_PresiPower_Default_DeSollinisation
BaseGame.Reform_PresiPower_Weak_FairTradeCommission
BaseGame.Reform_PresiPower_Default_GenderEqualityInEducation
BaseGame.Reform_PresiPower_Default_PrivatePrisons
BaseGame.Reform_PresiPower_Default_RuralEducationInstitutes
BaseGame.Reform_PresiPower_Strong_CapitalPunishment
BaseGame.Reform_PresiPower_Strong_GunRights
BaseGame.Reform_PresiPower_Strong_PurgeGeneralStaff
BaseGame.Reform_PresiPower_Strong_RelocationToRural
BaseGame.Reform_PresiPower_Strong_RemoveBankIndependence
BaseGame.Reform_PresiPower_Strong_RemoveReligiousSymbols
BaseGame.Reform_PresiPower_Weak_FreeMedicine
BaseGame.Reform_PresiPower_Weak_LowerRetirementAge
BaseGame.Reform_PresiPower_Weak_SordishRadioTVCouncil
BaseGame.Reform_PresiPower_Weak_SordishRadioTVCouncil_Controlled
BaseGame.Reform_PresiPower_Weak_SordishRadioTVCouncil_Independent
Economy
BaseGame.Economy
BaseGame.TradeAmount
BaseGame.EconomicReliance

BaseGame.SuperpowerTradeWarHappened
BaseGame.BlackTuesdayHappened
BaseGame.Situation_Economy_MarketsCrash
BaseGame.Situation_Economy_GlobalTradeWar

Regional Investment

RegionalInvestment_Lorren
RegionalInvestment_Bergia
RegionalInvestment_Agnland
BaseGame.Policy_Economy_RegionalInvestment_Gruni

BaseGame.Economy_Bergia
BaseGame.Situation_Economy_Bergia_MajorAgriculturalZone
BaseGame.Situation_Economy_Bergia_EconomicStabilisation
BaseGame.Situation_Economy_Bergia_EconomicDownturn

BaseGame.Economy_Lorren
BaseGame.Situation_Economy_Lorren_ProductionAndTradeCenter
BaseGame.Situation_Economy_Lorren_EconomicStabilisation
BaseGame.Situation_Economy_Lorren_RustBelt

BaseGame.Economy_Agnland
BaseGame.Situation_Economy_Agnland_MajorFishExport
BaseGame.Situation_Economy_Agnland_EconomicStabilisation
BaseGame.Situation_Economy_Agnland_LackInvestment

BaseGame.Economy_Gruni
BaseGame.Situation_Economy_Gruni_LightTowerRegion
BaseGame.Situation_Economy_Gruni_LaggingBehind
BaseGame.Situation_Economy_Gruni_MaintainingGrowth

Situations

BaseGame.Situation_Economy_HighEmployment
BaseGame.Situation_Economy_UnemploymentCrisis

BaseGame.Situation_Economy_IncreasedTrade
BaseGame.Situation_Economy_DecreasedTrade

BaseGame.Situation_Economy_TaxEfficientEconomy
BaseGame.Situation_Economy_TaxAvoidance
BaseGame.Situation_Economy_TaxEvasion

BaseGame.Situation_Economy_WeakTransportation
BaseGame.Situation_Economy_ImprovedTransportation

BaseGame.Situation_Economy_Tourism_Declining
BaseGame.Situation_Economy_Tourism_Average
BaseGame.Situation_Economy_Tourism_Booming
Mega Projects
BaseGame.Policy_Economy_HighwayProject
BaseGame.Turn01_InT_Investment_Highway

BaseGame.Policy_Economy_RailwayProject
BaseGame.Turn01_InT_Investment_Railway

BaseGame.Enable_SSCRailwayIssue
BaseGame.Enable_TaurusRailwayIssue
BaseGame.Enable_SSCHighwayIssue
BaseGame.Enable_TaurusHighwayIssue

BaseGame.Policy_Economy_IndustrialExpansion_Agricultural
BaseGame.Policy_Economy_IndustrialExpansion_Automotive
BaseGame.Policy_Economy_IndustrialExpansion_Electronics
BaseGame.Policy_Economy_IndustrialExpansion_Military

BaseGame.Policy_Economy_IndustrialZone
BaseGame.Policy_Economy_AirportProject
BaseGame.Policy_Economy_AgriculturalZone
BaseGame.Policy_Economy_PortProject

BaseGame.Decision_Turn06_Megaproject_Benfi
BaseGame.Decision_Turn06_Megaproject_Conriat
BaseGame.Decision_Turn06_Megaproject_Morna
BaseGame.Decision_Turn06_Megaproject_Sarna
Diplomacy
BaseGame.Gasom_Booming
BaseGame.Situation_Diplomacy_Energy_PriceBalanced

BaseGame.Situation_Diplomacy_Energy_ForeignInfluence
BaseGame.Situation_Diplomacy_Energy_ForeignManipulation
BaseGame.Situation_Diplomacy_Energy_Independence
Law&Order
BaseGame.AgnoliaTradeDeal_Negotiation
BaseGame.WehlenTradeDeal_Negotiation

BaseGame.Situation_Law_CourtBacklog
BaseGame.Situation_Law_EfficientJusticeSystem

BaseGame.Situation_Law_LimitedWomenRights
BaseGame.Situation_Law_AverageWomenRights
BaseGame.Situation_Law_ExcellentWomenRights

BaseGame.Situation_Order_Corruption
BaseGame.Situation_Order_CorruptionTackled

BaseGame.Situation_Order_OrganisedCrime
BaseGame.Situation_Order_OrganisedCrimeContained
Military
BaseGame.Situation_Military_ModernisedAirForce
BaseGame.Situation_Military_ModernisedArmy
BaseGame.Situation_Military_ModernisedNavy
BaseGame.Situation_Military_ExpandedAirForce
BaseGame.Situation_Military_ExpandedArmy
BaseGame.Situation_Military_ExpandedNavy

BaseGame.Turn06_SnO_Expansion_Army
BaseGame.Turn06_SnO_Expansion_Navy
BaseGame.Turn06_SnO_Expansion_Airforce
BaseGame.Turn06_SnO_Modernisation_Army
BaseGame.Turn06_SnO_Modernisation_Navy
BaseGame.Turn06_SnO_Modernisation_Airforce
Endings
Rumburg War

-These lines influence the isolation of Rumburg
BaseGameIsolated.Turn10_FPnT_MentionedKA74
BaseGameIsolated.Turn10_FPnT_MentionedNukes
BaseGameIsolated.Turn09_A_TelevisionInterview_InternationalFavor
BaseGame.Turn10_FPnT_RumburgIsolated

BaseGame.Turn10_SnO_Phase1_Success
BaseGame.Turn10_SnO_Phase2_Success

BaseGame.RumburgWar_Performance

BaseGameSupport.Report_Turn10_Vesord_RumburgNavyInferior
BaseGameSupport.Report_Turn10_Vesord_RumburgNavySuperior

GameCondition.Turn11_SnO_RumburgWarLost
GameCondition.Turn11_SnO_RumburgWarWin

Other Endings
GameCondition.Turn11_SnO_WorldWar
GameCondition.Turn11_SnO_CoupTrial
Achievements
BaseGame.AMorgnaWesCore

BaseGame.LateGameCrisis -- set to four to get achievement

If you want to know how to get all achievements in Sordland this is a good guide:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2410646880
Collection Items
BaseGameSupport.CollectionItem_AnricaTrophy
BaseGameSupport.CollectionItem_ArmadineRadio
BaseGameSupport.CollectionItem_AschrafCandle
BaseGameSupport.CollectionItem_CarKey
BaseGameSupport.CollectionItem_CeremonialScissors
BaseGameSupport.CollectionItem_CigarBox
BaseGameSupport.CollectionItem_Dagger
BaseGameSupport.CollectionItem_GoatStatue
BaseGameSupport.CollectionItem_Gun
BaseGameSupport.CollectionItem_Headphones
BaseGameSupport.CollectionItem_KesaroLighter
BaseGameSupport.CollectionItem_PhotoFrameTorn
BaseGameSupport.CollectionItem_Pocketwatch
BaseGameSupport.CollectionItem_PoemBook
BaseGameSupport.CollectionItem_UnderhallTrophy
BaseGameSupport.CollectionItem_USPBrooch
BaseGameSupport.CollectionItem_WhiskeyBottle
BaseGameSupport.CollectionItem_WineBottle

--> set it to true and then find the next line with the same name and add the date you "acquired" it
--> the date should be in this template \"dd/mm/yyyy tt:tt PM or AM\" just like this \"04/8/2024 09:01 PM\"
RIZIA
Disclaimer
I never went the reformation route and probably won’t. Therefore any related lines will be absent unless someone shares them in the comments
Authority, Budget, Energy
RiziaDLC.Resources_Budget
RiziaDLC.Resources_Authority
RiziaDLC.Resources_Energy
---> there is a limit for each of the resources: Budget 25, Energy 15…, Authority 15

Found these modifiers that change the amount of A, B or E you get each turn:
RiziaDLC.Resources_EnergyModifiersTotal
RiziaDLC.Resources_BudgetModifiersTotal
RiziaDLC.Resources_AuthorityModifiersTotal
Not exactly sure how they work haven't tested them out

---> should your energy or authority per turn exceed a certain amount the game will try to balance it with these lines:
RiziaDLC.Energy_Modifier_Retrograde
RiziaDLC.Authority_Modifier_Retrograde

Now you can use HUDStat to edit the max. amount of each resource

RiziaDLC.Rizia_HUDStat_Authority_Min
RiziaDLC.Rizia_HUDStat_Authority_Max
RiziaDLC.Rizia_HUDStat_Budget_Min
RiziaDLC.Rizia_HUDStat_Budget_Max
RiziaDLC.Rizia_HUDStat_Energy_Min
RiziaDLC.Rizia_HUDStat_Energy_Max
Opinions House, Religion, and Relationships
SMALL DISCLAIMER
In 3.1 they changed a lot of things around opinions there is a limit ?20? and a lot more stuff influences it. If you find anything in the save files comment and I will add it here for others

RiziaDLC.Country_HouseToras
RiziaDLC.Country_HouseSazon
RiziaDLC.Country_HouseAzaro
-- Limit could be around the 10s

RiziaDLC.Country_GolcondistOpinion
RiziaDLC.Country_WruhecistOpinion
RiziaDLC.Country_DastnuristOpinion
-- The religious opinion limit is around the 20s

RiziaDLC.Country_PublicOpinion

RiziaDLC.War_Pales_PublicWarSupport
RiziaDLC.Reform_Movement_Strength
RiziaDLC.Reform_Movement_Radicalism

RiziaDLC.Relations_Hugo
RiziaDLC.Relations_Sal
RiziaDLC.Relations_Estela
RiziaDLC.Relations_Vina
RiziaDLC.Relations_Pabel
RiziaDLC.Relations_Lucita_Romance
RiziaDLC.Relations_Titus
Authority, Budget, Energy Per Turn
---> should your energy or authority per turn exceed a certain amount the game will try to balance it with these lines:
RiziaDLC.Energy_Modifier_Retrograde
RiziaDLC.Authority_Modifier_Retrograde


RiziaDLC.Budget_Modifier_IncomeTax
RiziaDLC.Budget_Modifier_IncreaseIncomeTax
RiziaDLC.Budget_Modifier_MITZRevenues
RiziaDLC.Budget_Modifier_NonWruhecistReligiousTax
RiziaDLC.Budget_Modifier_RizianGoldIndustry
RiziaDLC.Budget_Modifier_GasomProfit
RiziaDLC.Budget_Modifier_BusinessInflux

RiziaDLC.Budget_Modifier_EconomicInstability
RiziaDLC.Budget_Modifier_AdministrativeCosts
RiziaDLC.Budget_Modifier_Reparations

RiziaDLC.Authority_Modifier_BaseMonarchRomus
RiziaDLC.Authority_Modifier_GoldenGuard
RiziaDLC.Authority_Modifier_IntelligenceServices
RiziaDLC.Authority_Modifier_WruhecsGuardians
RiziaDLC.Authority_Modifier_SuOmina

RiziaDLC.Authority_Modifier_TerritorialIntegrityLost

RiziaDLC.Energy_Modifier_BaseEnergy
RiziaDLC.Energy_Modifier_EsqirisGasField
RiziaDLC.Energy_Modifier_EsqirisGasFieldExpansion
RiziaDLC.Energy_Modifier_ZpanaHydroelectricDam
RiziaDLC.Energy_Modifier_HavasCoalMine
RiziaDLC.Energy_Modifier_GasomImports

RiziaDLC.Energy_Modifier_IndustrialProduction

RiziaDLC.Energy_Modifier_DerdiaEnergyExport
RiziaDLC.Energy_Modifier_MorellaGasExport
Country, Diplomacy, and Personal Values
Indicators for Events
RiziaDLC.Country_EconomicGrowth
RiziaDLC.Country_LivingStandards
RiziaDLC.Country_ProductionCapacity
RiziaDLC.Country_LateUnrest
RiziaDLC.Country_PublicOpinion
RiziaDLC.Country_HumanRights
RiziaDLC.Country_Tourism
RiziaDLC.Country_DrugTrade
RiziaDLC.Country_Military_PowerProjection
RiziaDLC.Country_WarRefugees
RiziaDLC.Country_QuelledProtests

RiziaDLC.Iza_AntiMonarchism
RiziaDLC.Reform_Movement_Strength
RiziaDLC.Reform_Movement_Radicalism

RiziaDLC.Vendonesam_SupportLevel

RiziaDLC.Zille_ViolentResistancePower
RiziaDLC.Zille_ReferendumPower
ZilleNegotiations_TreatyPromisesBroken

Diplomacy

RiziaDLC.Arbitration_TotalSupport
RiziaDLC.Diplomacy_Sordland_NegotiatingPower
RiziaDLC.Diplomacy_Wehlen_NegotiatingPower
RiziaDLC.Diplomacy_Derdia_NegotiatingPower
RiziaDLC.Diplomacy_Pales_NegotiatingPower
RiziaDLC.Diplomacy_Rumburg_NegotiatingPower
RiziaDLC.Diplomacy_Valgsland_NegotiatingPower
RiziaDLC.Diplomacy_Lespia_NegotiatingPower
RiziaDLC.Diplomacy_Morella_NegotiatingPower
RiziaDLC.Turn08_ZilleNegotiations_ReturnPoints --> set to 4 and get the best deal from Wehlen, any more and it will not work, may be different in 3.1

Personal Values

RiziaDLC.PersonalValue_Tyrant
RiziaDLC.PersonalValue_Drinking
RiziaDLC.PersonalValue_Religious
RiziaDLC.PersonalValue_FunnyKing
RiziaDLC.PersonalValue_Malenyevist
RiziaDLC.PersonalValue_Pacifist
RiziaDLC.PersonalValue_BrokeTradition
RiziaDLC.LeaningValue_Democratic
RiziaDLC.LeaningValue_ProBusiness
RiziaDLC.LeaningValue_Nationalist
Economy
RiziaDLC.Situation_Economy_EsqirisGasField_HighExtractionVolume
RiziaDLC.Situation_Economy_EsqirisGasField_AverageExtractionVolume

RiziaDLC.Situation_Economy_MITZ_HighResourceOutput
RiziaDLC.Situation_Economy_MITZ_MediumResourceOutput
RiziaDLC.Situation_Economy_MITZ_LowResourceOutput

RiziaDLC.Situation_Economy_LocalCoalExtraction_High
RiziaDLC.Situation_Economy_LocalCoalExtraction_Average

RiziaDLC.Situation_Economy_LocalGoldExtraction_High
RiziaDLC.Situation_Economy_LocalGoldExtraction_Average

RiziaDLC.Situation_Economy_Rigid
RiziaDLC.Situation_Economy_Mixed
RiziaDLC.Situation_Economy_

RiziaDLC.Situation_Economy_NelvisarOilField_LowExtractionVolume

RiziaDLC.Situation_Economy_NewBusiness_MassiveRise
RiziaDLC.Situation_Economy_NewBusiness_Reduction
RiziaDLC.Situation_Economy_NewBusiness_Collapse

RiziaDLC.Situation_Economy_ProductionCapacity_High
RiziaDLC.Situation_Economy_ProductionCapacity_Average
RiziaDLC.Situation_Economy_ProductionCapacity_Low

RiziaDLC.Situation_Economy_GlobalEnergyPrice_High
RiziaDLC.Situation_Economy_GlobalEnergyPrice_Average
RiziaDLC.Situation_Economy_GlobalEnergyPrice_Low

RiziaDLC.Situation_Economy_ProvincialTaxes_FullyPaid
RiziaDLC.Situation_Economy_ProvincialTaxes_MostlyPaid
RiziaDLC.Situation_Economy_ProvincialTaxes_Avoided

RiziaDLC.Situation_Economy_SelfSufficiency_Partial
RiziaDLC.Situation_Economy_SelfSufficiency_Dependent
RiziaDLC.Situation_Economy_SelfSufficiency_Mostly

Law&Order
RiziaDLC.Policy_Order_GoldenGuard_Expanded
RiziaDLC.Policy_Order_RizianForeignIntelligence_Expanded

RiziaDLC.Situation_Law_HumanRights_Weak
RiziaDLC.Situation_Law_HumanRights_Some
RiziaDLC.Situation_Law_HumanRights_Strong

RiziaDLC.Situation_Order_BorderSecurity_Weak
RiziaDLC.Situation_Order_BorderSecurity_Adequate
RiziaDLC.Situation_Order_BorderSecurity_Strong

RiziaDLC.Situation_Order_ForeignIntelligence_Ineffective
RiziaDLC.Situation_Order_ForeignIntelligence_Adequate
RiziaDLC.Situation_Order_ForeignIntelligence_Effective
Diplomacy
RiziaDLC.Situation_Diplomacy_PowerProjection_Overwhelming
RiziaDLC.Situation_Diplomacy_PowerProjection_Strong
RiziaDLC.Situation_Diplomacy_PowerProjection_Average
RiziaDLC.Situation_Diplomacy_PowerProjection_Weak

RiziaDLC.Situation_Diplomacy_TradeVolume_Low
RiziaDLC.Situation_Diplomacy_TradeVolume_Average
RiziaDLC.Situation_Diplomacy_TradeVolume_Increased

RiziaDLC.Arbitration_TotalSupport
RiziaDLC.Diplomacy_Sordland_NegotiatingPower
RiziaDLC.Diplomacy_Wehlen_NegotiatingPower
RiziaDLC.Diplomacy_Derdia_NegotiatingPower
RiziaDLC.Diplomacy_Pales_NegotiatingPower
RiziaDLC.Diplomacy_Rumburg_NegotiatingPower
RiziaDLC.Diplomacy_Valgsland_NegotiatingPower
RiziaDLC.Diplomacy_Lespia_NegotiatingPower
RiziaDLC.Diplomacy_Morella_NegotiatingPower
RiziaDLC.Turn08_ZilleNegotiations_ReturnPoints --> set to 4 and get the best deal from Wehlen, any more and it will not work, may be different in 3.1
Welfare
RiziaDLC.Situation_Welfare_IllegalSubstanceAbuse_High
RiziaDLC.Situation_Welfare_IllegalSubstanceAbuse_Average
RiziaDLC.Situation_Welfare_IllegalSubstanceAbuse_Low

RiziaDLC.Situation_Welfare_WorkersRights_Horrible
RiziaDLC.Situation_Welfare_WorkersRights_Bad
RiziaDLC.Situation_Welfare_WorkersRights_Acceptable
RiziaDLC.Situation_Welfare_WorkersRights_Good

RiziaDLC.Situation_Welfare_WorkersRights_Horrible
RiziaDLC.Situation_Welfare_WorkersRights_Bad
RiziaDLC.Situation_Welfare_WorkersRights_Acceptable
RiziaDLC.Situation_Welfare_WorkersRights_Good

RiziaDLC.Situation_Welfare_LivingStandards_Horrible
RiziaDLC.Situation_Welfare_LivingStandards_Bad
RiziaDLC.Situation_Welfare_LivingStandards_Acceptable
RiziaDLC.Situation_Welfare_LivingStandards_Average
RiziaDLC.Situation_Welfare_LivingStandards_Great

RiziaDLC.Situation_Welfare_State_Average
RiziaDLC.Situation_Welfare_State_Good
RiziaDLC.Situation_Welfare_State_Strong
Rizia election
RiziaDLCSupport.News_Turn06_V_ElectionRNCWin
RiziaDLCSupport.Reports_Turn06_PorteDrazon_Elections_RNCPollSurge
RiziaDLC.HouseElections_RNCWinsSeats
RiziaDLC.HODElection_RustyInfluence_RNC

--> if you want the RPP to win just replace RNC with RPP
Military Resources&Unit Total
RiziaDLC.Resources_Military_Manpower
RiziaDLC.Resources_Military_Equipment
RiziaDLC.Resources_Military_Trucks
RiziaDLC.Resources_Military_Tanks
RiziaDLC.Resources_Military_Ships
RiziaDLC.Resources_Military_Submarines
RiziaDLC.Resources_Military_BomberPlanes
RiziaDLC.Resources_Military_FighterPlanes

RiziaDLC.Resources_Military_AirStrikeRefillPerFragment -- not sure how this workes in 3.1, but I set it to 250 and it works so idk
RiziaDLC.Resources_Military_AirSupportRefillPerFragment
RiziaDLC.Resources_Military_NavalBombardmentCapability -- I alway set it to 250 but not sure how it works
RiziaDLC.Resources_Military_AirStrikeCooldown --> set to 0 or -1
RiziaDLC.Resources_Military_AirSupportCooldown
RiziaDLC.War_ActionPoints --> keep it under something like 50 otherwise it will block your other actions
RiziaDLC.Resources_Military_

RiziaDLC.Army_Unit_Ship_Total
RiziaDLC.Army_Unit_Submarine_Total
RiziaDLC.Army_Unit_Flagship_Total
RiziaDLC.Army_Unit_Marine_Total
RiziaDLC.Army_Unit_Paratrooper_Total
RiziaDLC.Army_Unit_Mercenary_Total
RiziaDLC.Army_Unit_Azaro_Total
RiziaDLC.Army_Unit_Sazon_Total
RiziaDLC.Army_Unit_GoldenGuard_Total
RiziaDLC.Army_Unit_Mountaineer_Total
RiziaDLC.Army_Unit_Militia_Total
RiziaDLC.Army_Unit_Tank_Total
RiziaDLC.Army_Unit_Infantry_Total
RiziaDLC.Army_Unit_Support_Total
RiziaDLC.Army_Unit_Fighter_Total
RiziaDLC.Army_Unit_Bomber_Total
Military Situations&Modifiers
RiziaDLC.Equipment_Modifier_Factor
RiziaDLC.Tank_Modifier_Factory
RiziaDLC.SupportVehicle_Modifier_Factory
RiziaDLC.Manpower_Modifier_Recruitment
RiziaDLC.FighterPlane_Modifier_Factory
RiziaDLC.BomberPlane_Modifier_Factory

RiziaDLC.Situation_Military_EquipmentReliance_HeavyForeign
RiziaDLC.Situation_Military_EquipmentReliance_SomeForeign
RiziaDLC.Situation_Military_EquipmentReliance_StrongLocal

RiziaDLC.Situation_Military_OfficerCorps_Bad
RiziaDLC.Situation_Military_OfficerCorps_Adequate
RiziaDLC.Situation_Military_OfficerCorps_WellTrained

RiziaDLC.Situation_Military_ShortMediumMissiles_Lacking
RiziaDLC.Resources_Military_DerdianMissiles

RiziaDLC.Situation_Military_MorellanAirPlanes
RiziaDLC.Situation_Military_ModernBombers_Lacking
War speech max. enlistment
Pre-speech
-You are all family, I want you by my side.
-My fellow Rizians.
-Today, we stand united, not in celebration, but in solemn duty.

Talk about the arbitration If you lose
-Despite the AN ruling in favor of Pales, we stand here today, resolute in defending our nation against their encroachment.
-In a surprising twist of fate, Valgsland has shown greater integrity then many who claimed to share our values.
-Our expectation was for Derdia to empathize with our plight, yet their stance left us disillusioned.
-Arbitration has spoken, yet true verdicts are written not in chambers of debate, but in the hearts of a people united for their cause.

Talk about the arbitration if you win
-The Alliance of Nations ruled in our favor. Yet accepting their resolution would mean accepting defeat.
-In a surprising twist of fate, Valgsland has shown greater integrity than many who claimed to share our values.
-Derdia stood with us as a powerful regional friend also facing international pressure for its way of life.
-The AN has spoken. Yet true verdicts are written not in chambers of debate, but in the hearts of a people united for their cause.

Talk about the naval incident
-Our stance at Aureus, backed by the Royal Navy, was a clear declaration of Rizia's resolve to protect its maritime rights.
-Our focus remained steadfast on the Valero, a duty to our own above all, in a decisive moment of kinship and loyalty.
-I solemnly vow to avenge these vile actions. We will counter every blow, return every volley and strike fear into the heart of the Palesians.

Highlight other subjects
-The shadow of Lespia and the Arcasian Treaty Organization looms large over Pales. We wage this war to counter their encroaching influence.
-The international community and the AN are against us. The world order they are creating is a farce!
-I have always seen through the self-styled 'Duke' Axel Reinhart and his sham of a Grand Duchy. It is time for the facade to come crashing down.
-From Moridia's Gulf to Sudis, then across to the Antacean Sea, our lands will stand unshackled, our people resolutely free.

Convictions
-They tried to attack me in Zille but failed. Now, a new threat rises from the south. We will fight our enemies on every front, and we will win.
-Visions have come to me, foretelling conflict; a divine sign that our path is righteous.

Address the people
-I call upon the youth of Rizia, to take up the mantle of defense, to write your own chapter in our storied history.
-Your enlistment, your support, your sacrifices are the building blocks of a free, victorious, and prosperous Rizia.
-From the fields to the factories, your contributions fortify the very foundations upon which our kingdom stands.
-This land of ours, with its rolling hills and ancient cities, calls for its children to protect its legacy. For Rizia, for our future!

Address the houses
-We are supported by the esteemed Azaros of Cardesse-Montaklar, whose military prowess and strategic acumen inspires not only their home province but the whole kingdom.
-House Sazon of Brenas will be key allies in this fight, harnessing the knowledge and youthful energy of their province to outwit and outmaneuver the enemy.
-Of course, I will be leading Rizia into battle with the entire Toras royal family by my side.
-Noble houses of Rizia, your unity and allegiance in this crucial hour fortify the soul of our nation.

Address the armed forces
-Dear Rizian soldiers, pilots, and sailors, today you embark on a great, great conquest. A conquest that will end with the greatest triumph Rizia has ever seen.
-Your valor and sacrifice are the bedrock upon which the future of our nation rests. We owe you an immeasurable debt of gratitude.
-To our esteemed paratroopers, your bravery and swiftness are the wings upon which our hopes soar.
-I ask our Lord God to watch over you in battle. May His mercy be your shield; His wrath your sword.

Conclusion
-In the heart of every Rizian, there lies a deep-seated desire to see our nation whole, undivided by foreign claims or unjust rulings.
-This reunification is not merely a quest for land, but a reclamation of our history, our culture, deeply intertwined with these territories.
-Our independence is non-negotiable. We will not be swayed by international pressures or alliances that threaten our sovereignty.
-The time for diplomacy has passed; Rizia must now assert its might and valor in the face of Palesian aggression.
-The blood of Rizia flows in our veins, fueling a fury born of righteousness and honor.
-United we stand — a family, a kingdom, one indomitable force for the future of Rizia!
Achievements
RiziaDLC.Said_GlovuriusAxaRizia
RiziaDLC.Said_Halaita
RiziaDLC.ImportArmsCount
RiziaDLC.ExportArmsCount
RiziaDLC.Shown_MiddleFinger_ToQueen

If you want to know how to get all achievements in Rizia this is a good guide: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3264301419
Collection Items
RiziaDLCSupport.CollectionItem_BullFigurine
RiziaDLCSupport.CollectionItem_ChessPiece
RiziaDLCSupport.CollectionItem_DogToy
RiziaDLCSupport.CollectionItem_FabergeEgg
RiziaDLCSupport.CollectionItem_GasCorpPlaque
RiziaDLCSupport.CollectionItem_IntermerkopumPlaque
RiziaDLCSupport.CollectionItem_IzaKey
RiziaDLCSupport.CollectionItem_KorontiResortPostcard
RiziaDLCSupport.CollectionItem_MandragoraExtract
RiziaDLCSupport.CollectionItem_MechanicalBird
RiziaDLCSupport.CollectionItem_MiniYacht
RiziaDLCSupport.CollectionItem_PoemScroll
RiziaDLCSupport.CollectionItem_WeddingRing
RiziaDLCSupport.CollectionItem_WehzekDoorstop
RiziaDLCSupport.CollectionItem_WruhecistMedallion

--> set it to true and then find the next line with the same name and add the date you "acquired" it
--> the date should be in this template \"dd/mm/yyyy tt:tt PM or AM\" just like this \"04/10/2024 09:01 PM\"
Titles
RiziaDLC.Title_Great
RiziaDLC.Title_Liberator
RiziaDLC.Title_Conqueror
RiziaDLC.Title_Faithful
RiziaDLC.Title_ScourgeOfNur
RiziaDLC.Title_Reformer
RiziaDLC.Title_Peaceful
RiziaDLC.Title_Generous
RiziaDLC.Title_Frailer
RiziaDLC.Title_Tyrant
RiziaDLC.Title_Armslord
RiziaDLC.Title_Lawgiver
RiziaDLC.Title_Rebellious
RiziaDLC.Title_Funny
RiziaDLC.Title_Sober
RiziaDLC.Title_First
74 Comments
Arayrin  [author] 24 Aug @ 8:48am 
:steamthumbsup:
𝖣𝗎𝗄𝖾 24 Aug @ 6:19am 
Nevermind, edited every save file, so its good now. Thanks you
Arayrin  [author] 24 Aug @ 5:19am 
Try setting it to a positive value first. if it still goes into negatives then try deleting it. TBH I have no idea what deleting lines in the saves does to the file but gl
𝖣𝗎𝗄𝖾 24 Aug @ 2:32am 
I set Retrograde modifiers to 0, but they return to to the original value when i load game. Can i delete this modifiers?
boots 20 Aug @ 9:41am 
thanks
Arayrin  [author] 20 Aug @ 4:40am 
try this? Set them to zero
---> should your energy or authority per turn exceed a certain amount the game will try to balance it with these lines:
RiziaDLC.Energy_Modifier_Retrograde
RiziaDLC.Authority_Modifier_Retrograde
boots 18 Aug @ 4:44pm 
Hello, how do i avoid getting negative 100000 energy when setting RiziaDLC.Energy_Modifier_BaseEnergy to 50, any help would be appreciated
Arayrin  [author] 18 Aug @ 4:19pm 
I’ll look into it later this week
ferind28 17 Aug @ 9:12am 
For me where it say BaseGame.Reform_Assembly_Vote the value it gives is 19 despite me getting 179 votes in favour. Therefore I think they might have changed how this is represented in the files.
Arayrin  [author] 9 Jul @ 11:19pm 
But if you want to keep the "strategy" format just remove the desired amount of equipment and add to the budget