Garry's Mod
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Half-Life/Goldsrc HD Blood & Wound Decals
   
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Tipo de contenido: Extensión
Tipo de extensión: Efectos
Etiqueta de extensión: Dibujos, Cómic
Tamaño
Publicado el
Actualizado el
28.401 MB
7 AGO a las 14:41
15 AGO a las 7:39
37 notas sobre cambios ( ver )

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Half-Life/Goldsrc HD Blood & Wound Decals

Descripción
This addon replaces all the default Blood & Wound Decals from Half-Life 2 with their counterparts from Half-Life!

BIG WARNING! THIS ADDON IS NOT COMPATIBLE WITH ANY ADDON THAT REPLACES BLOOD, BULLET, IMPACT, OR WOUND DECALS! IT WILL BREAK THIS ADDON! SUPPORT FOR THAT IS IMPOSSIBLE!

This addon includes:

NOTE: FOR THE ADDON TO HAVE COMPATIBILITY WITH THE ADDONS LISTED, MOUNT AND SUBSCRIBE TO THIS ONE FIRST! OTHERWISE IT WILL NOT WORK WITH THOSE!

Black Mesa Version:



Another addon out the door! I got more upcoming addons coming soon! Thanks for all the support as always!

If you really wanna, check out my Half-Life/Goldsrc HD Prop Physics Sounds Addon!



Credits:
Testers: @AbbieBeesVR , @Ghostie , @Gamer

All sounds featured in this addon have been resampled by the one and only Senn! All thanks to them for the sounds! I have been given permission to use these sounds in addons such as this one! Go follow them on twitter here: https://twitter.com/senn_twt
Discusiones populares Ver todo (3)
11
14 DIC a las 13:49
FIJO: Bugs and Suggestions
VoidLeak
75 comentarios
VoidLeak  [autor] 22 DIC a las 2:07 
@Callsign_Ewok Thank you! I plan on doing more GoldSrc Stuff once I am free more often, and finish my main project!
Callsign_Ewok 22 DIC a las 1:47 
Also @VoidLeak it is really cool it's also satisfying to see the likes of Reagdoll mod which changes the body physics and has multiple other features and is also compatible as far to say it even is compatible with it's no collide NPC's ragdolls feature. As body physics and blood impact, particles and decals at play, allows for highly interactive experience with enemy engagements on NPCs when they die. DG:R allows a Valve Goldsrc level of dismemberment, but what's nice it's more realistic as it actually tears off the specific limbs rather then just gibbing the entire body and even understands different surfaces on the models of NPCs, for example metal NPC's will spark and gib differently and are even planned in a future update to potentially leave metal scraps and have oil like blood instead of red blood. (Not sure how the author of DG:R will pull that off) Rambling aside, love your work, your goldsrc mods adds a nostalgic charm to my Realism collection.
Callsign_Ewok 22 DIC a las 1:37 
i reconmend just using another realistic explosive effect or even just an improved version of the default or even just the default itself with no mods at the point.
H3xor126 22 DIC a las 1:28 
why i want the non pixel version!
VoidLeak  [autor] 21 DIC a las 18:06 
@Callsign_Ewok Thats cool to know!
VoidLeak  [autor] 21 DIC a las 18:06 
No
H3xor126 21 DIC a las 6:16 
i want the valve version
Callsign_Ewok 17 DIC a las 17:01 
Keep in mind I realize I already said this in August I just checked the comments haha lol.
Callsign_Ewok 17 DIC a las 16:59 
I really appreciate that despite the clarification in the description, this mod is actually quite flexible and will work with certain other mods, from what I can tell it can be setup properly to work with dismemberment gore reconstructed, which is pretty cool.
blanmoyherreal 12 DIC a las 9:06 
shit i forgot to clarify, it was a L4D2 blood replacement mod, this addon works with L4D2 mounted to gmod