Garry's Mod

Garry's Mod

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[GM] White Forest - Inn Pre-war
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
Tiedostokoko
Julkaistu
Päivitetty
224.420 MB
29.8.2024 klo 22.09
20.6. klo 16.54
5 muutosilmoitusta ( näytä )

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[GM] White Forest - Inn Pre-war

1 kokoelmassa, tekijä RileySV
Half-Life: Pre-War Collection
18 luomusta
Kuvaus
[paypal.me]

The White Forest Inn at the height of tourist season.

See it during the Combine occupation and during the uprising.

//Requirements//
Nothing else should be required. Everything should be packed into the map. The map file itself should be "gm_whiteforestinn_prewar" in the menu, minus the quotation marks.

Do note that while no game should be required, the size and scope of the map might cause some issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map.

//Gameplay//
  • All buildings and routes back and forth across the map have been made easily accessible, including the central tunnel
  • Summer aesthetic with repaired interiors, exteriors, roadways, more alive forests, overhead planes, and clear skies
  • Gas pumps at gas station can be deleted using the Remover tool to allow gas pumps from other addons and their cars.
  • Two different teleport destinations from a spawn room
  • Navmesh and nodegraph

While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything

//Development//
While I roughly had an idea of how I wanted this to look and play beforehand, getting the lighting right was quite difficult. Especially with the trees. I think I found a good compromise. Making the cleaner road was fun too and really adds something to the map and its pre-war aesthetic.

The central tunnel was a bit tricky since it is a curved ceiling and curves around a corner on top of bending downwards. I went with exposed cave wall. This helped ensure the brushes didn't break while also visually being something unique. I'm not sure it's the most realistic, but I think the different visuals offset this.

//Closing//
I hope you enjoy this slightly different take on the White Forest Inn and its surroundings!

Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source!

Want to support me and my maps? Donate here[paypal.me] or join my Youtube Membership and become an Advisor!

Thank you to Thomas Connell for making the amazing buttons you see above, Valve for making some great assets and a great engine, and finally to the Advisors who suggested this map!

//Links//

(Gmod) [GM] White Forest - Inn Occupation | Click Here

(Gmod) [GM] White Forest - Inn | Click here

(Gmod) [GM] Coast - Inlet Pre-war | Click Here
60 kommenttia
.kkrill 24.7. klo 10.23 
can you remove the episodic content from the map now that its included with gmod? would cut down on the weight
Sharkzilla 18.6. klo 23.56 
the stairs are reflecting blue for some reason, could you please fix that?
NextKurome76TheSoldier 15.5. klo 13.59 
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file gamemodes/cmdr_whiteforest_inn_prewar/cmdr_whiteforest_inn_prewar.txt
cmdr_whiteforestinn_prewar
RupertGamingBoy 21.2. klo 9.05 
night version when?
rubí 9.1. klo 11.12 
Some rocks in the map have missing textures
Eurobeat Addict 6.1. klo 10.57 
This one looks good for racing
Lambda 5.1. klo 0.16 
this is very homey. i love your maps since they remind me of roadtrips on lonely roads.
Auxometer 27.12.2024 klo 3.30 
damn the shadows are really dark. weird choice tbf
Osk13 20.12.2024 klo 17.51 
BRO ... thank you
Osk13 20.12.2024 klo 17.43 
am gonna sound dum but do we need e2 or no just asking :)