Project Zomboid

Project Zomboid

148 valoraciones
Witchlake
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41.338 MB
8 JUL 2024 a las 3:59 p. m.
30 JUL 2024 a las 12:59 p. m.
3 notas sobre cambios ( ver )

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Witchlake

Descripción
This is our first Map.
WITCHLAKE is a city that the old settlers named, calling it that way when they saw the silhouette of the lake from the mountains.
Raising a logging town in its vicinity that progressed towards the city it is today.
A modern and busy city with business, industrial, residential areas and all the services of a city.
With treasures hidden in it that only the most observant and insightful survivors will be able to find.

Contains tiles for:
Daddy Dirkie ♥♥♥♥
melos_tiles
throttlekitty
So it requires its respective mods.

Cells-->34x40, 35x38, 35x39, 35x40, 36x38, 36x39, 36x40
Having conflict with any map that occupies those cells.
It is recommended to play with low loot.

THANKS
To Daddy Dirkie ♥♥♥♥ for his tutorials and exceptional tiles.
To melos_tiles for their tiles and color ranges
To thottlekitty for her detailed tiles
To Dannyboypz and his entire community for his friendship and encouraging us to continue.

We hope you have fun and that it is to your liking as much as it has been for us to do it.

Report any errors.

Thanks for giving it a chance.



Este es nuestro primer Mapa.
WITCHLAKE es una ciudad que nombraron los antiguos colonos, llamandolo asi al ver desde las montañas la silueta del lago.
Levantando en sus cercanias un pueblo maderero que progreso hacia la ciudad que hoy es.
Una ciudad moderna y muy concurrida con zonas de negocios, industrial, residencial y todos los servicios de una ciudad.
Con tesoros escondidos en ella que solo los supervivientes mas observadores y perspicaces podran hallar.

Contiene tiles de:
Daddy Dirkie ♥♥♥♥
melos_tiles
throttlekitty
Por lo que requiere sus respectivos mods.

Celdas-->34x40, 35x38, 35x39, 35x40, 36x38, 36x39, 36x40
Teniendo conflicto con cualquier mapa que ocupe esas celdas.
Se recomienda jugar con bajo loot.

AGRADECIMIENTOS
A Daddy Dirkie ♥♥♥♥ por sus turoriales y sus excepcionales tiles
A melos_tiles por sus tiles y gamas de colores
A thottlekitty por sus tiles tan detallados
A Dannyboypz y toda su comunidad por su amistad y animarnos a seguir.

Esperaamos que os divirtais y que sea de vuestro agrado tanto como ha sido para nosotros hacerlo.

Notificar cualquier error.

Gracias por darle una oportunidad.

Workshop ID: 3285142457
Mod ID: jemyo2519
Map Folder: Witchlake
52 comentarios
Shena68  [autor] 10 OCT a las 9:04 a. m. 
wfawn999
Thank you for your comment, it is appreciated and encourages us to continue modding. We are also still on version 41 for multiplayer, but as soon as Tilezed is released for version 42, we will try to continue making maps without forgetting Wichtlake.
Thanks again.
wfawn999 9 OCT a las 3:44 p. m. 
I would just like to thank you for creating a build 41 map. I have not updated to build 42 and I don't plan to. Build 41.78 is the build I play. Can't find many maps for this game version anymore. It's understandable as a lot of ppl are now playing 42. But there are those of us who will be sticking with 41. So thank you.
Jemyo  [autor] 8 AGO a las 8:42 p. m. 
Иe¢яø†ica
We're glad you were able to fix it and it didn't break your game. It must have been a loading error. Thanks for letting us know
Иe¢яø†ica 8 AGO a las 6:28 p. m. 
[Shena68]
Thanks for your reply. I've already fixed it. Just for reference, here's what I did:
I deleted my multiplayer server's mods folder to force a fresh download of all mods, then used the proper tool to restore only the Witchlake mod map's cell area.
Shena68  [autor] 8 AGO a las 10:23 a. m. 
Hello Иe¢яø†ica
well, I have looked at three games that I have started before the Melos update to see if there was any change in the buildings and I have not seen any alteration, I would advise you to unsubscribe from melos and witchlake and resubscribe, to delete with the cleanermap that area, go back to that building to see if it is still wrong.
I don't know what else to tell you, I hope it will be solved with this help.
Иe¢яø†ica 7 AGO a las 1:35 p. m. 
Hi, when the melos_tiles mod was updated, it broke my mod. It doesn't show on the map, but the map is still there, just broken. How can I fix it?
- https://ibb.co/RppjRLns
- https://ibb.co/9kRzvXyf
Mantismax 27 ENE a las 4:53 p. m. 
minor conflict with pitstop map (1 cell)
jackybran1971 23 ENE a las 2:17 p. m. 
Para @shena68 y @Jemyo un gran abrazo, se les extraña y se les quiere, de parte de la comunidad de Dannyboypz. Esperamos verles pronto. :steamthumbsup:
Jemyo  [autor] 18 OCT 2024 a las 9:03 p. m. 
@Chainsaw787 What you are telling me must be a loading failure, try unsubscribing and resubscribing. All the servers I know work well without any problem, there may be a conflict with any other mod, I don't know, we are not experts in servers, we are sorry I can't help you, if you solve it, tell us
Chainsaw787 17 OCT 2024 a las 8:20 a. m. 
Having an issue getting this to work on my server... Deleted the chunks and cells in the area when I added it. It loads... Mostly but with many walls missing, portion, of the map are forest still, and it doesn't show on the paper map. Works perfectly fine for Single player. What could I be doing wrong???