Left 4 Dead 2
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Isaac Clarke (Fully Suited) [Nick]
   
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Survivors: Survivors, Nick
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15.142 MB
26 сен. 2024 г. в 15:23
Обновлений: 1 (просмотреть)

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Isaac Clarke (Fully Suited) [Nick]

Описание
ALL Credits belongs to Splinks

Splinks's Workshop:
https://gtm.steamproxy.vip/id/splinks/myworkshopfiles/?appid=550

Original Mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=126190047&searchtext=isaac+clarke

I just ported him to Nick I take 0 Credit for this!

Комментариев: 20
Nihil  [создатель] 4 окт. 2024 г. в 6:50 
Nihil  [создатель] 4 окт. 2024 г. в 6:46 
I'm almost done posting
Dead Man Walking 4 окт. 2024 г. в 6:46 
Okay then, I really appreciate you being my hero, and thank you.
Nihil  [создатель] 4 окт. 2024 г. в 4:53 
@DINO_anomaly.mp4 I'm still in bed, but I'll do it soon. Also, I saw your request to the original modder; maybe you should check my profile so you won't have to depend on modders anymore.
Dead Man Walking 4 окт. 2024 г. в 4:37 
@H.U.N.K
Dead Man Walking 4 окт. 2024 г. в 4:37 
Now I really get it, so can you make a port of this metrocop skin for Nick?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3118223834
Nihil  [создатель] 4 окт. 2024 г. в 4:01 
You dont seem to understand the model must already have been ported to L4D2 otherwise it wont have rigging I cant do rigging what I do is basically grab a skin that was made for example for Bill and then port it over to Nick thats what I do I just swap the survivors
Dead Man Walking 4 окт. 2024 г. в 1:33 
@H.U.N.K And that's exactly what I was trying to say, there's a website called "Pack 3D models" I don't know if you know it, but it must be known by survivor skin creators, it has the Sebastian Kruger Mad Chemist skin that, let's be honest, would suit Nick in a zombie apocalypse and you just have to download the model from the website, which is very easy, we can talk more about it in a private chat.
Nihil  [создатель] 3 окт. 2024 г. в 14:39 
I port a skin from one survivor to another thats what I do
Dead Man Walking 3 окт. 2024 г. в 13:54 
@H.U.N.K
Porting a model from one mod to another mod, is that what you meant?