RimWorld

RimWorld

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Prioritize (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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27 jun, 2024 @ 11:18
23 nov, 2024 @ 5:44
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Prioritize (Continued)

I 1 samling av Mlie
Mlie's resurrected mods
962 artiklar
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Update of InsertKeys mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1579272031

- Removed the HugsLib dependency from 1.5



[discord.gg]
[github.com]


Prioritize many things!

This mod allows you to set priority in many things.
(Adds priority designator on architect tab)

Including
- Blueprints
- Designations (Mining, plant cutting, etc)
- Plants area
- etc..

You can priortize each kind of job only
(Example : Floor smoothing and constructing is different, so will not do floor smoothing(even has priority) if construction is not finished)


Thing priority and Cell priority
Thing priority can prioritize things, including buildings, designated things, pawns, etc
Cell priority can priotitize plants area, things at that location, etc


What is unsafe patches in mods config?
Unsafe patches allows more things affected by prioritizing.
Including bills ingredients, etc.

But can cause some issues.


Controls
Using priority designator, Use Ctrl+Mouse Wheel to increase/decrease priority.
You can set priority between -32766(low priority)~32768(high priority).

Right click priority designator to set priority, selection options.
You can see priority even not using designator using Right Bottom priority icon settings.


Compatibility
This mod requires HugsLib
Should not break existing saves.
Should conflict with anything modifies construct job. (I can fix it later)
Should compatible with various mods, and you probably can priortize them!

Known incompatible mods at this time
QualityBuilder (If you want to set priority in Q.B, use Cell Priority)


Non steam download https://github.com/kpqi5858/Prioritize/releases/tag/v1.1
(Or source code in github repo)





  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: prioritization, jobs
29 kommentarer
Caelaran 24 aug @ 6:17 
Please everyone have patience, @mlie has a TON of mods that they are graciously maintaining and modernizing. @Mlie thank you so much for all you do!!!
Mlie  [skapare] 4 aug @ 11:15 
@Oliveira The welcome channel shows the info I can give
Oliveira 4 aug @ 11:13 
I looked for an update date on discord but couldn't find it. Any news about 1.6?
Mlie  [skapare] 11 jul @ 21:17 
@EAST Updating all my mods, see Discord for progress
EAST 11 jul @ 15:58 
1.6 please
Trion 11 maj @ 14:48 
This mod could really from an increase and decrease priority button when having things marked. Adding hold control for selecting cells and priority buttons for those two would also be great.
Deklatis 28 mar @ 19:38 
I just added Ancient Urban Ruins and I'm getting the same errors as Colossal. I didn't see much over on that mod's page so I'm just going remove that mod. Thank you for all your work Mile!
Mlie  [skapare] 16 dec, 2024 @ 14:40 
@ColossalFossil Cant really see why their mod gets an error with this mod loaded. Hopefully they can answer better what the issue is, having access to the source
Mlie  [skapare] 16 dec, 2024 @ 13:40 
@ColossalFossil Please post the link to the full log. Log-snippets are of little help