Left 4 Dead 2

Left 4 Dead 2

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L4D1 Timed Buttons script
   
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53.358 KB
18.7.2024 klo 0.19
29.8.2024 klo 21.39
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L4D1 Timed Buttons script

Kuvaus
Recreates the first-person behavior of map-placed timed buttons that were used in the first game.
This does not affect buttons operating with a different entity that is used by other VScripts, which has a higher risk of incompatibility.

If you want a simpler-in-code alternate version, here is an alternate version made by 4512369781.

Originally released on Gamebanana first in an unfinished state.[gamebanana.com]
Suositut keskustelut Näytä kaikki (1)
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5.10.2024 klo 10.29
TÄRKEÄ: Bug Reports
Shadowysn
24 kommenttia
Shadowysn  [tekijä] 3.10.2024 klo 23.30 
@MDYT
Works only on local servers.
Агрессивный грыз 21.9.2024 klo 10.44 
Is it possible to use it on servers?
Legoshi's 3.8.2024 klo 20.59 
Alright thanks.
Shadowysn  [tekijä] 3.8.2024 klo 20.58 
@Xenorvya
It is intentional, you can move around in L4D1 using a timed button.
You usually aren't interested in doing so since your progress resets if you don't remain looking at the button.
Legoshi's 3.8.2024 klo 20.14 
I'm able to move while using, is this intentional? I think this isn't the case in L4D1.
80斤的大鸭脖 29.7.2024 klo 2.40 
@Dark "Gene" Alex
Because it fit well into VR mode
fabiancc192008 22.7.2024 klo 18.43 
jua
Dune Jumper 19.7.2024 klo 20.18 
Never even occurred to me that it was different
DeadMeat 19.7.2024 klo 12.35 
Because it keeps the game in first person
Ben Zayb 19.7.2024 klo 3.22 
If I oughtta be honest, can someone tell me why they would prefer this over the l4d2 version, sure difficulty is increased but that is a bit of a broad statement