Detective From The Crypt

Detective From The Crypt

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Detective From The Crypt : Achievements Clues & Hints
By ηιgнтмαzє
A small guide for you to find which achievements are missable and giving you some clues if you wish to find them on your own but struggle for a reason or another. This game includes a "tasks list" and most of them are linked to an achievement, however not all of them are needed to finish the game and not all the achievements are linked to a task.
To avoid spoilers, everything will be hidden. Visit every room, take every item you'll find and you should manage to get most, if not all the achievements in no time.
   
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Story Achievements : Visiting All The Areas.
Have Pulcheria and the Candle out at all time. Talk to Pulcheria to make sure you have examined everything in said room and get a clue when something has to be done in this specific room.



The Darkday's Lands

Achievement : Letter from the Other World
Description : Get a letter from your great-grandmother.
Clue : Open the great-grandmother resting place.

Achievement : Greedy Bride
Description : Meet the Greedy Bride.
Clue : Go in the other mausoleum in the cemetery.

Achievement : The broken watch
Description : Find a pocket watch.
Clue : Visit the swamps.

Achievement : I'll be Lucky
Description : Help the loser.
Clue : Give the four leaf clovers to the loser.

Achievement : Family Jewelry
Description : Find family jewels.
Clue : Dig behind the angel statue in the cemetery.

Achievement : Bagpiper
Description : Help the Bagpiper.
Clue : Give the jewels to the Bagpiper.

Achievement : Maid's Gratitude
Description : Help the Maid.
Clue : Give the mason some candy so he can inspect the wall in the cellar.

Achievement : The Novice Investigator
Description : Apply the magnifying glass on the monument.
Clue : Apply the magnifying glass on Pulcheria's statue.

Achievement : Hello Pulcheria
Description : Find Pulcheria.
Clue : Give milk to the monument.



The Darkday's Mansion - Ground Floor

Achievement : Shadows of the Past
Description : Find the shackles.
Use : It's just there ¯\_(ツ)_/¯ .

Achievement : Anubis Head
Description : Find Anubis Mask.
Clue : Check the Egyptian Museum.

Achievement : Egyptian Mysteries
Description : Open the Sarcophagus.
Clue : Check the Egyptian Museum.

Achievement : Sudden Discovery
Description : Find the poacher.
Clue : Check the Egyptian Museum.

Achievement : Great-grandmother is watching after you.
Description : Get the second letter.
Clue : Check Great-grandmother portrait in the Library.

Achievement : The Mirror World
Description : Find the pocket mirror
Clue : Use any mirror to get in the Mirror World, it's on the table.

Achievement : Path of the Wise Men
Description : Discover the secret of the Library.
Clue : Place the statues back on their pedestals.
Use : You now have access to the Laboratory.

Achievement : Oh, rat !
Description : Find the rat.
Clue : Check the cupboards in the Dining Room.

Achievement : Dance
Description : Find a use of the figurines.
Clue : Check the grandfather clock.



The Darkday Mansion - First Floor.

Achievement : The Information is Precious
Description : Find the diary.
Clue : the key is in Jane's bedroom.

Achievement : Secret
Description : Find Opals.
Clue : Check the bear in Lord Darkday's study.



The Laboratory.

Achievement : Phonograph
Description : Listen to the audio record.
Clue : You'll find it in the Study's safe.

Achievement : the poison researcher
Description : Test substances for poison.
Clue : Test Broken Cup / Coffee / Chocolate / Sugar / Crumbs / Energy Powder.

Achievement : the Chemist
Description : Take a blood test.
Clue : Use the cane substance in the flask.
Use :

Achievement : Automaton
Description : Learn the secret of the Automaton.
Clue : Play music to get the Key.
Clue : Visit Lady Darkday's room to find a Coin and a Feather.
Story Achievements : Unlock All The Ending.
You can open every ending whenever you fancy, however it's not possible to skip the sequence of events. I encourage you to unlock them all, read every notes and files and enjoy the 5 versions one after the other so you don't forget half of them when you'll have to decide which one is the true version of events.



Achievement : Work of Brain
Description : Find out whose button it is.
Clue : Check the Egyptian Museum.

Achievement : The Golden Dung Beetle
Description : Find the use of the dung-beetle.
Clue : Lord Darkday has a nice collection of critters.

Achievement : Ra
Description : Help the cat mummy
Clue : The weapon can be found in the Dining Room.

Achievement : Heart
Description : Help a kind mummy.
Clue : Finally you can use your Anubis Mask.

Achievement : Egyptian Medicine
Description : Help Mrs. Jones.
Clue : Give Mrs. Jones new lungs.



Bad Ending : A Poisonous Drink
You don't need to save before a bad ending, you'll be asked if you want to play again and it will launch the game right before the "events".

Achievement : The Grim Cook
Description : Put the poison into hot chocolate.
Clue : Some people like it extra sweet.



Bad Ending : A Visit from the Dead
You don't need to save before a bad ending, you'll be asked if you want to play again and it will launch the game right before the "events". This one can be triggered at any time really.

Achievement : The Bearer of Evil.
Description : Scare the butler to death.
Clue : The Anubis Mask can claim more than one soul.



Achievement : Hot Chocolate
Description : Make Aunt Drink.
Clue : Don't forget the sleeping pills !

Achievement : The Safe Engineer
Description : Open all safes.
Clue : Lord Darkday loved his dogs.
Clue : Aunt Esther loves birds and flowers.

Achievement : Great grandmother's Bracelet
Description : Find all the pearls
Clue : You should trigger this achievements as you open all the drawers and give back the Ruby Necklace to its owner.



Lord Darkday Ending

Achievement : The Story of Lord Darkday
Description : Open the version with Lord Darkday.
Clue : Test the love note and the two papers sample in the laboratory.



Esther Darkday Ending

Achievement : Esther Darkday's Story
Description : Open the version with Aunt Esther.
Clue : Match the dress sample with the one in the Attic.
Clue : Test the locket and Lord Darkday's hair in the laboratory.



Governess Ending

Achievement : Governess Story.
Description : Open the Governess version.
Clue : Sympathetic ink can be revealed by heat.
Clue : Give the map to the Ghost in the Attic.



Lady Darkday's Ending

Achievement : Lady Darkday's Story
Description : Open Lady Darkday version
Clue : Unlock after checking Mom's old boots with the magnifier.



Butler Ending

Achievement : The detective master
Description : Apply magnifier to boots.
Clue : Check both the butler and the Lady Darkday's boots.

Dark StoryAchievement : Dark Story
Description : Find grandfather's diary
Clue : It's about time to check the Attic.

Achievement : The Butler's Story
Description : Open the Butler version.




Achievement : Radiance of the Spotless Mind
Description : Unlock all versions of events.
A Last Word ♥
hope this guide helped you when you were stuck, now that you have unlocked all the versions of event it's time to decide which one is making sense ♥ !
If you have any question or if I missed anything, feel free to ask in the comment section, I'll do my best to answer to you and correct any mistake I made.

PS : Yes you can translate my guide, but don't forget to add me as co-author ♥