Sid Meier's Civilization V

Sid Meier's Civilization V

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Helicopters On Carriers
   
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Mots-clés : Art, Gameplay, Terrain, Units, Vanilla
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15 juil. 2024 à 4h08
24 mars à 8h26
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Helicopters On Carriers

Dans 1 collection faite par zai4z
zai4z's essential mods
23 objets
Description
This mod reworks the helicopter gunship, and allows any unit with the combat class "UNITCOMBAT_HELICOPTER" to fly over coast without embarking.

Helicopters may also be stationed on a carrier (any unit with the combat class "UNITCOMBAT_CARRIER") by sleeping on it. The carrier must be on coast in order for the helicopter to land.

This allows the helicopter to use the carrier's movement point and also cross ocean (as it can't move on ocean tiles itself). If a carrier is killed on ocean while carrying a helicopter, the helicopter will be destroyed too.

Helicopter Gunship Changes
  • Is now ranged. Has 1 range, with 70 ranged strength
  • Can no longer pillage (it's in the air...)
  • Reduced defensive strength to 35 (from 60)
  • Added +1 range promotion to chose
  • Starts with +3 sight
  • Starting anti-tank bonus reduced to 50 (from 100)
  • Can now move after attacking
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