Total War: WARHAMMER III

Total War: WARHAMMER III

231 betyg
vampire coasttt ships
3
3
3
2
2
   
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394.724 MB
1 jul, 2024 @ 6:30
3 jul, 2024 @ 12:54
3 ändringsnotiser ( visa )

Abonnera för att ladda ner
vampire coasttt ships

Beskrivning
2 ship summons for luthor and noctilus
9 units to vampire coast ports
credits
Porkenstein -for some unit cards
BrutusCzX - for some projectile vfx





40 kommentarer
n.pedrazalis 8 sep @ 17:37 
you are gone ?
Prince Malkiel 7 dec, 2024 @ 19:01 
Can you update mate :)
aos_21 25 nov, 2024 @ 9:40 
Hello. I love the concept here and thank you for creating the mod! That said, if I may, I have some recommendations:

1. The texture quality on the ships is too low and it stands out from the rest of my army
2. The effects around the Bloody Reaver are too extreme and drag down my fps even with an RTX 3090
3. There is a lack of realistic (graphical) detail on the ships

Would love to add this to my campaign after a few updates. Thank you again.
Mad Space Cow Disease 7 nov, 2024 @ 18:13 
hello, is there a potential way you can update the health on these units? They are about 50% of what they should be at to compare to other basic enemies.
Nurglephile 8 sep, 2024 @ 7:31 
dig deep into lore? nah, have a fever dream🗿🗿🗿
Kingpanther7 3 sep, 2024 @ 7:58 
imo the navy units lack dmg to deal with clusters of troops but thats my opinion this mod is a must have for vc
Darkwing Duke 2 sep, 2024 @ 8:30 
I wish this game had proper naval combat
forever alone 17 aug, 2024 @ 4:15 
jjjj it is said when its unmounted read des.
LikeABith 4 aug, 2024 @ 14:08 
The ships that require to face broadside to shoot don't do it automatically when you tell them to attack. So they just sit there and do nothing unless you manually rotate them
jjjjjj 4 aug, 2024 @ 10:37 
Noctilus seems to lose the summon ability after gaining his mount