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CC's UAPM + EK Dockyard + Megapack updated
   
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30 de jun. às 2:07
12 de jul. às 1:35
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CC's UAPM + EK Dockyard + Megapack updated

Descrição
There should be no problems adding this to existing maps. If there are errors please tell me.
Just so everyone knows, this is a pack of items and tools for map makers not a map on its own. There is no playable map included.

Contains:
-CC's Building
-CC's Dead and Gore [deadNgore]
-Ek Dockyard [Updated]
-hUbert's Simple Spawner

Changes to CC's mods:
-Fixed seams on some textures. (example, sky texture now repeats perfectly)
-Trees now separated into top half and roots, now you can add extra tree trunk and make them taller.

Changes to Ek's mods:
-Added new enviromental effects.
-Updated some components to use newer faster running methods.

Additions:
-Tree trunks to lengthen trees.
-Fade sky textures to transition between backgrounds. (example, fog to sky, sky to space)
-Sky light items, a very flat and large light for better lighting relating to the sky or windows.
-Updated Ek map pieces on their own, this might be controversial but my thought is its optional to use them.
-Russian translations for all contents.

I added these all together because it was becoming a pain to maintain CC's mods as patches, and i would like to be able to use EK Dockyard without needing all the other EK mods at the same time.
Anything that might conflict with other mods is set to override meaning it should be compatable.

/// If you see any bugs please tell me, i can't fix things im not aware of! ///



Не должно быть проблем с добавлением этого на существующие карты. Если будут ошибки, скажите мне.

Содержит:
-CC's Building
-CC's Dead and Gore [deadNgore]
-Ek Dockyard [Updated]
-hUbert's Simple Spawner

Изменения в модах CC:
- Исправлены швы на некоторых текстурах. (например, теперь текстура неба повторяется идеально)
- Деревья теперь разделены на верхнюю часть и корни, теперь можно добавлять дополнительный ствол дерева и делать их выше.

Изменения в модах Ek:
- Добавлены новые эффекты окружающей среды.
- Обновлены некоторые компоненты, чтобы использовать новые более быстрые методы.

Дополнения:
- Стволы деревьев для удлинения деревьев.
- Затухание текстур неба для перехода между фонами. (например, туман к небу, небо к космосу)
- Световые предметы для неба, очень плоские и большие источники света для лучшего освещения неба или окон.
- Обновлены части карты Ek отдельно, это может быть спорно, но я считаю, что их использование опционально.
- Русские переводы для всего содержимого.

Я объединил все это вместе, потому что стало трудно поддерживать моды CC как патчи, и я хотел бы иметь возможность использовать EK Dockyard без необходимости использования всех остальных модов EK одновременно.
Все, что может конфликтовать с другими модами, настроено на переопределение, что означает, что это должно быть совместимо.

/// Если вы заметите какие-либо ошибки, пожалуйста, сообщите мне, я не могу исправить то, о чем не знаю! ///

Discussões populares Ver todos (3)
4
2 de set. às 16:56
AFIXADO: Bug reports
SydWad
0
30 de jun. às 2:53
AFIXADO: Suggestions [ENG]
SydWad
0
30 de jun. às 2:52
AFIXADO: Предложения [РУС]
SydWad
20 comentário(s)
Torium 7 de jul. às 22:16 
Man, thanks for fixing the lighting emmiter. You saved all my maps from the ugly light. And I'm sorry I didn't specify exactly what I wanted to fix, but you understood what I was writing about.:steamthumbsup:
SydWad  [autor(a)] 7 de jul. às 18:46 
@Torium
What exact lights were you talking about? Because i dont see any that fit your description.
SydWad  [autor(a)] 7 de jul. às 16:22 
:barotrauma:
Comrade Crab  [autor(a)] 7 de jul. às 12:58 
:melon:
Captain Bart 7 de jul. às 4:20 
Thank you very much. It constantly threw me off while I was making stuff.
SydWad  [autor(a)] 6 de jul. às 23:39 
@Captain Bart
I did measure the texture and its not actually tilted but its the creator's odd choice of lighting on it.
I adjusted the shadows a bit on it to loos less crooked from afar but its still not perfect.
Captain Bart 6 de jul. às 5:11 
Correction, the texture is slightly smaller than the item, so it looks crooked when looked from far away.
Captain Bart 6 de jul. às 5:08 
CC's W Concrete DSTS texture is slightly crooked to the left, making it look weird.
SydWad  [autor(a)] 5 de jul. às 16:14 
Thanks for the info, I will check it out.
Grey The Raptor 5 de jul. às 13:51 
also the sprites for the forest stuff also appear to be broken, this is the case in all the versions of ek-dockyard besides the "EK Dockyard Remastered(EK Dockyard 重製版)" version, if you could fix the sprites using that version of dockyard, it would be greatly appreciated