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So if, say you have a cheap or free source of Mahagony wood and a recipe that uses only wood (like a staff) you can get 8 XP per wood slot in that recipe for crafting it just once. This doesn't work with crafting materials like Bone Dice for example.
Enchanting materials used in crafting also factor into XP gained for the Skill you're leveling. This means you can use some cheap and abundant enchanting materials (Thorns, Bone Dust, Moonlit Moss, Sulphur) and common wood or metal materals in a recipe to boost the XP you get for it if a skill is annoying to level, like Armorsmithing (Example: Make ultra cheap and quick Copper Chainmail Pants but enchant them all with Guano. Guano is 0.5 gold and gives an extra 2 crafting XP a pop.)
Now, use Alt+1 to select your companion and order them to build any specific object and wait a few turns using "R".
As soon as you see the construction bar progress, order them to build any other of the objects you placed.
It's a bit annoying at first but once you get into the flow the hotkeys make everything super easy. With this you can skill up Leadership to 30 within 10-15 minutes and build a settlement at the same time.
However, you can still learn Pyromancy, Floromancy and Cryomancy if you didn't learn it at the beginning.
You do need to find a corresponding skill book however. If you use one you'll also gain the first level skill.
I believe they're available randomly from Hard and Extreme difficulty POIs and if you already had a character proficient in those skills before you might have a book lying around in some stash.