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ExpandedLights [Frosty DLC]
   
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2024 年 8 月 17 日 下午 12:01
1 項更新註記 (檢視)

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ExpandedLights [Frosty DLC]

描述
ExpandedLights, updated for Frosty DLC.
All credits to the original author Skyrunner: https://gtm.steamproxy.vip/id/skyrunner/myworkshopfiles/?appid=457140

What changed?
- Updated PLib to: 4.16.0
- Updated Repack Lib to: 2.0.34.2

Tested with build: [Game Hotfix] - 626616 (2024-08-15)

Original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1871382174
24 則留言
MrFox 2 月 26 日 上午 8:37 
Can we have the LED do a wider area of effect + no fall off?
Gradenko 2 月 4 日 上午 7:20 
@FancyDan4217: This (great) mod actually lets the mercury lamp shine upward in a cone. So you could use the light with glass tiles and planter boxes, but let's hope there is a fix soon.
DarkRoku12  [作者] 1 月 12 日 下午 9:55 
Yes, I'm aware, I'll try to find time to work on this.
I have yet to fully understand how light works, the work I've done so far is making the mod 'work' and not crash.
FancyDan4217 1 月 8 日 下午 2:17 
The Mercury Lamp "works" but will not shed light beyond the single origin square.
Hartman 2024 年 12 月 24 日 上午 4:50 
When using this mod, the mercury lamp does not work properly.
ANGEL--ZY 2024 年 12 月 23 日 上午 3:55 
nice one
Storm[HUN] 2024 年 11 月 1 日 下午 2:06 
Thanks for updating! This is such a great mod, I can't live without it. :)
FlorestNerd 2024 年 9 月 26 日 下午 5:26 
Btw, there were a few mods that had sliders on mods manager
FlorestNerd 2024 年 9 月 26 日 下午 5:25 
Nah. I coul work just with the path I can take to modify the code myself, ONI mods are different from what I'm used with mine and rimworld
DarkRoku12  [作者] 2024 年 9 月 26 日 上午 12:22 
I'll see what I can do when I got more free time.
Definitely I should eventually implement a slider, but I'm not sure if there is a non-hacky way to fast reload a mod without reloading the whole game.