CosmicBreak Universal

CosmicBreak Universal

Not enough ratings
【Guide】About Statuses
By CosmicBreak Universal Official
Here various stats will be explained.
   
Award
Favorite
Favorited
Unfavorite
How to View Statuses

You can view statuses by selecting the robot to check in the Garage.

On entering the customization screen, you can view the detailed stats of your robot.
Parameter Details
● HP
HP represent the character's durability, and that character will diw when the HP reaches 0.

The gauge displayed above the head of both friendly and enemy robots represents their HP.
Ally and Enemy HP will be displayed in blue and red frames, respectively.

For ally gauges:
  • HP at max will make the display Green.
  • HP lower than 200 will make the display White.
  • At all other times the HP will display Blue.

For enemy gauges:
  • HP at max will make the display Purple.
  • HP lower than 200 will make the display Yellow.
  • At all other times the HP will display Red.

● STR
Affects melee weapon damage.
The lower the number, the less damage will be dealt, and the higher the number, the more damage will be dealt.

If the stat value reaches 0, some Wonder Bits will be significantly weakened.

● TEC
Affects projectile weapon damage.
The lower the number, the less damage will be dealt, and the higher the number, the more damage will be dealt.

If the stat value reaches 0, some Wonder Bits will be significantly weakened.

● WLK
Affectsground movement speed and some Custom Dash Actions.
The higher the value, the faster the movement speed.

If the stat value reaches 0, jumping ability will decrease and ground movement speed will become significantly slower.

● FLY
Affectsground movement speed and some Custom Dash Actions.
The higher the value, the faster the flight speed.

If the stat value reaches 0, jumping ability will decrease and flight speed will become significantly slower.

● TGH
Affects the amount of damage decay and stun rate when attacked in a short period.
The higher the value, less damage will be received and the likelihood of being stunned is reduced..

If the stat value reaches 0, even weak attacks will cause recoil.
Robot Type
Robot Type Compatability












The part in the red frame above is the robots's type.
Type is an important characteristic that affects a robot'sstats and play style,
as well as its best parameters, weapons and equippable Wonder Bits.

Robot type compatability is illustrated below.

    LND Type
   ↗     ↘
AIR Type ← ART Type

As illustrated above, each robot type is good against one but weak against another,
so be mindful of this when engagung in combat against other robots.

Additionally, SUP type robots have neither obvious advantage nor disadvantage against other types.

●LND Type
Possesses a fast ground movement speed and excels at melee combat.
Its STR and WLK stats are typically excellent.
It has a weakness to beam attribute weapons.

Its close range attcks are especially effective against ART types ,
but suffers against the beam-attack wielding AIR types.


●AIR Type
A type capable of flying at high altitudes for long periods of time.
Its TEC and FLY stats are particularly high.
Explosive, blast type weapons are its weakness.

The Beam weapons that AIR wields are especially useful against LND Type robots,
but it is weak to the blast weapon using ART type.


●ART Type
This robot type specializes in long distance, projectile combat.
It excells in the TEC and FLY attributes.
However, it has a weakness to melee weapons.

With its specialty in blast weapons it deals good damage against AIR types,
but given its weakness in close combat it is weak to LND types .


●SUP Type
Without any distinct weakness, the SUP robot has a wealth of assistive techniques.
While they may not have the high stats of other types, they can equip the widest variety of Wonder Bits.
Equipment exclusive to SUP types often aids their SUP abilities.
Cost













The area in the red box above is Robot Cost .

Each robot has a set cost, which is reflected in BP loss
when defeated in the Arena, on Missions, and etc.
Robots can be customized as long as they do not exceed their cost limit.

High cost robots usually have a high performance, but as the penalty
for their death is equally high, be careful when deploying them.

Cost Limit capacity can be raised by Leveling Up.
Size









The area in the red frame above is Robot Size .

Robot sizes are classified as S, M, and L .











Robot parts can vary in their size as well, and generally,
robots can only equip parts one size up or down from their own size .
For example, and S size robot can only equip S and M parts, but an M size robot can equip S, M, and L parts.


Size Characteristics



L-sized robots have high stamina and can carry large weapons, giving them access to great firepower,
but they often have low mobility and few ways to avoid enemy attacks.





Medium-sized robots are well-balanced and have no restrictions
on the size of weapons they can wield, making them versatile choices.





S-sized robots are small with high mobility, making it easier for them to avoid enemy attacks,
but they cannot carry large weapons and have low stamina, making them more vulnerable to attacks.