Sid Meier's Civilization V

Sid Meier's Civilization V

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Items (25)
One Piece Ultimate Collection (BNW)
Gemaakt door kingslayer
Adds all One Piece Civilizations(except Sengoku and Ankainu) to the game as well as the Legendary Ship and Haki Promotions mod. Monkey D. Luffy - the Strawhat Pirate Civilization Edward "Whitebeard" Newgate - The Whitebeard Pirates Civiliation Gol D. Roger...
Improvement Upgrades
Gemaakt door davii.adams
UPDATE: Resource quantity issue should now be resolved. Adds a number of additional improvements, unlocked via techs, for Workers to further enhance city tiles. Winter Resort, Research Station and Beach Resort, make use of terrain that tends to otherwise b...
Diplomacy Values (BNW)
Gemaakt door Xibalba
Shows actual values for AI opinion modifiers. Gives you a more accurate idea of just how much the AI hates your warmongering/religion spreading/wonder stealing ways. For Brave New World. Gods and Kings version here. Mod changes the CvGameCore_Expansion2.dl...
Units - Scout to Explorer
Gemaakt door BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Krakatoa Fix
Gemaakt door Barrowulf
This mod fixes the placement requirements of Krakatoa to increase its chances of being a workable tile. This one has bugged me for a while. In the default game, Krakatoa usually spawns out in the middle of the vast ocean and wastes a good natural wonder sl...
Barbarians - Unlimited Exp
Gemaakt door BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Really Advanced Setup
Gemaakt door General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Ethnic Units
Gemaakt door Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
Fortress Borders
Gemaakt door preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Reforestation
Gemaakt door framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
Tactical Nuclear Missile
Gemaakt door swatmp5
IF YOU WANT A REGULAR SUPER-LONG RANGE, ICBM, SCROLL UP AND CLICK ON MY WORKSHOP, THEN CLICK ON 'ICBM Nuclear Missile' MOD Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods +++++++++++++...
Workable Mountains
Gemaakt door Keukotis
Also available on CivFanatics Mountains can now be worked by cities once they have a yield. They don't start with one, but a small number of buildings can improve them. Palace now provides +1 Culture for Mountains. Stagnate your capital for an early policy...
=Aquatic Resources=
Gemaakt door Gaia
Adds 8 Aquatic Luxuries and 8 Bonus Sea Resoures. Standalone! Compatible with Avian Resources, Resource Compendium, and Sapiens. 8 More Aquatic Luxuries: Bluewhale, Grey Whale, Lobster, Marlin, Sturgeon, King Crab, Oysters, Dolphin. Yield: +1 Food and Gold...
Attack On Titan - Paradis (Historia Reiss)
Gemaakt door Space Walrus
**WARNING: Attack on Titan/Shingeki no Kyojin Spoilers** https://i.imgur.com/mLLf08F.gif The anime is finally over! In celebration, enjoy... Adds the Eldian Kingdom of Paradis, also known as "The Walls", or simply "Eldia", under Queen Historia Reiss, from ...
Resource - Mint Includes Copper
Gemaakt door BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
Promotions - Expansion Pack
Gemaakt door BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
More Luxuries
Gemaakt door Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Future Worlds
Gemaakt door bouncymischa
This mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 ...
Buildings - Upgrade System
Gemaakt door BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
R.E.D. Modpack
Gemaakt door Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
City Limits
Gemaakt door Kilandor
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs. Enjoy! --- Installation --- To get the mod you must "Subscribe" to it. From the main menu Open "Mods" after ...
UI - EditUnitNames
Gemaakt door Kalurak
Right-click a unit's name to edit it at any time - not just after a promotion. Uses UnitPanel.lua - not compatible with any other mods that modify that file. To get this functionality with other Unit Panel mods, insert the following into the mod's UnitPane...
Strange Religions
Gemaakt door Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
R.E.D. Xtreme
Gemaakt door Gedemon
Extreme Small Scale for R.E.D. Modpack, more and smaller models per unit and adapted formations. This mod MUST be installed AFTER the R.E.D. Modpack, else the formation won't be shown correctly. If you update the R.E.D Modpack, you'll have to remove and re...
InfoAddict
Gemaakt door Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...