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Could not find class DynamicRange.settinges while resolving node ModSettings. Trying to use DynamicRange.Settings instead. Full node: <ModSettings Class="DynamicRange.settinges"><savedcurve><li>(0.00, 0.50)</li><li>(3.00, 0.65)</li><li>(6.00, 1.00)</li><li>(10.00, 1.10)</li><li>(15.00, 1.20)</li><li>(20.00, 1.30)</li></savedcurve><Aaaawtfidk>True</Aaaawtfidk><rangerefresh>5</rangerefresh></ModSettings>
Looks like there's a typo somewhere referencing "settinges" instead of "Settings"
C:\Users\ *your username* \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
look for the file Mod_3274034139_SettingsModClass.xml
change <rangerefresh> # </rangerefresh> where # is the number of ticks between range checks. 60 ticks is one real world second. I set it to 300, so the tps impact is comfortably minimal, though since it checks so infrequently, switching weapons or getting injured in the heat of combat can delay the mod's effect. The lower the refresh time, the worse your TPS will be, so find your sweet spot.