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However, sometimes you need to profit from the trade caravan. Also Building a highly efficient economy is crucial for winning on harder difficulties; that's what this guide is for.
There is no need to factor in the food and drink costs because the peasants need to eat and drink regardless of what they produce, if anything at all. So yes, if your economy is too inefficient, it can end up not growing as a whole.
Is the sheet factoring in the 1:3 food/drink cost.
Your peasants/prisoners are consuming daily so that has an expense too.
This is only useful for a table on what product needs which raw materials.
Profit should be removed from this as the base figures used have no relevance if you make your own items. Production cost does not actually reflect a meaningful number and arbitrarily derived. The formulas are based on if you purchase only raw materials, and then built the buildings to use these items to make an end product, what would be the return on it. No one in their right mind should do that.
Thanks for the reference guide though - a handy look up