Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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More Nebulas
   
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12.910 MB
26 jul, 2024 @ 15:21
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More Nebulas

Beskrivning
This mod adds two new nebulas to the game!
Those are:
-Hot Gas Nebula - Will set you on fire!
-Volatile Nebula - Handle with caution!

Both spawn naturally on a specific sector

Please comment any error/suggestion/idea you want!
11 kommentarer
Donald duck 21 sep @ 4:23 
what was a nebula again i kinda forgot
TokiMerr 3 aug, 2024 @ 16:49 
suggestion:

nebula that does nothing
AlFaraS'ulTane 2 aug, 2024 @ 18:20 
as for feedback: i added 6 cloud pieces and passed through them with a ship with 100 speed.
-flying 20s through the explosive cloud did 140k worth of damage to a ship worth 11m, went through 2-3 layers fo armor and did about 130k money dmg (1 large arc shield, rest was armor)
-flying 20s through the burning cloud set the outer armor on fire, almost all around the ship, causing 25k repair cost.
-- while i think the burning cloud is fine and a funny idea, i think the explosive cloud is a bit to hard, especially since the explosion "partially bypasses" shields and just goes straight for the armor (all around the ship). i think there should be a motivation to "run away from an enemy" into that explosive (orange) cloud because currently, there is no point going in there if it'll do more damage to you than most enemies.
AlFaraS'ulTane 2 aug, 2024 @ 18:20 
i haven't seen them in my campaign in several systems too. i kind of wonder how many "high_density_nebula" systems actually exist.

also, if i go into creative mode and select to spawn nebulas and such, your nebulas won't be generated. (i can still select them in the menu and put them manually, but that's only a workaround for creative mode)
Crazy_Flying_Worm_Dude 2 aug, 2024 @ 7:23 
it does not work delete it
Redstone_Orange 31 jul, 2024 @ 12:53 
doesnt work
Batata  [skapare] 29 jul, 2024 @ 6:10 
When i say "specific sector" i mean that they spawn on the "high_density_nebula" type of sector, but thats just boring info
_jo.nat_ 28 jul, 2024 @ 21:51 
Or even a "nebula" that's full of proximity mines
_jo.nat_ 28 jul, 2024 @ 21:51 
It'd be interesting to have explosive gas pockets in a type of nebula like in Freelancer...

Or even a "nebula" that's a wreckage zone
_jo.nat_ 28 jul, 2024 @ 21:50 
When you say specific sector, do you mean they spawn in Career mode in specific star systems or you mean areas of star systems?