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I could make the top tower different to the side towers. Then I could invert that curved wall at the bottom of the top tower and the middle area wouldn't look so trash.
Why are there 2 1x1 rooms? I dunno, because there is. My problem is that what I try to do is often not possible in the game due to the game considering everything mildly interesting to be invalid placement. So then I give up on some fancy fantasy tower... and proceed to make this building that looks like a Pokemon. It deals direct unblockable emotional damage to it's owner.