Kairo
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A Small Guide to the Artworks in Kairo (still in progress)
By Gordelphus
This is a guide for anyone interested in the origin of the artworks and other images used in several places in the game. This is not a guide for how to complete any of the puzzles in Kairo, or for any other aspects of the gameplay. It is purely for curiosity.

Also, basically everything here is a spoiler.
   
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Overview
There are eighteen images in Kairo which are directly taken from other sources, all with minimal alterations, if any. Some of these are famous and instantly recognisable, whereas others are highly obscure. In general, pictures match the theme of the room they are contained in. This is discussed more specifically in each section below.

This is a work-in-progress. Of the eighteen pictures, three are not yet identified. Their content might be known, but the exact image they were sourced from has yet to be found. Any help identifying these is very much appreciated.

The three are:

Two dice, possibly made of wood.
Coinage, possibly ancient Chinese.
An organic molecule, the lowest part of which is cytosine, and which is largely made up of several linked sugars.
Dead Garden
Following A Complete Guide to Kairo, the first pictures encountered are in the Dead Garden section. There is a Japanese woodblock, a Greek vase, and a Greek sculpture. They all have sport as a theme, which is fitting considering the puzzle in this room requires timed running about to solve.





The largest image is called Chiyoda Castle (Album of Men). It is a 1897 Japanese woodblock by Toyohara Chikanobu. It shows a competition in traditional Japanese archery, known as Kyudo.






The next image is from an ancient Greek vase, dating to 525 BCE, depicting olympic athletes running.








The smallest and rightmost image is a copy of the ancient Greek statue Discobolus, which portrays an athlete poised to throw a discus.

Balcony
The next image you'll run into, following the guide, is the Japanese one up on the balcony. This is a woodblock by Kitagawa Utamaro from 1793 which shows five women playing the traditional Japanese game of go, a strategic board game similar to chess but of higher complexity.


The hexagon design on the base of the game board is not in the original picture. It was added by the makers of Kairo to show the solution to a separate puzzle, garden secret.
Gallery
The next area in the guide is the gallery. There are four pictures here, all themed around chance or fortune in some way. This is almost certainly due to the nature of the puzzle in this room, which is solved by sheer chance rather than strategy.



The first picture here is a statue of Hotei Buddha, sitting in the rubble at Sendai, Japan after the damage had been inflicted by the major tsunami of 2011. The photo is was taken by The New York Post. It could be argued that Buddha represents faith and the destruction caused by the natural disaster represents exceedingly bad fortune.




The second picture is of an 18th century edition of French playing cards, "Les Cris des Paris" ("The cries of Paris"), made by Grimaud in France. It depicts various merchants peddling their wares by crying out as a form of self-advertisement, which was common at the time the cards were published. Card games in general, although they might require some amount of skill, invariably involve some degree of blind luck or chance.





























This section is unfinished--the exact origins of the remaining two pictures have not yet been determined.
Clockworks
After the gallery comes clockworks. This room contains a multi-step logic puzzle, and as a result, the four pictures herein are themed around logic and intelligence.






The most widely recognisable image is that of the German physicist Albert Einstein (1879-1955 CE). This picture in particular is from a 1947 photograph of him. Among many highly esteemed achievements, he won the 1921 Nobel Prize in Physics for his discovery of the photoelectric effect, which has allowed the development of modern quantum theory.



Next to Einstein we have a less well-known diagram of part of a Boolean logic circuit. In Boolean logic, each choice is considered to have only two possible outcomes (e.g. "yes" or "no", "on" or "off", "blue" or "not blue", etc.). This is the basis of all modern programming and has allowed the development of digital electronics. This particular diagram is from a lecture[users.ece.gatech.edu] at Georgia Tech School of Electrical and Computer Engineering. It has been filled in black presumably because the thin lines would be hard to see otherwise.



On the adjacent wall, there are two more pictures. The first is taken from the painting Aristotle, by Francesco Hayes, painted in 1811. Aristotle (384-322 BCE) was an ancient Greek and is held to be the first great scientist of ancient times. Among other things, he wrote extensively on a range of topics, including physics, ethics, philosophy, biology, zoology, etc. More pertinantly, he is considered the father of logic. He wrote the first ever study of formal logic, the Organon.



Next to Aristotle is a picture, hard to make out through the static, of the Ahmes Papyrus (also known as the Rhind Papyrus) of Ancient Egypt. It was purchased by Henry Rhind in 1858, who subsequently brought it to the British Museum for study. The Ahmes Papyrus dates to the 17th century BCE. Its author, known as Ahmes, copied it from a yet older text, from around the 21st century BCE. It is written in the Egyptian hieratic script and is a work on arithmetic, dealing mostly with fractions and geometry, and providing example problems for students. The whole papyrus is 33cm tall and over 5m long, making the entire work the equivalent of an Ancient Egyptian mathematical textbook.
Gym
After the gallery, there is the gym. This room involves a lot of running on treadmills to solve the puzzles, so appropriately, the two pictures here are both about toil.






The first picture is of a pyramid of some sort. It is actually a still from the film 10,000 BC, depicting the construction of the Egyptian pyramids, an act which famously used decades of hard work from innumerable slaves.































The other picture is an artwork by Titian, painted in 1548-1549, called Sisyphys. First mentioned by Homer in 800 BCE, Sisyphus was a mythological figure who was punished by the gods for wrongdoings. He was forced to move a heavy boulder up a hill, but when he finally reached the top, the boulder would always roll back down and he would have to begin again, repeating the task forever. Sisyphus represents endless striving and long, pointless tasks.
Upper Tower Hub
After completing all the parts of the upper tower, stairs appear in the upper tower hub. When you climb to the top of these, you are whisked up through the air to security, the summit, and the garden. Before reaching these places, however, three images rotate around you quickly for a few moments as you rise through the air. The third image remains unidentified, however, the other two are themed around fundamental human discoveries.



The most widely recognised image is Leonardo da Vinci's Vitruvian Man from 1490. This diagram shows human proportions and their relation to elementary shapes: a man standing spread-eagle can be perfectly inscribed in a circle with the centre of the circle at his navel, whereas a man standing as though on a crucifix can be inscribed in a square. The drawing is often used to refer to the innate symmetry and beauty of the human body and the universe.



Another image that zips by is this picture of some DNA. This is not just any picture of DNA, however. It is taken from James Watson and Francis Crick's ground-breaking paper, Molecular Structure of Nucleic Acids, published in Nature in 1953. This paper described, correctly and for the first time ever, the structure of DNA, the fundamental molecule of all known life.



The final image is a molecule. It's also seen up on the balcony after you press the big button--a projection of it travels around the walls very quickly. So far, this molecule is unidentified, except that it is obviously organic, contains what appears to be cytosine at one end, and is otherwise made up of seven linked ringed molecules which appear similar to sugars.



14 Comments
Avec 1 Jun, 2023 @ 8:51pm 
...Progress update?
Gordelphus  [author] 29 Jan, 2015 @ 11:26pm 
Found another picture. The ancient script next to Aristotle wasn't, as I suspected, Hebrew or Aramaic. It was Egyptian hieratic.

Only 3 more to identify.
Gordelphus  [author] 20 Jan, 2015 @ 7:42am 
Ooh, I like the detachment angle! Don't focus more than you have to on the random vicissitudes of fate, just accept that it's all up to chance and out of your control, so not worth dwelling on. (I mean, on a spiritual level, not a practical one. You'd still need to rebuild and all after a disaster.)

If you scroll down to the end of the electrondance article, you'll see I left a comment. Unfortunately, they closed it off before I got a chance to reply again. It was a very good article, that's for sure! And I love any game that keeps the player thinking on it long after they finish. Kairo really excels in this regard.
Diogo 20 Jan, 2015 @ 6:56am 
Yes, that makes more sense! I didn't get that from the picture in the actual game, but looking at the whole thing makes me change my mind, about the cards.

In my view, the Buddha is also tied to detachment. In the sense that, even in ruin, that spirituality (which includes faith and hope, of course) is something that you have regardless of external conditions. Even amidst destruction.
Regardless, that was just my initial (and isolated) impression, and you've certainly looked far deeper into it! :)


Also, have you read this? http://www.electrondance.com/the-secret-of-kairo/
It still has some blanks, but it may help you getting something more out of it. I'm planning on replaying the game eventually. I wasn't expecting this kind of game when I started, and ended up missing a lot of things as a result, unfortunately.
Gordelphus  [author] 20 Jan, 2015 @ 6:18am 
Maxmetpt, the cards aren't only of women--they're of historical merchants of both genders. So they could be reasonably interpreted to be time/history, economy/selling, or something related to card games. Since the room's puzzle is based entirely on chance, I don't think it's unreasonable to assume the blind luck element of card games is the intended meaning. Do let me know if you have any alternative ideas that fit the overall pattern, though!

Buddha also might alone represent religion/spirituality/enlightenment/contentment/etc. were it not for his setting: in the middle of the aftermath of a humongous, terrible tsunami. This isn't exactly a common setting, so it has to be taken into account in the interpretation. It's some kind of comparison or juxtaposition, that's for sure. My feeling, again based in part on the theme of the puzzle in the room, is that it is something about faith/hope (Buddha) and bad luck/bad fortune (the horrible disaster).
Gordelphus  [author] 20 Jan, 2015 @ 6:17am 
Mayumi June, thanks for the thumb up, and once you've finished the game, let me know if you know any of the remaining pictures and I'll add what you've got to the guide contents!
Gordelphus  [author] 20 Jan, 2015 @ 6:16am 
I've just updated--one more picture has been identified (the French playing cards). Thanks so much for your kind comments, Iguana Lee, Mayumi June, and Maxmetpt! I'm still plugging away in my spare time to finish finding the exact image sources of the last four unidentified pictures here.
Trevor Wolf 20 Jan, 2015 @ 5:16am 
great and valuable work.
Mayumi June 13 Jan, 2015 @ 7:32pm 
(I've just started playing, so I can't read this, but I'm giving you a thumb up for the time and effort you took to prepare this guide ^_^ I'll come back when I'm done with the game *_*)
Diogo 13 Jan, 2015 @ 1:42pm 
Interesting guide you're putting together, here! Looking forward to its continuation.

Also, on the Gallery, I saw the cards as simply representing Women (Love). Plus the Buddha (Spirituality), the coins (Money/status) and the dices (gambling), seemed to make some sense.

Anyway, I'll be waiting for more, cheers.