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On my save I became an ascended empire and everything worked fine, until I reloaded the save game and I noticed my fleet power was suddenly slashed to 1/4 of what it was prior.
I did a little bit of rooting around, disabling and enabling mods to pinpoint the culprit and it came down to this mod. Turns out it appears to treat the modded ascended empires as if they were a scripted AI empire like a FE or Khan, and automatically gives the ascended empire nation the tech that nerfs their fleet power.
It also seems to have borked the entire save, reverting to a save before becoming an ascended empire still has the tech. I also tested it on an AI ascended empire in the same save game and found they had the tech that nerfs fleet power as well so it wasn't a fluke.
Hope you can find a fix for this!
Could it be that the delayed reduction in fleet capacity, after the fleet gets created, causes this?
They are suffering losses and abandon the raid.
Now newly created fleets have a higher fleet capacity for a while.
For example, I have two existing fleets with 135 fleet capacity (so this seems to be the desired value)
If I now click on the “Create new” button in the fleet management, a new fleet with a fleet capacity of 202 is created.
After a while, a check is apparently carried out and the new fleets capacity is then reduced to 135.
This results in fleets with a higher fleet capacity than they should have. 190/135 i.e.
Does this work as intended?