Sid Meier's Civilization V

Sid Meier's Civilization V

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Greek City States - Corinth
   
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19 października 2014 o 9:41
23 marca 2015 o 16:34
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Greek City States - Corinth

W 2 kolekcjach stworzonych przez Rosenthorn
[NewCivs] Greek Split
Przedmioty: 6
Firebug's Civilizations
Przedmioty: 15
Opis
Corinthian Order: For every 3 Social Policies adopted, receive a +5% boost to building production in the capital and for every Policy Tree completed adopted gain +50 Gold when a Great Person is expended.(Can't build settlers or annex cities)

Temple of Apollo (Writer's guild) - Available at Writing. Increased GPP per turn to +3.

Citizen Hoplite (Spearman): +30% near the capital. Based on Capital proximity (-5% per tile distance beetween unit and capital)

Compatibility -
Cultural Diversity
Ethnic Units
Map Labels
Piety and Prestige


Firebug - Leaderhead, Retexturing, Icons and Coding
AgressiveWimp - Fixes to Coding
LeeS - Fixes to Coding
Rob (R8XFT) - Changing the UUs name
danrell - Hoplites UnitArt
Komentarzy: 22
Rosenthorn  [autor] 26 sierpnia 2016 o 19:43 
also because of the "distance from capital" bonus of the citizen hoplites.
oh and it would probably also need Wonders of the Ancient World for the +50 gold from great person expending.
Arc|Revenant| 26 sierpnia 2016 o 18:30 
Is this mod BNW only because of the Writers' Guild?
Rosenthorn  [autor] 14 marca 2015 o 19:24 
Compatibility to other mods added.
Rosenthorn  [autor] 25 lutego 2015 o 9:00 
Massively updated with a new UA and new UB.
Rosenthorn  [autor] 21 lutego 2015 o 11:30 
Corinth has been updated to be Compatible with Sparta.
Rosenthorn  [autor] 26 października 2014 o 15:02 
Update 4 did made it so its just the specialists half of the UA
Rosenthorn  [autor] 25 października 2014 o 3:34 
Played a game against the AI. still OP as hell.
I might get rid of the bonus for specialists.
Rosenthorn  [autor] 23 października 2014 o 10:39 
Updated (not on CivFanatics however, check description for more info)
Rosenthorn  [autor] 23 października 2014 o 6:44 
This was my first Civ V mod, and i'm working on balancing it now. I'll be using ideas similiar to flaris.parke's
Aussiehawker 23 października 2014 o 1:07 
@firebug Maybe instead have UA be 2+ production per Specilist. Their UB could be a Barracks replacement at Bronze working that have a Engineer slot and maybe their UU can instead be Extra defense near capital like Ethopia.