Spellbook Demonslayers

Spellbook Demonslayers

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Malice 77, Level 125, Only Revive and only 1 HP
By Sioox | Robin
Auras: damage reduction, dodge chance, second chance cooldown and all revives
Weapons: domination, %HP damage weapons like illegal cleaver, execution pistols

Illegal Auras: +9 Revives, -99% Health
   
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Intro
You are asked to make a 77 Malice run.

You are not asked to have 25 Oblivion.
You are not asked to have 1000 Corruption.

With Oblivion and Corruption its harder than it has to be:
  • Oblivion can be added in "Adjust Difficult" where you can add Malice.
  • Corruption can be increased beneath the map / mode selection.

If you are here to see how to do it, make sure they are not included.
Setup
Flowers

Please have at least ca 30 flowers ingame.
You can use flowers to reroll illegal shrines weapon and upgrades.

Upgrades

Required Upgrades:
  • Corruption
  • Second Chance
  • Cascade
  • Expierence
  • Cast Speed
  • Movement Speed
  • Smuggler's Favor
  • Mana Recharge Speed
  • Projectile Speed and Range
  • Buff Duration
  • Shrine Size
  • Buff Effect
  • Damage Reduction
  • Dodge Chance
  • Projectile Size
  • Revives
  • Overlevel
Better having all then miss them, yet I think so are required.

Required Mutation:
  • None

Required Unbindings:
  • Unbound Reverb - Cast Speed
  • Unbound Tailwind - Movement Speed and Cast Speed
  • Unbound Clairvoyance - Expierence Gain
  • Unbound Brutality - Damage and Projectile Size
  • Unbound Deathbound - Demon Spawn Notification Rate, Enemy Movement Speed and Demon HP loss per second
  • Unbound Slipstream - Projectile Speed and Range
  • Unbound Samsara - Revives and Max HP
  • Unbound Fortification - Damage Reduction and Max HP
  • Unbound Acrobatics - Dodge Chance and Movement Speed

Demons

Required Demons:
  • Hellhound - Cast Speed
  • Brain Mole - Damage against Elite Demons
  • Necromancer - Not consume Revives (And Overpowered backup)

My Demons:
  • Evil Eye
  • Hellhound
  • Imp
  • Brain Mole
  • Necromancer
  • Void Wing
  • Void Walker

Charms:

My Charms:
  • Revives
  • Cast Speed
  • Expierence Gain
Ingame
Auras

Aura doing
Aura Name
Level up till?
Revives
Samsara
Upgrade
Expierence
Clairvoyance
Upgrade
Enemy HP Dmg/s
Deathbound
Upgrade
Damage Reduction
Fortification
Upgrade
Dodge Chance
Acrobatics
Upgrade
Shield
Surplus
Upgrade
Revives
Samsara
Max
Expierence
Clairvoyance
Max
Damage Reduction
Fortification
Max
Dodge Chance
Acrobatics
Max
Shield
Surplus
Max
Cast Speed
Reverb
Max
Enemy HP Dmg/s
Deathbound
Max
Movement Speed and Cast Speed
Tailwind
Max
Projectile Speed and Range
Slipstream
Max
Projectile Size
Brutality
Max

Illegal Auras:
  • Revive: +9 Revives, -99% HP (buy it as often as possible, use flowers to reroll upgrades)

Arcane Auras (in importance order):
  1. Execution
  2. Projectile (Shotgun)
  3. Cast Speed (Velocity)

Weapons

required Weapons (in importance order):
  1. Energy Cleave / Nova Cleave (Cleaver)
  2. Domination / Apex Predator (Claws)
  3. Double Tap / Prime Bolt (Pistol)
  4. Ghost Bullet / Spectre Shot (Shurikan)
  5. Venom Cleave (illegal Weapon, Cleaver)

3 Comments
Sioox | Robin  [author] 16 Apr @ 4:25am 
I'm glad I could help, yet this guide is based on the illegal revive aura.
In your case think it was more you than this guide.
Azerate 16 Apr @ 1:10am 
Good guide. I used this method but without relying on the illegal revive aura and reached about 138 level. Only had 3 demons too, but all unbindings.
Sioox | Robin  [author] 26 Oct, 2024 @ 3:50pm 
did it just with no unbindings (upgrades), no demons and no charms.