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I also used this strategy on void raider difficulty to unlock the whirlwind watchtowers in the first place, the use of slowing laser turrets is a one-way trip.
Also, from what I can tell, bonuses are actually ‘additive’ for the most part and not actually multiplicative unless they are different types(fire rate vs damage). It has affected my layout considerably after realizing this and some things I thought were good originally, no longer cut it anymore as Corebreaker(10) difficulty is very unforgiving.