Arma 3
No hay suficientes valoraciones
Hearts & Minds Mehland (BCC)
   
Premiar
Favoritos
Favorito
Quitar
Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
Etiquetas: Tag Review
Tamaño
Publicado el
14.031 MB
27 AGO 2024 a las 16:12
1 nota sobre cambios ( ver )
Necesitas contenido descargable para poder utilizar este artículo.

Suscríbete para descargar
Hearts & Minds Mehland (BCC)

En 1 colección creada por ᶜ8ᴱ ๖ۜBlueDaddy
BlackCandleCrusaders Missions/Mods
23 artículos
Descripción
you also need this mod which I can not list for some weird reason Vcom AI V3.4.0

📝 Introduction
Hearts and Minds is a cooperative Military Simulation (MilSim) mission that aims to recreate a post war environment based on an insurgency gameplay. Tura forces retreated from Altis and BCC deployed units and vehicles to help the local population. A new formed group, known as "Oplitas", is against the BCC intervention and is ready to fight.

✅ Goal
Your main task is to defeat the "Oplitas" group and restore peace and order in Altis. The militia has an unknown number of hideouts in the island that need to be destroyed. They have also ammo caches in various locations, destroy them to weaken its power.

💞 Actions
Bad actions cause bad effects. Infact there's a reputation system: helping the local population, fighting the "Oplitas", disarming IED will rise your reputation; killing civilians, mutilate alive/dead civilian, firing near civilians for no reason, remove banana, damaging/destroying buildings, breaking locked door, losing vehicles, respawns will decrease your reputation. At the beginning you have a very low reputation level, so civilians won't help you revealing important information about Oplitas, they will likely lie instead.



✨ Features:

Dedicated server support only

Dynamic battlefield

Enemies, civilian and animals spawn randomly

Random patrol and traffic

Dynamic caching system to save performance

Extend battlefield to sea (you are not safe on sea!)

Reputation system

Realistic IED/Suicide/Drone bomber system

Civilian interaction

Orders/drop leaflets

Request a lift

Discussion (interpreter)

Fleeing

More than 19 side mission

Deep ACE3 support

Use mainly ACE interaction

Rearm system

ACE Fortify

Logistic system

Tow

Vehicle in vehicle extended

Sling loading

Repair destroyed vehicles

FOB/Rallypoints

Gameplay elements

Intel about cache and hideout

Chemical Warfare

Spectrum devices

Under the hood

A lot of optional gameplay

More than 386 enemies and 29 civilians factions available

Full saving Database (even player markers)

Easy map change (See here)

ACE Headless support

Something I forgot for sure

Wanna Join The BCC Our Discord Link Here: >