RimWorld

RimWorld

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Simply More Implants (Continued)
   
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Mod, 1.5
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237.574 KB
6.7.2024 klo 22.10
10.9.2024 klo 17.42
2 muutosilmoitusta ( näytä )
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Simply More Implants (Continued)

1 kokoelmassa, tekijä Zaljerem
Zal's Continued Mods
547 luomusta
Kuvaus
Original mod by Turnovus
https://gtm.steamproxy.vip/workshop/filedetails/?id=2616600036
If the original author requests it, I will remove this update.

*** ORIGINAL MOD HAS UPDATED - this one is set to unlisted, and will not be updated further ***

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See original mod page for complete detail.

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Original mod notes (1.4):

Adds a variety of new, stackable implants that serve as straight upgrades.
10 kommenttia
Zaljerem  [tekijä] 7.7. klo 9.33 
Ah, excellent. I have set this to unlisted and will note that you're updated above.
Turnovus 7.7. klo 9.24 
Hello, thank you for your work in keeping the mod active during my hiatus.

The original version has been properly updated to version 1.5, and no longer requires Royalty. I plan on including support for 1.6 when I have the spare time.

The disappearing implants problem was caused by a bug in the Community Framework (GitHub issue #15), and has since been resolved.
danzloblaha13 24.6. klo 8.12 
Question ... do these "new implants" have same demerit as standart DLC ones ? EMP shut down ... ? If yea then i will abstain :D like my bionic archotech army of psycasters with EMP weapons and VPE static lord squad :nosangry: in battle able state and not broken down upon single EMP friendly fire :steamsad:
Kairoro 28.1. klo 3.08 
bad news! implants dissapear still. psycho-processor is gone next tick after intstallment, nothing in logs either
Argus von Stein 10.9.2024 klo 18.05 
Thanks a lot!
Zaljerem  [tekijä] 10.9.2024 klo 17.43 
Thanks for the report, your patience, and to Crypto Graph for his help with the issue. I've just pushed an update to fix the disappearing implants.
Zaljerem  [tekijä] 20.8.2024 klo 6.18 
I'll try to review this soon. I think I have another implant mod with similar issues.
Argus von Stein 19.8.2024 klo 21.46 
So, I checked with devmod, and they seem to disappear the next tick after an operation. There's no console messages, so can it be a mod conflict without a log? Or is it a bug? The original mod seemed to have similar errors with different implants.
Argus von Stein 19.8.2024 klo 21.34 
Some implants seem to disappear on installation. In my case, it's the Ophtalmic augment.
Hamacelos 7.7.2024 klo 5.12 
thank you like always you're the boss zal