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Instead of using Death's Door to teleport the Chapel Shepherd, first place your Riot Block on the floor, one block away from the back wall, in line with Dall (this is to leave space for the Riot Block later). Then, Swap Dall with the Riot Block. Then, swap Dall with the Shepherd. Then move Jen in front of the Riot Block, which is now sitting outside the level, where Dall stood when she breached. Move Dall to get the Intel that's on the table next to her, then Swap with Jen. Recover the Riot Block, and throw it behind the Shepherd.
At this point, do the same thing with Banks that you would've done for Unstoppable Force - apply Sedative Cocktail and Transference. Then, charge the Shepherd, and the achievement should pop.
For the last proving ground just start with banks and revive all the other teammates... For some reason i attempted to only use JUST Zan and didn't notice the team dead on the floor.
In turn 1, take intel as Banks, teleport with DD to the second intel, and grab it. Transfer damage from Banks to Big Zan, throw Sedative into Big Zan and two other goons, and duck. With Zan, clear Tracker near the window, find cover, and duck.
In turn 2, block the door and teleport behind cover with Banks and mop up the stragglers as you see fit. I hope this will help someone with that mission.
Your guide has been really helpful for the confidence points, thanks a lot.