Shelley Manor

Shelley Manor

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Shelley Manor | Achievement Guide
By Stef
A detailed achievement guide and walkthrough to get you your 100% as quickly and effortlessly as possible. Step by step instructions.
   
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Overview
Estimated difficulty: 2/10.

Estimated 100% time: ~1-2 hours.

Offline/online achievements: 10 offline / 0 online.

Number of playthroughs: 1.

Glitched achievements: 1, potentially. Someone reported "No hit wonder" not unlocking.

Missable Achievements: 5. "Crazy Banjo", "That body rocks!", "Move, b**ch!", "No hit wonder", "Lorekeeper".
Achievements
These are listed in the order you can earn them in.


Nice to meet thee! Meet Clara Shelley
Story related. After freeing yourself from the chain, exit the room and go downstairs to meet Clara.



The Ghost, the Vampire and the Wardrobe Hide in the wardrobe
Story related. Shortly after unlocking the door where you meet Clara, you will receive a tutorial on hiding. You'll have to do so to escape Edmund, who is coming down the hall towards you.



Crazy Banjo Tank movement rules!
I don't quite understand this achievement, or why it works the way it does. So, after escaping Edmund for the first time, you'll eventually find yourself in a large foyer, with Clara standing at the foot of the double staircase. Go to the bottom-left corner of this room and you'll find a button you can press that activates a "timer". As far as I'm aware, nothing actually changes. What you need to do is just keep hitting the button, but it's either random, or there's a specific timing to it, as me spamming it over and over for almost 2 minutes straight did nothing. Eventually, you'll hit it and a shotgun will appear on your back, unlocking the achievement.












Now you see me... Defeat Dracula
Dracula is an extremely easy boss fight. As soon as you enter his room, he will wake up and begin scanning the area from left to right. As long as you're behind cover, he can't see you. And if he does, the little eye icon will start to slowly fill red, but you usually have plenty of time to re-enter cover before it fills. Start by slowly pushing the cart across the room and climbing over the boxes. Back here will be a painting of his heart that you need to destroy. Once you do, he will get out of his coffin and start warping around the room in a pre-determined and easy to follow pattern. Use the small cabinet to climb back into the area where he's now patrolling and find the 3 other paintings of his that you need to destroy. One is to the left of his coffin, one is just below the crates you can climb over, and the final one is below the doorway you entered from. Once all 4 are destroyed, the fight is over.



... Now you dont Defeat Medusa
Another very easy boss. Medusa's fight takes place in the Trophy Room. Shortly after you enter, she'll come into the room behind you, so be ready for that! After she does, she'll patrol it in a figure 8 pattern. You can quickly crouch under any table if you need to escape her.

On the right side of the room are two pressure plates, and on the left side are two buttons. For the plates, you can use the moveable drawer at the top-right of the room, as well as one of the pushable luggage carts. There's one near the bottom-left button. And the buttons you should know the deal. Throw an item to trigger them. Grab the two keys out of the cabinets that you unlock and unlock the mirror at the front of the room, then spin it 180 degrees to end the fight.



That body rocks! Destroy Medusa's body
After grabbing the key off of Medusa's petrified body, grab any throwable item and toss it at her to shatter her.



Move, b**ch! Annoy Clara until she takes your place
As you progress through the game, you'll eventually enter a room with Clara playing the piano. Grab an item and smash open the glass cabinet to her right to scare her off of it. Once you do, keep spamming the piano until she tells you it's getting annoying, then spam it again and she'll kick you off.












Lorekeeper Find all lore notes
If you've been following along with the collectible guide, you'll find the final note just before starting the Frankenstein boss fight.



Final duet Defeat the Frankensteins
The Frankenstein couple isn't a hard boss, but it can be a little finicky to end. As soon as you enter the Dining Hall, there will be a candelabra on the floor near the table. Grabbing it will cause Frankenstein to enter the room. Light it up, then place it on the altar to the right of the fireplace, triggering the Bride to enter. Frankenstein will patrol in a circle around the dining table and charge at you if he sees you, while the Bride will walk back and forth at the top of the room and throw books at you.

Once both are in the room, you will need to crank the dials at either end of the room to open the fireplace up. Finally, bait Frankenstein to charge into the fireplace to end the fight. The easiest way I found to do this, was to pretty much ignore the Bride and have him charge into the table directly across from the opening, then stand in front of it until he charges.



No hit wonder Complete the game without dying once
This is not as hard as it might appear. In fact, it's not hard at all. You either have to really try, or just not be paying attention to die in this game. And if you do end up dying on your first run, you likely won't on a repeat as you'll know exactly what to do and when.
Collectibles
1/17 - Wrinkled Note
You can find this on a chair, immediately after learning how to crouch. Make sure you grab this before leaving the room, or the door will lock behind you.











2/17 - Diary Entry #33
After hiding from Edmund, the Zombie for the first time, you will enter a large foyer with Clara standing at the base of the staircase. Head upstairs and go to the far left side to find the note.











3/17 - Diary Entry #7
On the exact opposite side of the balcony from the previous note.











4/17 - Lies
After placing the bust in the correct spot at the top of the large foyer, go into the next hall and you'll learn about throwing objects. Before you do that, locate the bust that you can slide and slide it all the way down the hall to unlock a secret room. Use the picture below as a reference.











5/17 - Piece of Broken Paper
In the same hall, go to the far end and break the glass cabinet so you can grab a bust and unlock the next room. The note is inside.











6/17 - Love Letter
Solve the puzzle in the same room as the previous note, then enter the secret doorway that opens. Once inside the next room, go down to the right side of your screen and you'll receive a tip that paintings can be broken with thrown objects. Smash the painting of Dracula, then smash the glass to grab the note.











7/17 - Hint #1
After solving the next puzzle, you'll enter an area with Edmund patrolling. Sneak by him to the other side, then look to your left to spot a key in a glass case. Don't smash that just yet. Instead, destroy the painting to reveal a hidden note!











8/17 - Hint #2
This note is found inside Dracula's "boss" room. After sneaking by him and climbing over the boxes to the painting of his heart. move the climbable drawer over to the large bookshelf. Climb up and grab the note.











9/17 - Combination
After defeating Dracula and returning to the foyer, you'll unlock a cabinet and use a candelabra to open up the next hallway. Climb over the box, then enter the first door on your right. Wait for Edmund to pass through, then position the moveable drawer on to the left switch. Go the bottom-right side of the screen and climb over the furniture to the second half of this room. Position the drawer on the switch near the cabinet and it will open, giving you access to the note.











10/17 - Diary Entry #3
Immediately after grabbing the previous note, move the luggage carts out of your way, then check the chair to the left of where you hid from Edmund to find a candelabra. Light it up, then take it down to the candle at the bottom right of the room and light that up to reveal a secret room. The note is inside.











11/17 - Edmund's Diary Entry
After defeating Medusa and grabbing her key, head to the top floor of the Trophy Room. The note will be to the left of the exit door.











12/17 - Diary Entry #37
After using the Frankenstein Key to open the left side door on the 2nd floor of the foyer, you'll go down a long hall and spot a note on the floor. Approaching it will trigger Edmund to chase you
into a room that opens behind you. Once he leaves the area, exit the closet and go to the bottom of the room to spot a different note on the floor.











13/17 - Paintings
In the same room as the previous note, grab a cup off of the coffee table near the center of the room and toss it the yellow button to the right of the Frankenstein bust (top center of the screenshot below). Doing so will reveal a secret room. Go inside and grab the note from near the foot of the bed.











14/17 - Diary Entry #12
After solving the small puzzle in the room with the last two notes, you'll enter a large bedroom with Clara playing the piano inside. To her right will be a glass cabinet you can break to grab a candelabra. Light it near where you entered the room, then light all 5 candles around the room to reveal a secret door. Next, climb up the crates to Clara's left to grab the key. Use that key to open the wardrobe in the secret room.











15/17 - Unknown Diary Entry
After solving the candle puzzle and making your way through the dark hallway, unlock the door at the end to find yourself back where Edmund chased you. The note will be roughly where I'm standing.











16/17 - Newspaper Scrap
As soon as you enter the Dining Room, crawl under the table to your right (top of the screen). Grab the unlit candelabra and light it, then light up the candle on the wall to reveal a hidden door. The note is inside. You can grab this before triggering the boss fight.











17/17 - Diary Entry #18
This can be found inside the Frankenstein's boss room, to the left of the large fireplace. You can grab this before triggering the fight.
10 Comments
GUI - SALES 6 Jul @ 10:44am 
como faz pra deixar o jogo iluminado assim, o meu é muito escuro não consigo enxergar direito
KingKroooll 13 Mar @ 1:10pm 
Thanks for this guide. I lost the diary #3 on my first playthrough. I totally must have overseen this. I am not entirely sure, but i think the "crazy banjo" has to work with the lightning from outside. After pressing the button 3 times when the lightning strikes i got the achievment and the cosmetic weapon.
CUE(マクロビン) 7 Aug, 2024 @ 1:58am 
Don't worry, I've already contacted them to see if they can fix it for me.
Stef  [author] 6 Aug, 2024 @ 5:40pm 
That's really strange. I have no idea why that might be happening...all I can think to do would maybe open a forum post and hope the devs see it.
CUE(マクロビン) 6 Aug, 2024 @ 4:56pm 
I tried again after reinstalling the game and they still don't give me anything
CUE(マクロビン) 6 Aug, 2024 @ 10:32am 
I uninstalled the game and reinstalled it, then I'll try again and see and I'll tell you.
Stef  [author] 6 Aug, 2024 @ 8:34am 
Hm. I guess you got an unlocky bug? I'll have to update the overview section. At least a full speedrun takes ~15 to 20 minutes.
CUE(マクロビン) 6 Aug, 2024 @ 3:08am 
I didn't die at any time, it was straight away
Stef  [author] 5 Aug, 2024 @ 11:34am 
Was it a complete deathless run start to finish? Did ou alt + f4 or anything like that? Because the game auto saves the moment you die.
CUE(マクロビン) 5 Aug, 2024 @ 10:47am 
I did the no hit wonder but they dont give me the thropie