Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
You spawn in and in a fraction of a second you are dead by an uzi guy in the other room (he shot through glass), on the otherside of a start room there is a fat guy and a firearms guy and on top of that comes a guy who cannot be killed with bullets and only melee is on the floor between rooms from which a previously mentioned guy comes from. Maybe I am so bad at this game, but I don't think the start of each floor should be an instant kill if you don't react fast enough. And by the way why there are a pair of a melee only guy's and fat's (and of course other enemys) at the start of the floor and the only way to get a needed weapon is by finding and killing an enemy with that weapon? Same issue is in the hunter saga (though I haven't played the brotherhood). As I said maybe I am so bad at this game, but atleast give a time to react to the floor.
https://www.youtube.com/watch?v=za9jeG0Dmpo