The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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How to Play as Moses
By DoorSlayer
This is a comprehensive guide to completing Skyrim as the leader and lawgiver to the Israelites.
   
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Starting Out: Unbound
Firstly, Start a fresh save.

When you get to create your character, start with a male Breton. This will give him that sweet magic resistance against the Pharaoh's magicians, which will come in handy later on.

You'll want him to have long hair with an equally long beard. don't forget he should be absolutely yoked since this man walked up and down mountains for a living.

You'll want to exit Helgen with Hadvar, but you won't be joining the imperials later on. This is because Moses started out with imperial Egypt but didn't end up finishing their questline before switching to another faction.
The Skills You'll Want
Now that you're free to move about (in a way, released from the bondage that was living in Egypt) you'll want to start out on the skills that Moses was most famous for. They are as follows:

- Illusion
- Conjuration
- Alteration
- Block
- Heavy Armor
- Speech
- Alchemy


Illusion:
Moses was a mighty leader who could rally Israelites from beneath the yolk of Egypt into a military force that conquered the promised land. You'll want these companion buff spells to do the same.

Conjuration:
In order to persuade Pharaoh to let his people go, Moses conjured all sorts of plagues onto Egypt, including the summoning of countless frogs and locusts. Our Moses should have a similar summoning ability.

Alteration:
Moses famously transmuted his staff to a snake, the Nile River into blood, and stone into streams of water. These feats will require a high level in Alteration, which can be fast leveled using the secret of the Arcana in the Dragonborn DLC.

Block:
Let's face it, Moses is a leader, not a fighter. He'll want to employ the help of others when it comes to fighting, and he'll want to stay alive to do so.

Heavy Armor:
Moses had to lead the Israelites across the wilderness, and had to travel lightly. As a result it would be best for our Moses to use light armor if he wears armor at all. Preferably he would be wearing robes or clothes for their weight option. However, We must also remember Moses having killed a man with his bare hands would have a gnarly unarmed strike, and so we'll want to earn the "Fists of Steel" perk at Heavy Armor 30. We can enhance this even further by finding and disenchanting the Gloves of the Pugilist in the Ratway in Riften. Putting that enchantment on our heavy armor gauntlet, perhaps a ring and a necklace, and we should be able to kill any Egyptian nobleman we see and bury them in the sand.

Speech:
Moses' primary weapon was his convincing persuasion to Pharaoh to let his people go. We want to make sure our Moses has an equally strong way with words. We wouldn't want him getting swindled in Belethor's shop either, would we?

Alchemy:
On the journey to the promised land, Moses' God gave him the recipe to create an anointed oil he could use to heal and bless the Israelites. We can make a similar oil at an alchemy table using the ingredients Wheat, Blue Mountain Flower, and Butterfly Wings.
Rules for the Build
Now that we have our historically accurate Moses, we need to make sure he's Biblically accurate as well. To do that, we'll need to set some ground rules. Our Moses can't do anything the real Moses wouldn't do, so for the majority of the run we'll have to return to the montra WWowMD, or "what would (or wouldn't) Moses do." Let's get the more obvious restrictions out of the way.

The Ten Commandments

1. You shall have no other gods before me
(we won't be using any shrines, not even to Talos. If we can prevent entering the temples to the pagan deities such as Kynereth in Whiterun or especially Diabella in Markarth, we should. We won't be doing any Daedric quests either).

2. You shall not make idols
(This one is already covered in the first commandment, but specifically it means we won't be constructing any idols or relics such as Azura's Star or Mehrune's Razor.

3. You shall not take the Lord's name in vain
(this is more than saying "oh my gosh" during the run, mostly meaning we'll have to honor our covenant with the Hebrew God and not forsake him during the run. This is mostly a redundancy rule on making sure we stay true to the run).

4. Keep the Sabbath Holy
(Fortunately for us, the Tamrielic week matches perfectly with our weeks. There are seven days in the week, one of which we must dedicate to a day of rest, or not working. This day is called Shabbat and will begin at sundown on Fredas and continue throughout all of Loredas until the week starts anew on Sundas. If this is your first save in Skyrim, then when we begin the run and escape Helgen it will be Sundas, giving us plenty of time before we have to worry about Sabbath. However, if you already have a previous save file by the time you start your Moses Run, the run will begin on whatever day it was when you last saved your previous character. Take extra care if this is the case. You can check the day and time by opening the map or by waiting which will be crucial for us to obey the commandment as Moses).

Now in order to keep the Sabbath Holy as our Hebrew God commands, we must recognize this time as a day of rest and not do any work. According to the Law of Moses (that's us) work is defined by any activity that requires two hands. This means no alchemy, no enchanting, no archery, no dual casting, no dual wielding, no two handed weapons, no blocking with a staff, no chopping wood, no using the woodmills, no mining, no cooking, no reading, etc. We shouldn't make any purchases at this time either, so make sure you spend your evening on Fredas before sundown making all the purchases you need for the sabbath in advance. Self defense will be permitted during this time as long as you're only using one hand attacks. Note that travel is also considered work in the Hebrew tradition. As it is written in Exodus the limit for what distance is considered travel is 2,000 cubits, which is about 1.2km or 3/4 of a mile from the position we are in once the sabbath begins. This means that if we're in Whiterun during the sabbath we should be allowed to travel to the local farms without breaking sabbath, so long as don't harvest or sell any crops which is considered work. For Moses' living in urban areas such as Solitude, daily life may require walking about the city and as such walking inside of a city's limits is not considered to be work. You might consider one or two loopholes in this commandment, such as "Rabbi, If I walk less than 2,000 cubits to my horse and I mount the horse while using only one hand, and then the horse proceeds to travel greater than 2,000 cubits across Skyrim, have I broken the Law of Moses?" and the answer is "No, unless of course your horse is circumcised and consequently also required to recognize the sabbath and thus unable to work either."

5. Honor your Mother and Father
(As Moses we know our parents to be Israelites but our adopted parents to be Egyptian royalty, but as the Dragonborn we know our parents were two bretons who lived somewhere outside of Skyrim. They won't come up much except for during the Dawnguard DLC in which we must speak of our parents with honor in order to uphold this commandment).

6. You shall not murder
(this is a pretty easy one. We can't murder people. Note the difference between killing and murder: A Stormcloak fighting in a war against imperial soldiers is not considered a murderer for killing an enemy soldier, but Ulfric Stormcloak is considered a murderer for killing the high king of Skyrim with his voice. Alternatively, a Companion fighting and killing members of the Silver Hand, or our own Moses defending himself against bandits are not in either case considered murder, but to initiate the conflict would be would be regarded as murderous intent. This means we won't be doing any stealth attacks or obviously any missions in the Dark Brotherhood).

7. You shall not commit adultery
(should we ever find love in marriage, as the real Moses did, we are to be loyal to our spouse, not practice any Diabellan arts, and not simp for Serana).

8. You shall not steal
(another easy one, we won't be picking up anything that has "steal" written in red attached to it. We also won't be doing any quests for the thieve's guild).

9. You shall not bear false witness against your neighbor
(with Moses, honesty is the best policy, and this means that we won't be saying anything dishonest or untrue during our run, no matter how high our speech is).

10. You shall not covet
(this is a pretty easy one for our Moses since it's covered in commandments 7 and 8. We're not going to steal any property or romantic partners, and we're not going to want to either).


The Oral Tradition

This is already a lot for our run, but we're not done yet. There are 10 written commandments from our Hebrew God, but there are also unwritten laws, the oral tradition of Moses as well as what was written in the Mishnah. We will be restricting ourselves according to these rules as well. In order to have a true Moses run it would be best to read the entire Mishnah and follow it to the letter, but ithe parts that pertain to Skyrim can be summarized as follows:

- We can't eat unclean foods (no rabbits haunches, no falcon eggs) but we can eat the clean ones (deer, goat, salmon) as long as we do not find them dead but instead hunt and prepare them ourselves. This is according to Kodashim, the law of holy things.
- Do not spend too much time speaking to women and instead read the Torah, as well as
- More women, more witchcraft (both of which according to the Mishnah in the law of Nashim, which means we shouldn't chat with Ysolda or Serana if we could instead be in the Library in the College of Winterhold)

and finally, the big one:

- We cannot contact the dead flesh which is unclean. This is according to the Mishnah, specfically in the Tohorot, the laws of purity, more specifically the tractate Oholot.
This means we can't touch dead stuff. This means we cannot loot dead bodies. It means we cannot attack or be attacked by draugr. This includes all dragons except for Alduin and Paarthurnax, as they are resurrected dead flesh that were brought back by Alduin. This affects almost everything we are going to do in the run. It's altogether inevitable that we will eventually face contact with dead flesh, since multiple quests will require us to slay draugr, dragons, or loot corpses (Arvel comes to mind). To work around this, it is absolutely imperative that whenevever we contact anything that is unclean, we immediately make it our goal to cleanse ourselves in a mikvah or living water, especially before entering a building and making it unclean as well. Since the ancient nords did not dig mikvahs in Skyrim, our only option is to cleanse ourselves in moving water such as the rivers or waterfalls we encounter, which can be found in most caves. Anticipate frequently fasttraveling to sources of water.
Finishing the Run
Now that we got that out of the way, we can move on to how to complete the game as Moses.

BEFORE we go to Riverwood once we finish the tutorial dungeon, primarily using our fists as weapons, we want to make a slight detour to the nearby cave of Embershard Mine. We'll find a staff inside that we're going to want for the rest of our run, because what would the real Moses be without his Staff? Once we have that, then we'll go to Riverwood. Start the Golden Claw quest in the Riverwood Trader and then head straight for bleakfalls barrow. It would be wise to speak first with Faendal and help him with out quest, except for the fact that we cannot lie, and must instead help Sven by telling the truth and getting him to help us in our journey. Note that we must also ensure he obeys all of our commandments as well.

Go through bleak falls barrow being extra careful to run straight past the draugr if possible and avoid being touched by them or their attacks at all costs. If unsuccessful, immediately sprint deeper into the dungeon until you find running water, and run back to it if necessary. Do this immediately after killing Arvel and getting the claw. Finish the dungeon, grab the Dragonstone, and then make a dash for Whiterun. bring Faendal the dragonstone, but BEFORE killing the dragon at the watchtower, hire the carriage to take you to Riften so you can get the gloves of the pugilist in the Ratway, which you can disenchant it Dragonsreach. If you want a better staff for your Moses, take the time near Riften to run to Blind Cliff Cave to get the Staff of Melka, though do make sure you honor the Mishnah as you interact with the women.

Now we can head back to Whiterun, enchant our gear, go kill the dragon at the watchtower, absorb its soul (which the real Moses probably wouldn't do), get our summons to High Hrothgar, and head to Ivarstead to begin our pilgrimage. Since High Hrothgar is holy ground we should remove our boots and/or shoes if we have any at this point before reaching the top. We should also make sure that we never under any circumstances reach the top just as the real Moses died during the exodus and was never able to enter the promised land.

And there you have it! You've Completed your Skyrim run as Moses!