CosmicBreak Universal

CosmicBreak Universal

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【Guide】About Painting
By CosmicBreak Universal Official
This page will explain Painting.
   
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Whst is the Paint function?
In CBUNI, most robots' Parts can be Painted and Skinned. .
Change the appearance of Parts to create your own custom character!
Skins created by other players can also be uploaded and used..
How to use the Paint function
Painting can be performed from the Garage.
Select a robot and click the [Paint] button in the top right corner of the screen.

Auto Paint
Choose from three pre-prepared skin colors to easily change the color of your character's Parts all at once.

Paint By Part
The color of each Part can be changed individually.
By changing the Main Color, Sub Color, and Light Color set for each Part, you can adjust colors more minutely than with the Auto Paint function.
To change all of the character's Parts at once, select the ALL PARTS button.

※Some Parts are locked and cannot be painted with any of the Paint functions.


Skin Editor
The skin for each Part can also be edited.
Unlike the previous Painting which recolors parts in a specified pattern, Skinning allows players to redesign the look of a Part pixel by pixel.
When skin editing has been completed, select [Confirm Paint] at the bottom right of the screen.

※Some Parts cannot be skin edited, such as limited edition pieces and humanoid robot's skin and hair.

Polygon Editing
The polygons of certain robot HD pieces can be edited.
Select the HD part and click [Edit Polygon] at the top right of the screen to begin.


Polygons can be adjusted by using the mouse to control the HD parts displayed on the right side of the screen.
When you've finished editing, click [Confirm] at the bottom right of the screen.

※Certain characters' polygons cannot be edited.

How to save, export, and upload created skins
Skins you have created can be saved in any folder on your PC.
They can also be shared with other players by uploading them to the Steam Workshop.

How to Save
Skins can be saved as a dedicated file (.cs2) by clicking [Save] on the top right of the Skin Polygon Editing screen.
Decide the file save location and name, then press [SAVE] to complete the process.

Exporting Images
Skin data can be exported as a png file by clicking [Export Image] on the top right of the Skin/Polygon Editing screen.
Decide the file save location and name, then press [SAVE] to complete the process.
The exported png image size will be 128 x 128.


Uploading to the Steam Workshop
When saving or exporting a skin file, check the box at the bottom of the window that says [Upload to Workshop when saving] and press [SAVE] to navigate to the upload confirmation screen.















On the upload confirmation screen, title, comment, and tags can be determined.
Tags can be separated with "," and only English can be used.
※Players must agree to the Steam Workshop Terms of Use to complete the upload.
※Tags will automatically include "skin" and "cs2".
※Please verify that the created skin is applied correctly before uploading.
Downloading/Using Other Player Skins
The Workshop features many skins uploaded by other users.
Skins published on the Workshop can be saved and applied to your own characters.

How to Download
Navigate to the Workshop from the CosmicBreak Universal Community Hub.
Launch STEAM and click Community on the top left of the screen.




Under Community Activities, click on Cosmic Break Universal.





Click on the Workshop.





If you find a skin you like, open the skin page and click [Subscribe] near the center of the screen to download it.

※If the player unsubscribes, the skin will become locked.


How to Use
Launch the Paint screen and select [Skin/Polygon Edit].
Click [Load] on the top right of the screen and apply the downloaded Skin file (.cs2) to apply it to your character.
Click on the Skin file you want to apply and click [Load].
Select [Confirm Painting] to apply it.

To apply a png file, click [Load Image] and select an appropriate file.